Releases: HasangerGames/suroi
v0.27.3
- New gun! Added the FN FAL, a 7.62mm battle rifle which replaces the Lewis Gun.
- New emote! Added wilted rose emote.
- Many optimizations! Technical details:
- Ported the server config to JSON to make it easier to use.
- Separated the game world and UI using Pixi.js render groups, improving performance.
- Removed unused properties from building definitions on the client, reducing file sizes and RAM usage.
- Switched to a Pixi.js function to check for hardware acceleration, improving loading performance.
- Switched from
Text
toBitmapText
for the FPS/ping/network counters, improving performance and fixing a memory leak.
- Added aim lines for dual guns on mobile.
- Increased rarity of higher tier equipment in harvest mode.
- Added a rare bathtub variant.
- The M590M now spawns in the rare cargo ship vault variant.
- Decreased pan stove spawn chance from 3% to 1%.
- Standardized wall border radii. All indestructible walls now have square corners, while destructible walls have rounded corners.
- Reduced pole health.
- Redrew Suroi General Chat (lobotomy) emote.
- Fixed Flint Lockbox being breakable with lower tier melees.
- Fixed error joining/finding game on less populated servers.
- Fixed occasional missing texture issues.
- Fixed USAS-12 & M590M not firing when the mouse is too close to the player.
- Fixed not being able to throw grenades over small bridges.
- Fixed rivers pushing loot in bunkers.
- Fixed obstacle explosions happening on the same layer as what destroyed them.
- Fixed map ping wheel not working on fullscreen map when using keyboard binds.
- Fixed emote/ping wheel moving when switching between emotes/pings.
- Fixed "Hide Emotes" option not disabling emote wheel.
- Fixed looped sounds (e.g. airdrop plane) continuing to play after the game ends.
- Fixed jerky player rotation with responsive rotation on and movement smoothing off.
- Fixed grammatically incorrect "You was finally killed" death message.
- Fixed obstacle residues rendering below pallets.
- Fixed plumpkin emote using wrong sprite.
- Fixed barn ceiling disappearing with higher scopes.
- Fixed missing water ripple particles in fulcrum bunker.
- Fixed duplicate wall in lodge.
- Fixed duplicate stump at campsite.
- Fixed grenades being able to pass through/over the "ship oil source" obstacle.
- Fixed hay shed ceiling issue.
- Fixed porta potty door scaling.
Play the game!
Support the game!
If you enjoy playing Suroi, there are a few ways you can help us out:
- Spread the word! Tell your friends about Suroi! We don't do much advertising, so every little bit helps.
- Join the team! If you're good with code, vector graphics or audio, you can help develop Suroi! Reach out to an admin today to learn how.
- Donate! Any amount helps! All money from donations goes towards the game directly. https://ko-fi.com/suroi
v0.27.2
- New guns! 3 guns have been replaced with new ones with identical stats.
- DT-11 -> Stevens 555
- Flues -> Badlander
- MP40 -> MPX
- Redrew sprites for 6 guns: M3K, M590M, Model 37, MP-153, Vepr-12, USAS-12
- Revamped sprites for 17 guns: ACR, AK-47, ARX-160, CZ-75A, G19, HP-18, M1 Garand, M16A2, MCX Spear, Mini-14, PP-19 Vityaz, RSh-12, SAF-200, SR-25, Stoner 63, Vector, VSS
- Weapons in the inventory now display larger.
- New emote wheel! Allows for up to 6 emotes.
- Healing item residues! Added residues that drop when healing items are used.
- The distance grenades are thrown on mobile now depends on joystick position.
- Replaced the Flint Stone with the Flint Lockbox, which is easier to spot on the map.
- New AK-47 sounds.
- Added a new filter for sounds on different layers.
- Walls no longer shrink when damaged.
- Added missing wall outlines to port office.
- Optimized wall and gun mount rendering.
- Plain color skins are now rendered using tints.
- Tweaked Flint crate texture.
- Improved NSD Logo emote.
- Removed setting for colored weapon slots. (Slots are now always colored.)
- Mobile UI fixes.
- Fixed issues with mode switching.
- Fixed bunkers occasionally spawning on top of each other.
- Fixed high RAM usage on some devices by changing the way textures are loaded.
- Fixed the "JoinPacket not received after 5 seconds" error for good.
- Fixed layers not updating correctly when switching between spectated players.
- Fixed trees rendering below building ceilings.
