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Rust implementation of the wayland protocol (client and server).
C++ library for building Wayland compositors.
Linux Kernel Programming 2E - published by Packt
Verilator open-source SystemVerilog simulator and lint system
Lightning-fast and Powerful Code Editor written in Rust
Tools (in C and C++) to solve the Multi Maximum Common Subgraph Problem (MMCS)
Cross-platform Rust rewrite of the GNU coreutils
Tutorial for the Vulkan graphics and compute API
SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.
C++ examples for the Vulkan graphics API
Now we have become very big, Different from the original idea. Collect premium software in various categories.
A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Vulkan Validation Layers (VVL)
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
One stop solution for all Vulkan samples
One stop shop for getting started with the Vulkan API
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference