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Microsoft Corporation
- Monroe, Wa
Stars
Zero Dependency, Zero Overhead, Zero Reflection, Zero Allocation, AOT Safe CLI Framework powered by C# Source Generator.
PowerPC Windows NT ported to Power Macintosh systems
GUI for editing OpenSCAD customizer files
Efficient library for managing 2D static and procedural grids in games.
Basic experiment in QBasic to create a full ANSI-driven BBS system
A re-imagining of the iconic BBS software.
16-bit Windows (Windows 1.x, 2.x, 3.0, 3.1, etc.) on 64-bit Windows
The Reconstruction of Super ZZT
A .NET library that makes it easier to create beautiful console applications.
Ambitious space adventure in classic ASCII style.
A Rise Of The Triad Source Port with additional gameplay options and more...
NullRPG is an ASCII role-playing dungeon crawler framework designed for robust creation of entities. Heavily inspired by SanctuaryRPG developed using SadConsole.
Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-s…
Flax Engine – multi-platform 3D game engine
C# code to create a rogue-like using SadConsole and RogueSharp
Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.