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@butterflies-and-bumble-bees / butterflies-and-bumble-bees.tumblr.com

Catholic with ghostly tendancies. Prolife. Prowoman. Prochild. @cursedchildofchaos is my Platonic Bloodpact Wife. Secretly Mothman, a Sentient mug of tea, many butterflies in a trenchcoat, One of Tolkien's "deplorable cultus", and A homeschool theatre kid turned adult Stage Manger of homeschooled theatre kids St. Therese, St. Faustina, St. Agnes, and St. Joan of Arc are my squad.

Transcript: "In vain have I struggled. It will not do. My feelings will not be repressed. You must allow me to tell you how ardently I admire and love you."

Please do not spoil who the character is in the replies or reblogs. Thank you

Not only do I think the game existing in the rules text of the various editions of d&d is not a 'collaborative storytelling game', I actually think the opposite is true.

D&D is, as written, an adversarial storytelling game. The players and DM do not pool their creative ideas together to craft a narrative through collaboration.

Instead, the DM puts an obstacle in front of the players - "can you get the treasure from this dungeon" or "can you defeat this dragon" or "can you save this village" - that is intended to challenge them. The players then try to overcome that challenge through a mixture of luck, cleverness in the fiction, and mechanical mastery. This activity is adversarial; the players are trying to overcome adversity deliberately placed in their path. Perhaps they succeed, or perhaps they fail. Or perhaps the outcome is a complex combination of failure and success and other unexpected consequences.

And that is where the narrative comes from. From the play-conflict between players and DM pitted against each other, and the resolution of those conflicts.

This is, incidentally, a good thing in my view. The adversarial storytelling model produces investment and stakes very readily, and is quite easy to grasp.

Abner to Saul: What good is a king who gains the whole world, yet loses himself in the pursuit?

Me: That's a clever yet subtle way to work in a new testament quote in this old testament show

Saul, speaking about a servant-woman: Now she is my concubine. This is a king's right.

Abner: Not the king of Israel. Not you.

Me: That is a good way to foreshadow how most kings of Israel and Judah (including David) went on to disobey the command in Deuteronomy 17:17 against kings multiplying wives.

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