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BUG: incorrect unit stats (vanilla edition) #13686

@shwwwa

Description

@shwwwa

Is there an existing issue for this?

  • I have searched the existing issues

Game Version

4.17.7

Describe the bug

One of the reasons I'm doing this because after changes before (defensive buildings) it became too easy to capture them.

Vanilla only

Ancient Era
  • Archer has incorrect strength and ranged strength (Vanilla)
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  • Bowman has incorrect strength and ranged strength (Vanilla)
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  • Brute has incorrect strength (Vanilla)
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  • Chariot archer - incorrect strength/ranged strength (Vanilla)
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  • Galley is ranged, has different stats
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  • Hoplite has different stats, he has +100% against Mounted
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  • Persia Immortal has different stats, +100% against Mounted
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  • Jaguar has +50% buff in Jungle only, different stats, heals for 2 (in vanilla unit hp max is 10, so 20-25 is fine?)
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  • Maori warrior - different stats in Vanilla
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  • Scout - different strength
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  • Slinger - different strength
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  • Spearman - different strength, +100% bonus against Mounted
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  • Trireme - is ranged, different stats, production cost
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  • War Chariot - different stats
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  • War Elephant - different stats
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  • Warrior - different strength
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  • Work Boars has wrong production cost
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Classical Era
  • Ballista has higher strength, but only +50% bonus against cities
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  • Same as Ballista applies for Catapult
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  • Companion Cavalry has less Strength in Civ5
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  • Horseman has less Strength in Civ5
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  • Legion has less Strength in Civ5
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  • Mohawk Warrior has less Strength, and +25% vs +33% in Jungle/Forest
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  • Swordsman has less Strength in Civ5
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Medieval Era
  • Berserker has less Strength in Civ5
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to be continued

Steps to Reproduce

.

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Operating System

Does not matter.

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