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Small demo project showing how to compact sparse textures on GPUs efficiently in unity.

ShaderLab 45 1 Updated Jul 21, 2022

Bloaty: a size profiler for binaries

C++ 5,112 360 Updated Apr 6, 2025

Zenteon: Public ReShade Shaders

HLSL 62 9 Updated Jul 14, 2025

Screen and UI gaussian blur for Unity

HLSL 989 114 Updated Mar 12, 2020

A simple AVDB constraint-based dynamics solver implementation using LegitVulkan

C++ 42 5 Updated Jun 22, 2025

Source code for the Unity UI system.

C# 1,363 307 Updated Jul 12, 2025

A framework for rapid prototyping and development of real-time rendering techniques.

Python 927 71 Updated Jul 14, 2025

Substance Shaders for UE4 Mobile

GLSL 31 8 Updated May 23, 2020

A 2D implementation of Holographic Radiance Cascades in Unity URP

C# 5 2 Updated Jun 19, 2025
ShaderLab 3 1 Updated Jun 14, 2025
CMake 72 2 Updated Jun 8, 2025

A Simple Triangle - A journey into cross platform OpenGL and Vulkan

C++ 89 17 Updated Jan 20, 2023

Developer Console for Unity

C# 6 1 Updated May 30, 2025

ColliderMeshTool streamlines the creation of MeshColliders in Unity, allowing users to generate them automatically or draw them manually. This versatile tool enhances workflow efficiency with its e…

C# 43 2 Updated Jul 12, 2025

State Machine Tool using UI Toolkit & GraphView / Unity Editor Scripting

C# 26 Updated Jun 12, 2025

a comprehensive collection of video game tech analysis resources

Python 1,028 66 Updated Jun 24, 2025

Code repo for video tutorial series teaching Vulkan and computer graphics

C++ 964 154 Updated Feb 27, 2024

AssetStudioMod - modified version of Perfare's AssetStudio, mainly focused on UI optimization and some functionality enhancements.

C# 1,063 79 Updated Jun 29, 2025

This is a project to implment dynamic GI in unity URP

C# 12 1 Updated Mar 16, 2023

Post-processing effects for Unity URP (2022.3.20f1) as part of my self study on shader programming

C# 36 3 Updated Sep 23, 2024

Conservative Morphological Anti-Aliasing 2.0

C++ 177 28 Updated Jan 3, 2023

A C# implementation of Viktor Chlumsky's multi-channel signed distance fields, based on Ryan Vasquez's C# port

C# 9 Updated Jul 22, 2024

Nextgen voxel based light probes replacement for VRChat

C# 387 32 Updated Jul 15, 2025

A command line C# REPL with syntax highlighting – explore the language, libraries and nuget packages interactively.

C# 3,177 114 Updated Jul 14, 2025

Neutrally lit Shader Ball scene in Unity3D

C# 17 1 Updated Aug 4, 2021

Precomputed Radiance Transfer Global Illumination in Unity URP

C# 188 29 Updated May 21, 2023

Automatically exported from code.google.com/p/v-hacd

C++ 1,522 285 Updated Jul 13, 2025
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点击 这是indexloc提供的php浏览器服务,不要输入任何密码和下载