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Alugu n Flathub

Cataclysm-BN

sɣur Cataclysm BN Team and Contributors
Sbedd

A graphical post-apocalyptic roguelike that focuses on gameplay over realism

Cataclysm: Bright Nights is a roguelike with sci-fi elements set in a post-apocalyptic world.

While some have described it as a "zombie game", there is far more to Cataclysm than that. Struggle to survive in a harsh, persistent, procedurally generated world. Scavenge the remnants of a dead civilization for food, equipment, or, if you are lucky, a vehicle with a full tank of gas to get you the hell out of there.

Fight to defeat or escape from a wide variety of powerful monstrosities, from zombies to giant insects to killer robots and things far stranger and deadlier, and against the others like yourself, who want what you have.

Find a way to stop the Cataclysm ... or become one of its strongest monsters.

Cataclysm: Bright Nights is a fork of Cataclysm: Dark Days Ahead.

Changes in version 0.7.1

about 1 month ago
(Built 13 days ago)

Notable Changes

  • Obsoleted No Hope and Generic Guns
  • Stamina affects dodge rating and melee damage instead of movecost
  • Audited basic-tier blacksmithing
  • JSONized activity movecost and modifiers
  • More bionics cancel out bad traits
  • Fixed some accidental cannibalism nutrients in food
  • Prevent item shortcuts in the inventory resetting
  • Rest of the changes can be found in the github repo
Issin ugar
  • Community built

    This app is developed in the open by an international community, and released under the Creative Commons Attribution Share Alike 3.0 Unported.
    Get involved
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