Hi, I’m Mike — a gameplay-focused modder and YouTube content creator.
I try to balance, refine, and overhaul gameplay systems to create deeper, more immersive player experiences. My work often focuses on survival games and sandbox systems, with an emphasis on realism, challenge, and player agency.
🎯 Featured Mod:
Removes intrusive visual effects from the 2.0 Progression system to improve visibility and reduce player fatigue.
📌 Screen Effects Be Gone (7 Days to Die)
Removes intrusive sound effects from the 2.0 Progression system to reduce player fatigue.
📌Sound Effects Be Gone (7 Days To Die)
I'm currently developing a large-scale modular gameplay overhaul for 7 Days to Die, focusing on biome difficulty progression, zombie spawn logic, crafting systems, and narrative-driven content.
📺 YouTube – Demonata Gaming
Tutorials and playthroughs videos.
- 🔨 [Nexus Mods Profile](You're Here)
- 🧪 GitHub (You're Here)
Thanks for stopping by. More tools, tweaks, and survival gameplay improvements coming soon.