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阅读3服务器版,桌面端,iOS可用。后端 Kotlin + Spring Boot + Vert.x + Coroutine ;前端 Vue.js + Element。麻烦点点star,关注一下公众号【假装大佬】❗️
Python library for loading and using triangular meshes.
Code release for the paper “Worldsheet Wrapping the World in a 3D Sheet for View Synthesis from a Single Image”, ICCV 2021.
A non-official Implimentation of Phong Tessellation upon Python & OpenGL.
Repository containing common 3D test models in original format with original source if known and obj mesh
🎬 卡卡字幕助手 | VideoCaptioner - 基于 LLM 的智能字幕助手 - 视频字幕生成、断句、校正、字幕翻译全流程处理!- A powered tool for easy and efficient video subtitling.
A curated collection of fun and creative examples generated with Nano Banana🍌, Gemini-2.5-flash-image based model. We also release Nano-consistent-150K openly to support the community's development…
Diffusion-Guided Relighting for Single-Image SVBRDF Estimation
Python tool for converting files and office documents to Markdown.
Hunyuan-GameCraft: High-dynamic Interactive Game Video Generation with Hybrid History Condition
Voyager is an interactive RGBD video generation model conditioned on camera input, and supports real-time 3D reconstruction.
[Official] Voost: A Unified and Scalable Diffusion Transformer for Bidirectional Virtual Try-On and Try-Off
Reference PyTorch implementation and models for DINOv3
Real-time Image-based Lighting of Glints implemented in Unity3D HDRP.
Code for "Practical Multiple-Scattering Sheen Using Linearly Transformed Cosines" (SIGGRAPH 2022 Talk) by Tizian Zeltner, Brent Burley, and Matt Jen-Yuan Chiang
Official implementation of the paper "Neural Importance Sampling of Many Lights", to be presented at ACM SIGGRAPH 2025
Official Code Release for [SIGGRAPH 2025] RenderFormer: Transformer-based Neural Rendering of Triangle Meshes with Global Illumination
Materials for the Neural Shading Course at SIGGRAPH 2025
Position-Normal Manifold for Efficient Glint Rendering on High-Resolution Normal Maps
Code for "Specular Manifold Sampling for Rendering High-Frequency Caustics and Glints" (SIGGRAPH 2020) by Tizian Zeltner, Iliyan Georgiev, and Wenzel Jakob
Source Code (Direct Lighting Part) for SIGGRAPH 2024 Paper "Area ReSTIR: Resampling for Real-Time Defocus and Antialiasing"
Vector-Valued Monte Carlo Integration Using Ratio Control Variates
Text-audio foundation model from Boson AI
Generative Modelling of BRDF Textures from Flash Images [SIGGRAPH Asia, 2021]
gpt-oss-120b and gpt-oss-20b are two open-weight language models by OpenAI