- Sweden
- @Nestorboii
Stars
Nextgen voxel based light probes replacement for VRChat
UdonSharp post-processor to reduce instruction and variable counts.
Source 2 Viewer is a powerful tool that allows you to browse VPK archives, view, extract, and decompile Source 2 assets, including maps, models, materials, textures, sounds, and more.
Curated list of design and UI resources from stock photos, web templates, CSS frameworks, UI libraries, tools and much more
Drawing tools for visual debugging in VRChat worlds.
A set of custom attributes to automate time consuming references and repetitive tasks
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Easy to integrate Vulkan memory allocation library
Visual Studio Code extension for Slang
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
C# library for parsing and analyzing ShaderLab and HLSL
dOSC is a dynamic OSC app sharing platform with the goal of allowing users to create, run, and distribute apps that can be configured to interact with avatars in VRChat.
Generate animator layers and animations from a fluent builder syntax. Initially designed for use in VRChat, this is now a generic package that does not require it.
vrchat-community / UdonSharp
Forked from MerlinVR/UdonSharpA compiler for compiling C# to Udon assembly
A library for patching, replacing and decorating .NET and Mono methods during runtime