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University of Skövde
- Skövde, Sweden
- www.gamefiddler.com
Stars
DeBroglie is a C# library implementing the Wave Function Collapse algorithm with support for additional non-local constraints, and other useful features.
Unity Editor script used to make creation of custom packages easier.
Realtime-CSG, CSG level editor for Unity
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, me…
Ruppert's Delaunay Refinement Algorithm in Unity
HeightMap terrain for Godot implemented in GDScript
This package extends the UI of Unity Package Manager (UPM) for the packages installed from git repository.
Render vectors as colored arrows in Unity
UE4 Plugin for generating Impostors for static meshes
A single-header ANSI C immediate mode cross-platform GUI library
seeded random number generator for Javascript
Generate mock data based on an Apache Avro schema and specific cardinality settings
SpringBoot / JavaFX8 Integration
Source code of the chapters of the book 3D Game Development with LWJGL 3
A fantasy themed font and CSS toolkit.
Godot Engine – Multi-platform 2D and 3D game engine
Utility class to compile java source code in memory
How to aggregate salary data from the Employees-database using Speedment and Spring Boot.
Launch system that allows methods to be invoked in phases to make sure all dependencies are satisfied.
LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUD…