+
Skip to content
View SaschaWillems's full-sized avatar

Block or report SaschaWillems

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

Real-time GPU profiling layer for Vulkan applications.

C++ 70 8 Updated Oct 9, 2025

🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

Rust 2,396 74 Updated Oct 9, 2025

C++ examples for the Vulkan graphics API

GLSL 7 Updated Aug 18, 2025

The ML Emulation Layer for Vulkan® provides an implementation of the ML APIs enabling ML workloads to be executed on any Vulkan® Compute capable device.

C++ 14 3 Updated Oct 10, 2025

Personal hobby project to experiment with various rendering techniques.

C++ 725 34 Updated Aug 5, 2025

A DX12 application for testing the ability of GPU's to overlap execution of dispatch and draw calls

C++ 104 8 Updated Nov 11, 2018

A ressource viewer/extractor for Theme Park (1994).

C# 8 Updated Oct 5, 2025

Newton Dynamics is an integrated solution for real time simulation of physics environments.

HTML 1,002 194 Updated Oct 10, 2025

Sample code for the "Fundamentals of 3D Graphics Programming with Metal" workshop at One More Thing 2025

Swift 47 1 Updated Jun 7, 2025

NcEngine: 3D game engine written in modern C++ and Vulkan

C++ 199 5 Updated Sep 27, 2025

A modern, high-performance C++17 graphics and compute library based on Vulkan

C++ 42 2 Updated Aug 29, 2025

Sample benchmark demonstrating the VK_KHR_cooperative_matrix extension

C++ 98 13 Updated Jun 10, 2025

Sample for cluster-based continuous level of detail rasterization or ray tracing

C++ 119 4 Updated Oct 9, 2025

NVIDIA Neural Texture Compression SDK

C++ 319 18 Updated Aug 15, 2025

Sample that uses VK_NV_cluster_acceleration_structure to animate meshes for ray tracing

C++ 54 2 Updated Sep 30, 2025

New repo collection for NVIDIA Cosmos: https://github.com/nvidia-cosmos

8,058 521 Updated Jun 9, 2025

Artwork and artwork license information from Dungeon Crawl Stone Soup

Python 132 35 Updated Sep 5, 2020

The render portion of Sample Viewer (glTF-Sample-Viewer)

JavaScript 59 10 Updated Sep 18, 2025

A snapshot of our vulkan backend code

C++ 323 8 Updated Nov 19, 2024

Single-header dependency-free BVH construction and traversal library.

C++ 1,019 62 Updated Sep 22, 2025

This repository contains a Vulkan Framework designed to enable developers to get up and running quickly for creating sample content and rapid prototyping. It is designed to be easy to build and hav…

C++ 133 17 Updated Oct 2, 2025

AsciiDoc support for Visual Studio Code using Asciidoctor

TypeScript 353 104 Updated Sep 16, 2025

A rendering sample that demonstrates bindless deferred texturing using D3D12

C++ 654 49 Updated Nov 11, 2024

A utility for building Vulkan API layer drivers, and a some off-the-shelf layers for the Arm Immortalis and Arm Mali GPUs.

C++ 29 4 Updated Sep 25, 2025

Math library using HLSL syntax with multiplatform SIMD support

C++ 968 60 Updated Oct 4, 2025

A compute shader emulation of the PlayStation 2 Graphics Synthesizer

C++ 142 3 Updated Sep 14, 2025

NVIDIA PhysX SDK

C++ 4,166 559 Updated Jul 22, 2025

Simple and Fast Multimedia Library

C++ 11,342 1,854 Updated Oct 10, 2025

Simple DirectMedia Layer

C 13,770 2,392 Updated Oct 10, 2025
Next
点击 这是indexloc提供的php浏览器服务,不要输入任何密码和下载