Labels
Labels
94 labels
- Fixes a clear bug, no refactoring or features
- Area: Accessibility settings and features.
- Area: Admin tooling and moderation.
- Area: Art with no implications for other areas.
- Area: Related to Cargo or Salvage.
- Area: Player Characters and species features and content.
- Area: Chat-related features and changes, most likely technical.
- Area: Combat features and changes, balancing, feel.
- Area: Related to command, where it isn’t related to other departments.
- Area: Underlying core tech of the game and the GitHub repository.
- Area: Related to engineering, including atmospherics.
- Area: General in-game interactions that do not relate to any other area.
- Area: Ingame guidebook, content, or technical implementation.
- Area: Integration tests, adding or fixing them.
- Area: Pertaining to legal matters, such as licensing.
- Area: Maps, or tools used for mapping.
- Area: Related to medical, including chemistry.
- Area: Roleplay aspect or contents that primarily targets the game’s lore, not the mechanics.
- Area: Roundflow - “What happens in the round.”, including antagonist roles and their capabilities.
- Area: Changes to the default server rules, as provided by Ronstation Team.
- Area: Related to science. Does not include silicons.
- Area: Related to security, including Detective, Warden, and Head of Security.
- Area: Related to service, including cooking, botany, *et cetera*.
- Area: Relates to silicon roles, including AI.
- Area: Toolshed, the command interpreter, related changes or fixes.
- Area: UI and player facing interactive graphical interfaces.
- Changes: Might require knowledge of mapping.
- changes: Might require no knowledge of C#.
- Changes: Might require knowledge of spriting.