- Fixed stray hitbox in lighthouse.
- Fixed missing silo hitboxes.
- Fixed destructible flare bug.
- Fixed vats in the rare cargo ship vault variant being destructible.
- Fixed missing infection mode ambience.
Play the game!
Support the game!
If you enjoy playing Suroi, please donate! Any amount helps. All money from donations goes towards the game directly.
https://ko-fi.com/suroi
v0.27.1
- New bunker! Added the Fulcrum Bunker, a medium-sized bunker which is partially flooded.
- New gun! Added the SVU-A, a high-powered battle rifle chambered in 7.62mm. It's found only in the new Fulcrum Bunker.
- Replaced the Radio with the Flare, an improved way of calling airdrops.
- Trees now become transparent as you approach them.
- Infection has been temporarily removed from the mode rotation. It will return in the future with some improvements.
- Added another variant of the vault in the cargo ship.
- Fixed an issue where C4 couldn't be destroyed in certain cases.
- Fixed infinite grenade glitch.
- Temporarily disabled a filter which was causing audio issues. It will be re-enabled in the future with some improvements.
- Increased ShAK-12 ammo spawn amount from 30 to 50.
- Fixed duplicate crate in port warehouse.
- Fixed lighthouse ceiling being hidden incorrectly when standing in a certain spot.
- Replaced planted bushes residue in infection mode.
- Updated some translations.
Play the game!
Support the game!
If you enjoy playing Suroi, please donate! Any amount helps. All money from donations goes towards the game directly.
https://ko-fi.com/suroi
v0.27.0
- Overhauled port! The Port has been completely redesigned, with a brand new ship and a greatly improved layout.
- New building! Added the Lighthouse, which replaces the sea traffic control.
- New gun! Added the ShAK-12, a powerful battle rifle chambered in .50 Cal. It can be found in the briefcase and in airdrops.
- New obstacle! Added the Buoy, which spawns in the ocean and can be used as indestructible cover.
- Ambience! Added ambient river, ocean, and wind (in normal mode) sounds.
- Fixed an issue where game objects would become invisible after quitting or dying inside of a bunker.
- Fixed an issue where explosions wouldn't have sound with cooler graphics enabled.
- Fixed issues and inconsistencies with melee collisions.
- Baby plumpkins in harvest mode have been reverted to their pre-infection mode behavior.
- Fixed map pings not showing in bunkers.
- Tweaked melee and emote animations.
- Removed echo from CZ-600 reload and MP5k fire sounds.
Play the game!
Support the game!
If you enjoy playing Suroi, please donate! Any amount helps. All money from donations goes towards the game directly.
https://ko-fi.com/suroi
v0.26.0
- New structures! Added 2 structures exclusive to harvest mode.
- Campsite: An outdoor getaway with a fire pit, tents, pumpkin patches, and more.
- Breached Dam: While it no longer serves its original purpose, this dam remains a useful bridge across larger rivers.
- New perks! Added 2 new perks, also exclusive to harvest mode.
- Combat Expert: Decreased reload time.
- Precision Recycling: Hitting an enemy with two bullets in a row refunds two bullets back into the magazine. Does not apply to shotguns.
- New gun! Added the MP-153, a powerful slug shotgun also exclusive to harvest. Found at the Campsite and in golden airdrops.
- New consumable! Added the Vaccine Syringe to infection mode. It cures infection, grants temporary immunity, and restores 50 adrenaline.
- Layer overhaul!
- You can now hear sounds on all layers. Sounds below/above you are muffled.
- Transitions between layers are smoother.
- Stairs are less buggy.
- New emote! Added Hot Face emote.
- Improved building ceiling logic.
- Fixed an issue where ceilings were hidden when they shouldn't be in certain cases.
- You can now see inside buildings from slightly further away.
- The Sickle is now an automatic melee.
- Added translations for perks.
v0.25.1
- Switched back to normal mode. The new schedule is as follows: 1 week normal, 1 week harvest, 1 week normal, 1 week infection.
- UI improvements! The menu now scales much better on smaller screens. We have a full UI overhaul planned for the accounts update.
- Client optimizations! Several optimizations have been made to reduce the game's resource usage.
- Audio is now loaded from a single file, improving loading times and reducing RAM usage by ~100 MB.
- All audio in the game has been reprocessed, reducing file sizes and loading times, and RAM by another ~40 MB for a total of ~140 MB savings this update.
