- Small application illustrating use of OpenGL from Rust.
OpenGL features used:- separable program shaders
- pipelines
- shader storage buffers
- instanced drawing
- 2D texture arrays
- DSA functions
- Platform independent (should run on Windows and any X11).
- Requires OpenGL version 4.5 or higher
- Rust >= 1.41
- System native OpenGL libraries (OpenGL version 4.5 or later)