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Kraevac/README.md

👋 Welcome

Hi, I’m Mike — a gameplay-focused modder and YouTube content creator.

I try to balance, refine, and overhaul gameplay systems to create deeper, more immersive player experiences. My work often focuses on survival games and sandbox systems, with an emphasis on realism, challenge, and player agency.


🔧 Modding Projects

🎯 Featured Mod:

Removes intrusive visual effects from the 2.0 Progression system to improve visibility and reduce player fatigue.

📌 Screen Effects Be Gone (7 Days to Die)

📂 Download on GitHub

Removes intrusive sound effects from the 2.0 Progression system to reduce player fatigue.

📌Sound Effects Be Gone (7 Days To Die)

📂Download on GitHub

I'm currently developing a large-scale modular gameplay overhaul for 7 Days to Die, focusing on biome difficulty progression, zombie spawn logic, crafting systems, and narrative-driven content.


🎥 Content Creation

📺 YouTube – Demonata Gaming
Tutorials and playthroughs videos.


🧩 Platforms

  • 🔨 [Nexus Mods Profile](You're Here)
  • 🧪 GitHub (You're Here)

Thanks for stopping by. More tools, tweaks, and survival gameplay improvements coming soon.

Pinned Loading

  1. Sound-Effects-Be-Gone Sound-Effects-Be-Gone Public

    Removes Player Sounds Effects When Entering Biomes With Hazards

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