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Showing results

Scryfall integration for Obsidian

TypeScript 11 3 Updated Jul 7, 2024

A fast, simple online tool to generate 1x1 pixel PNG images in any color (transparent, white, black, or custom RGBA). Download as PNG, copy as Base64, or get raw bytes for use in web design, CSS, o…

TypeScript 40 3 Updated Oct 13, 2025

a structural diff that understands syntax 🟥🟩

Rust 23,251 404 Updated Oct 12, 2025

🎨 Generate and change color-schemes on the fly.

Python 8,902 351 Updated Jan 27, 2024
TypeScript 1 Updated Dec 22, 2021

A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.

JavaScript 3,032 294 Updated Sep 10, 2025

Esoteric Programming Language

JavaScript 4,845 241 Updated Apr 15, 2025

An intermediary api aimed at easing development of multiplatform mods.

Java 389 66 Updated Oct 2, 2025

the only cheat sheet you need

Python 40,310 1,878 Updated Aug 8, 2025

A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once

C++ 4,513 934 Updated Jun 26, 2025

Open-source high-performance RISC-V processor

Scala 6,685 822 Updated Oct 13, 2025

Performance testing sandbox for voxel graphics

C 60 4 Updated Jan 21, 2019

Using Vulkan from Julia

Julia 121 12 Updated Oct 2, 2025

very currency

C++ 15,078 3,042 Updated May 28, 2025

Interpreter for Julia code

Julia 165 36 Updated Sep 30, 2025

OpenGL/Vulkan examples written in Julia

Julia 37 4 Updated Oct 4, 2020

A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.

C++ 1,227 64 Updated Oct 15, 2024

A simple GIS experiment to find the squarest countries.

TypeScript 3 Updated Apr 25, 2021

Interactive Path Tracing with Spatiotemporal Variance Guided Filter (SVGF)

C++ 124 17 Updated Oct 7, 2020

A (bad) attempt at implementing wavelet filtering and temporal reprojection in threejs

JavaScript 83 8 Updated Jul 30, 2020

A Minecraft mod designed to improve frame rates and reduce micro-stutter

Java 5,296 864 Updated Oct 9, 2025

Julia interface to GLFW, a multi-platform library for creating windows with OpenGL contexts and managing input and events.

Julia 150 35 Updated Aug 11, 2025

TornadoVM: A practical and efficient heterogeneous programming framework for managed languages

Java 1,331 122 Updated Oct 3, 2025

NVIDIA’s implementation of RTX ray-tracing in Quake II

C 1,278 195 Updated Sep 29, 2025

Execute a local command using the processing power of another Linux machine.

Python 3,135 67 Updated Jan 24, 2023

OpenCL Julia bindings

Julia 299 44 Updated Oct 13, 2025

OpenCL library implementing more than 20 different random number generators

C++ 25 7 Updated Apr 8, 2020

Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Rende…

GLSL 2,097 193 Updated Oct 11, 2025

State propagation and event streams with mandatory ownership and no glitches

Scala 262 30 Updated Apr 29, 2025

A simple GPU raytracer implemented with Julia and OpenCL

Julia 3 Updated Mar 18, 2021
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