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Showing results

Scryfall integration for Obsidian

TypeScript 10 2 Updated Jul 7, 2024

A fast, simple online tool to generate 1x1 pixel PNG images in any color (transparent, white, black, or custom RGBA). Download as PNG, copy as Base64, or get raw bytes for use in web design, CSS, o…

TypeScript 39 3 Updated Jul 15, 2025

a structural diff that understands syntax 🟥🟩

Rust 22,616 386 Updated Jul 11, 2025

🎨 Generate and change color-schemes on the fly.

Python 8,782 346 Updated Jan 27, 2024
TypeScript 1 Updated Dec 22, 2021

A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.

JavaScript 2,872 288 Updated Jul 7, 2025

Esoteric Programming Language

JavaScript 4,771 240 Updated Apr 15, 2025

An intermediary api aimed at easing development of multiplatform mods.

Java 374 64 Updated Jun 18, 2025

the only cheat sheet you need

Python 39,643 1,831 Updated Feb 1, 2025

A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once

C++ 4,483 930 Updated Jun 26, 2025

Open-source high-performance RISC-V processor

Scala 6,502 784 Updated Jul 21, 2025

Performance testing sandbox for voxel graphics

C 59 4 Updated Jan 21, 2019

Using Vulkan from Julia

Julia 117 11 Updated Jul 11, 2025

very currency

C++ 15,035 3,012 Updated May 28, 2025

Interpreter for Julia code

Julia 164 35 Updated Jun 29, 2025

OpenGL/Vulkan examples written in Julia

Julia 36 4 Updated Oct 4, 2020

A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.

C++ 1,204 63 Updated Oct 15, 2024

A simple GIS experiment to find the squarest countries.

TypeScript 3 Updated Apr 25, 2021

Interactive Path Tracing with Spatiotemporal Variance Guided Filter (SVGF)

C++ 124 17 Updated Oct 7, 2020

A (bad) attempt at implementing wavelet filtering and temporal reprojection in threejs

JavaScript 83 8 Updated Jul 30, 2020

A Minecraft mod designed to improve frame rates and reduce micro-stutter

Java 5,205 851 Updated Jun 22, 2025

Julia interface to GLFW, a multi-platform library for creating windows with OpenGL contexts and managing input and events.

Julia 147 33 Updated Apr 22, 2025

TornadoVM: A practical and efficient heterogeneous programming framework for managed languages

Java 1,299 120 Updated Jul 12, 2025

NVIDIA’s implementation of RTX ray-tracing in Quake II

C 1,268 194 Updated Jul 15, 2025

Execute a local command using the processing power of another Linux machine.

Python 3,135 67 Updated Jan 24, 2023

OpenCL Julia bindings

Julia 298 42 Updated Jul 11, 2025

OpenCL library implementing more than 20 different random number generators

C++ 25 7 Updated Apr 8, 2020

Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Rende…

GLSL 2,067 187 Updated Jul 9, 2025

State propagation and event streams with mandatory ownership and no glitches

Scala 257 30 Updated Apr 29, 2025

A simple GPU raytracer implemented with Julia and OpenCL

Julia 3 Updated Mar 18, 2021
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