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@SonolusHaniwa

Sonolus Haniwa DevTeam

Sonolus Custom Engine DevTeam. (hwpl, sirius, phigros)

SonolusHaniwa

Introduction

Here's an organization focus on developing Sonolus servers and engines.

Why SonolusHaniwa?

Sonolus refers to the target application name of our projects.

Haniwa is the name of our first forked game, a Japanese game named Honeyworks Premium Live.

Our Projects

Websites

Main languages:

  • C/C++
  • JavaScript / TypeScript
  • Chinese
  • English

Communities:

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  1. sonolus.h sonolus.h Public

    C++ based Developer Toolkit for Sonolus

    C++ 6

  2. sonolus-phigros-engine sonolus-phigros-engine Public

    A recreation of Phigros engine in Sonolus. Written in Sonolus.h https://github.com/SonolusHaniwa/sonolus.h

    C++ 11

  3. sonolus-sirius-engine sonolus-sirius-engine Public

    A recreation of World Dai Star: Dream's Stellarium engine in Sonolus. Written in Sonolus.h https://github.com/SonolusHaniwa/sonolus.h

    C++ 6 1

  4. sonolus-hwpl-engine sonolus-hwpl-engine Public archive

    A recreation of Honeyworks Premium Live engine in Sonolus. Written in Sonolus.h https://github.com/SonolusHaniwa/sonolus.h

    C++ 3

  5. sonolus-server-cpp sonolus-server-cpp Public

    A sample api server for Sonolus, use C++ & MySQL/SQLite to develop. You can use it to test your own Sonolus engine.

    C++ 11 4

  6. sirius-toolbox sirius-toolbox Public

    Toolbox for decoding assets in World Dai Star: Dream's Stellarium (chart, music config, music, master data)

    C++ 13 1

Repositories

Showing 10 of 17 repositories

People

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