- Spritesheet metadata is now loaded only for the active mode, not for every mode, which should also help loading times.
- Added 2 emotes: Whale, Sun and Moon.
- Added backlinks to a number of .io game websites. Promotion by these sites will help boost player counts.
- Fixed an issue with guns being able to shoot through walls. This fix should also improve server performance.
- Adjusted the health of various obstacles.
- Desks: 120 -> 100 (6 hits with fists -> 5)
- Filing cabinet: 125 -> 100 (6 hits -> 5)
- RSh-12 case: 80 -> 150 (4 hits -> 8)
- Adjusted desks loot table.
- Improved M1895 fire sound.
- Made Vaccinator more common from airdrops.
- Fixed explosive weapons not swapping when killing players/destroying plumpkins with the explosion.
- Fixed weapons not swapping when a downed player bleeds out.
- Certain explosion decals now fade after 30 seconds.
Play the game!
Support the game!
If you enjoy playing Suroi, please donate! Any amount helps. All money from donations goes towards the game directly.
https://ko-fi.com/suroi
v0.25.0
- Infection mode! Added a brand new gamemode.
- A deadly virus has taken over the normal map, turning it purple.
- Baby plumpkins, with 2 new variants, cover the map. They now regenerate every 30 seconds.
- New perks!
- Infected: Increases speed by 25% and damage by 20%, but health is decreased by 25% and drops over time. Adrenaline decays 10x faster. Every second, there's a 5% chance of infecting players within 20 map units.
- Immunity: Cures infection and makes you immune to it for 15 seconds. Granted by the Vaccinator (see below).
- New guns!
- Seedshot: Shoots explosive seeds that stick to players and obstacles. Infinite ammo. Found in the blue house basement.
- Vaccinator: Shoots needles which grant Immunity (see above), heal teammates, and slow down enemies. Infinite ammo. Found in the headquarters and airdrops.
- Added 4 new emotes: Plumpkin, Satisfied Face, Lag, Logged.
- Added a new skin: Celestial.
- Added Dutch language.
- Added default switch sound for weapons.
- Updated Lewis gun reload sound.
- Edited the generator sound to be quieter and loop more cleanly.
- Removed the big oak tree from normal (and infection) mode.
- UI performance optimizations.
- Changed loading screen background color.
- Changed the way textures are loaded to prevent potential issues and lag when initially joining.
- Fixed an issue with the airdrop plane sound continuing to play at a constant volume after the game ends.
- Fixed an issue where attempting to pick up a 2nd dual wieldable gun while the slot was locked would delete the 2nd gun.
- Fixed an issue where destroying a bush while inside of it would break bush particles.
Play the game!
Support the game!
If you enjoy playing Suroi, please donate! Any amount helps. All money from donations goes towards the game directly.
https://ko-fi.com/suroi
v0.24.2
- Grenade overhaul!
- Grenades now have visible height.
- C4 is now a proper throwable. Nerfed explosion damage from 150 to 130.
- Team improvements!
- Leaders now get a Ready button like everyone else.
- Games only start when everyone is ready.
- Added a "Force Start" toggle allowing leaders to start the game even if everyone isn't ready.
- Leaders can now kick players.
- Removed capital letters from team codes to avoid confusion.
- The team URL is now displayed in a monospace font.
- New gun sounds!
- Trimmed all weapon sounds, and converted from stereo to mono.
- Adjusted gun reload sound durations to more closely match reload time.
- Replaced the following sounds:
- ACR: reload, switch
- CZ-75A: reload, dual reload, switch
- HP18: switch
- L115A1: reload
- MG36: reload, switch
- Mk-18 Mjölnir: reload, switch
- Mosin-Nagant: switch
- Negev SF: reload
- PP-19: reload, switch
- SAF-200: reload, switch
- Tango 51: switch
- Capped passive health regeneration at 30.
- Fixed health regenerating when downed.
- Fixed issues with some settings not loading correctly.
- Fixed badges not working in the team menu.
- Fixed an issue with smoke position over/underflowing at the edges of the map.
- Reverted baseball bat animation.
- Reverted fridge texture.
Play the game!
Support the game!
If you enjoy playing Suroi, please donate! Any amount helps. All money from donations goes towards the game directly.
https://ko-fi.com/suroi
v0.24.1
- New emotes! Added 3 new emotes.
- Killfeed rewrite! The killfeed code has been rewritten.
