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Labels

Labels

  • Fixes a clear bug, no refactoring or features
  • Area: Accessibility settings and features.
  • Area: Admin tooling and moderation.
  • Area: Art with no implications for other areas.
  • Area: Related to Cargo or Salvage.
  • Area: Player Characters and species features and content.
  • Area: Chat-related features and changes, most likely technical.
  • Area: Combat features and changes, balancing, feel.
  • Area: Related to command, where it isn’t related to other departments.
  • Area: Underlying core tech of the game and the GitHub repository.
  • Area: Related to engineering, including atmospherics.
  • Area: General in-game interactions that do not relate to any other area.
  • Area: Ingame guidebook, content, or technical implementation.
  • Area: Integration tests, adding or fixing them.
  • Area: Pertaining to legal matters, such as licensing.
  • Area: Maps, or tools used for mapping.
  • Area: Related to medical, including chemistry.
  • Area: Roleplay aspect or contents that primarily targets the game’s lore, not the mechanics.
  • Area: Roundflow - “What happens in the round.”, including antagonist roles and their capabilities.
  • Area: Changes to the default server rules, as provided by Ronstation Team.
  • Area: Related to science. Does not include silicons.
  • Area: Related to security, including Detective, Warden, and Head of Security.
  • Area: Related to service, including cooking, botany, *et cetera*.
  • Area: Relates to silicon roles, including AI.
  • Area: Toolshed, the command interpreter, related changes or fixes.
  • Area: UI and player facing interactive graphical interfaces.
  • Changes: Might require knowledge of mapping.
  • changes: Might require no knowledge of C#.
  • Changes: Might require knowledge of spriting.
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