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AppleWOA / m1n1_windows
Forked from AsahiLinux/m1n1m1n1, but adapted to run windows (aka with a GIC emulator)
Rolling animation of numbers in SwiftUI.
Use your iPhone's internet connection from a Mac
IDE to develop native code iOS apps on unjailbroken iOS it self just via a certificate
RenderMeThis is a simple SwiftUI debugging tool that reveals exactly when your views re‑render or re-compute
Federated Authentication with OAuth providers
Real‑time frosted glass and liquid‑like refraction for any SwiftUI view – no screenshots, no boilerplate.
Sunshine fork - The easiest way to stream with the native resolution of your client device
Bringing simple and powerful navigation tools to all Swift platforms, inspired by SwiftUI.
Lets SwiftUI elements glow brighter than the screen using HDR, taking advantage of extended brightness on compatible displays.
Position content around the iPhone's notch or Dynamic Island.
An easy to use, customizable replacement for UISegmentedControl & UISwitch.
A PSP emulator for Android, Windows, Mac and Linux, written in C++. Want to contribute? Join us on Discord at https://discord.gg/5NJB6dD or just send pull requests / issues. For discussion use the …
An on-device debugger/JIT enabler for iOS versions 17.4+, powered by idevice.
Quick implementation of Wake-on-Lan to be used on the Nintendo Switch.
Run macOS VM in a Docker! Run near native OSX-KVM in Docker! X11 Forwarding! CI/CD for OS X Security Research! Docker mac Containers.
A tool for recompiling Xbox 360 games to native executables.
C++ cross-platform wrapper around dynamic loading of shared libraries (dll, so, dylib)
Open source eGPU dock for ROG Ally and ROG Flow
Apple's UIKit reimplementation on C++ in HorizonOS (Nintendo Switch) style
holzschu / llvm-project
Forked from llvm/llvm-projectThe LLVM Project is a collection of modular and reusable compiler and toolchain technologies. Note: the repository does not accept github pull requests at this moment. Please submit your patches at…
A high-level build system based on llbuild, used by Xcode, Swift Playground, and the Swift Package Manager