- Added a number of missing kill messages.
- Fixed a number of issues with the killfeed.
- Performance improvements! Various optimizations have been made to server and client to help with performance.
- Added particles and sound effects when entering/exiting bushes.
- Updated AUG world and killfeed images.
- New washing machine, cooler, and refrigerator textures.
- Added an option for an alternate texture loading method, which can help with high RAM usage in Chromium based browsers.
- Fixed dead players not being ignored in the spawning algorithm checks.
- Updated some translations.
Play the game!
Support the game!
If you enjoy playing Suroi, please donate! Any amount helps. All money from donations goes towards the game directly.
https://ko-fi.com/suroi
v0.24.0
New features
- New structure! Added the memorial, a tribute to surviv.io.
- New guns!
- MP5K: A 9mm burst pistol, found throughout the map.
- PK-61: A powerful 7.62mm LMG, found only in the new memorial.
- Added an experimental screen recording feature.
- We're planning on implementing packet-based recording in the future, which will allow for smoother playback and smaller file sizes.
- Added more customization options for mobile joysticks.
- Added 2 new emotes.
- Added an Oceania server.
Balance changes
- Rebalanced the gas. Games are now 6 and a half minutes long, up from 5 and a half, and the gas is less aggressive with a more exciting final circle.
- Player movement speed has been increased.
- Adrenaline is now more effective at lower levels, and slightly less effective at higher levels.
- Players now naturally regenerate health at a rate of 1/second.
- Gauze now heals 20 health, up from 15.
- The time to use tablets has been reduced to 4 seconds, down from 5.
- 2x is now the default scope across all modes.
- All snipers except the CZ-600 now spawn with a scope.
- Mosin-Nagant, RG Scout, Mk-18 Mjölnir: 4x
- Tango 51, VKS Vykhlop: 8x
- L115A1: 16x
- Made the pan smaller.
- Buffed M590M, BLR 556, SAF-200, and Negev.
- Nerfed Vector range.
- The HP-18 is now twice as effective against obstacles (obstacle multiplier 0.5 -> 1).
- Reduced the health of several obstacles, including the box, trash bag, dumpster, trash can, and large refinery barrel.
- Increased obstacle damage multiplier to 2x for most explosions.
- Tweaked dumpster loot table.
General changes
- Redesigned scope sprites.
- The 15x scope has been renamed to 16x.
- Updated world sprites for 14 guns.
- Reduced the bullet opacity of suppressed guns.
- Rewrote code for the news page, and added pagination.
- Added Model 37 and SKS gun mounts to the green house.
- Decreased the chance for the pan stove to spawn from 5% to 3%.
- Increased the chance for the Stoner 63 to spawn in the refinery from 1% to 5%.
- Mobile UI improvements and tweaks.
- Player names in team modes now match the color of the player indicator.
- Optimized smoke grenade performance.
- Added new melee weapon animations. They will be further improved in the next update.
- Added cracks to the breakable wall in the bombed armory to make it more obvious.
- Removed casing sounds from SAF-200 and VSS firing sounds.
- Updated DEagle and VSS loot images.
- Updated Negev killfeed image.
- New K-bar switch sound.
- Removed background noise from Stoner 63 reload sound.
- In team modes, the death screen now shows "You died." instead of "Your team was eliminated." unless everyone on your team is dead.
- The "your did it" badge is now only shown when winning with 0 kills and 0 damage.
- Updated various translations.
- Refactored server code, allowing for easier scalability and making the game easier to deploy for server hosters.
Bug fixes
- Fixed players spawning too close to each other.
- Fixed the news and rules pages not being scrollable.
- Fixed perks not showing when movement smoothing is disabled.
- Fixed perks not updating when spectating.
- Fixed some issues with river obstacle generation.
- Fixed missing game over stats translations.
- Fixed a pan collision bug.
- Fixed the barn spawn hitbox not including the adjacent hay shed.
- Fixed the action timer being hidden when switching between players when spectating.
- Fixed switch sound not playing for dual guns.
- Fixed some issues with reporting.
- Fixed a bug with cooler graphics gun gas particles.
- Fixed the plumpkin bunker mixers spinning too slowly.
- Fixed the Rules & Tutorial close button being too wide on mobile.
Play the game!
Support the game!
If you enjoy playing Suroi, please donate! Any amount helps. All money from donations goes towards the game directly.
https://ko-fi.com/suroi