I'm a self-taught software developer with a deep passion for systems programming, game development, and open-source projects.
I love building tools that are fast, lightweight, and give me full control, whether that's a custom Minecraft launcher, a standalone video editor, or a full game engine clone.
My current focus is on C++ development, especially around graphics programming, performance optimization, and low-level architecture.
I enjoy experimenting with modern tech stacks like ImGui, GLFW, OpenGL, FFmpeg, and Chromium Embedded Framework to create seamless desktop experiences.
I'm also a strong believer in building things from scratch to truly understand how they work — whether it's rendering pipelines, file parsers, or multiplayer backends.
Outside of code, I like taking on challenging side projects that teach me something new, collaborating on open-source initiatives, and occasionally reinventing the wheel for fun.
Languages
Frameworks, Libraries, and Tools
Integrated Development Environmnts
- 🎮 Minecraft clone in C++
- 📼 ChopMedia – Cross-platform video clipper (C++ + ImGui + FFmpeg)
- 🌐 CEF-embedded web control panels
- Email: advikbommu@gmail.com
- Discord:
advik.b
“I love creating things that solve real problems — and occasionally, reinventing the wheel just for the fun of it.”