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README

What is this repository for?

  • Small application illustrating use of OpenGL from Rust.
    OpenGL features used:
    • separable program shaders
    • pipelines
    • shader storage buffers
    • instanced drawing
    • 2D texture arrays
    • DSA functions
  • Platform independent (should run on Windows and any X11).
  • Requires OpenGL version 4.5 or higher

How do I get set up?

  • Rust >= 1.41
  • System native OpenGL libraries (OpenGL version 4.5 or later)

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