#include "vterm_internal.h"

// vim: set sw=2 :
#include <stdio.h>
#include <string.h>

#include "rect.h"
#include "utf8.h"

#define UNICODE_SPACE 0x20
#define UNICODE_LINEFEED 0x0a

// State of the pen at some moment in time, also used in a cell
typedef struct
{
  // After the bitfield
  VTermColor   fg, bg;

  unsigned int bold      : 1;
  unsigned int underline : 2;
  unsigned int italic    : 1;
  unsigned int blink     : 1;
  unsigned int reverse   : 1;
  unsigned int strike    : 1;
  unsigned int font      : 4; // 0 to 9

  // Extra state storage that isn't strictly pen-related
  unsigned int protected_cell : 1;
  unsigned int dwl            : 1; // on a DECDWL or DECDHL line
  unsigned int dhl            : 2; // on a DECDHL line (1=top 2=bottom)
} ScreenPen;

// Internal representation of a screen cell
typedef struct
{
  uint32_t chars[VTERM_MAX_CHARS_PER_CELL];
  ScreenPen pen;
} ScreenCell;

static int vterm_screen_set_cell(VTermScreen *screen, VTermPos pos, const VTermScreenCell *cell);

struct VTermScreen
{
  VTerm *vt;
  VTermState *state;

  const VTermScreenCallbacks *callbacks;
  void *cbdata;

  VTermDamageSize damage_merge;
  // start_row == -1 => no damage
  VTermRect damaged;
  VTermRect pending_scrollrect;
  int pending_scroll_downward, pending_scroll_rightward;

  int rows;
  int cols;
  int global_reverse;

  // Primary and Altscreen. buffers[1] is lazily allocated as needed
  ScreenCell *buffers[2];

  // buffer will == buffers[0] or buffers[1], depending on altscreen
  ScreenCell *buffer;

  // buffer for a single screen row used in scrollback storage callbacks
  VTermScreenCell *sb_buffer;

  ScreenPen pen;
};

static ScreenCell *getcell(const VTermScreen *screen, int row, int col)
{
  if(row < 0 || row >= screen->rows)
    return NULL;
  if(col < 0 || col >= screen->cols)
    return NULL;
  if (screen->buffer == NULL)
    return NULL;
  return screen->buffer + (screen->cols * row) + col;
}

static ScreenCell *realloc_buffer(VTermScreen *screen, ScreenCell *buffer, int new_rows, int new_cols)
{
  ScreenCell *new_buffer = vterm_allocator_malloc(screen->vt, sizeof(ScreenCell) * new_rows * new_cols);
  int row, col;

  if (new_buffer == NULL)
    return NULL;
  for(row = 0; row < new_rows; row++) {
    for(col = 0; col < new_cols; col++) {
      ScreenCell *new_cell = new_buffer + row*new_cols + col;

      if(buffer && row < screen->rows && col < screen->cols)
        *new_cell = buffer[row * screen->cols + col];
      else {
        new_cell->chars[0] = 0;
        new_cell->pen = screen->pen;
      }
    }
  }

  vterm_allocator_free(screen->vt, buffer);

  return new_buffer;
}

static void damagerect(VTermScreen *screen, VTermRect rect)
{
  VTermRect emit;

  switch(screen->damage_merge) {
  case VTERM_DAMAGE_CELL:
    // Always emit damage event
    emit = rect;
    break;

  case VTERM_DAMAGE_ROW:
    // Emit damage longer than one row. Try to merge with existing damage in
    // the same row
    if(rect.end_row > rect.start_row + 1) {
      // Bigger than 1 line - flush existing, emit this
      vterm_screen_flush_damage(screen);
      emit = rect;
    }
    else if(screen->damaged.start_row == -1) {
      // None stored yet
      screen->damaged = rect;
      return;
    }
    else if(rect.start_row == screen->damaged.start_row) {
      // Merge with the stored line
      if(screen->damaged.start_col > rect.start_col)
        screen->damaged.start_col = rect.start_col;
      if(screen->damaged.end_col < rect.end_col)
        screen->damaged.end_col = rect.end_col;
      return;
    }
    else {
      // Emit the currently stored line, store a new one
      emit = screen->damaged;
      screen->damaged = rect;
    }
    break;

  case VTERM_DAMAGE_SCREEN:
  case VTERM_DAMAGE_SCROLL:
    // Never emit damage event
    if(screen->damaged.start_row == -1)
      screen->damaged = rect;
    else {
      rect_expand(&screen->damaged, &rect);
    }
    return;

  default:
    DEBUG_LOG1("TODO: Maybe merge damage for level %d\n", screen->damage_merge);
    return;
  }

  if(screen->callbacks && screen->callbacks->damage)
    (*screen->callbacks->damage)(emit, screen->cbdata);
}

static void damagescreen(VTermScreen *screen)
{
  VTermRect rect = {0,0,0,0};
  rect.end_row = screen->rows;
  rect.end_col = screen->cols;

  damagerect(screen, rect);
}

static int putglyph(VTermGlyphInfo *info, VTermPos pos, void *user)
{
  int i;
  int col;
  VTermRect rect;

  VTermScreen *screen = user;
  ScreenCell *cell = getcell(screen, pos.row, pos.col);

  if(!cell)
    return 0;

  for(i = 0; i < VTERM_MAX_CHARS_PER_CELL && info->chars[i]; i++) {
    cell->chars[i] = info->chars[i];
    cell->pen = screen->pen;
  }
  if(i < VTERM_MAX_CHARS_PER_CELL)
    cell->chars[i] = 0;

  for(col = 1; col < info->width; col++)
    getcell(screen, pos.row, pos.col + col)->chars[0] = (uint32_t)-1;

  rect.start_row = pos.row;
  rect.end_row   = pos.row+1;
  rect.start_col = pos.col;
  rect.end_col   = pos.col+info->width;

  cell->pen.protected_cell = info->protected_cell;
  cell->pen.dwl            = info->dwl;
  cell->pen.dhl            = info->dhl;

  damagerect(screen, rect);

  return 1;
}

static int moverect_internal(VTermRect dest, VTermRect src, void *user)
{
  VTermScreen *screen = user;

  if(screen->callbacks && screen->callbacks->sb_pushline &&
     dest.start_row == 0 && dest.start_col == 0 &&  // starts top-left corner
     dest.end_col == screen->cols &&                // full width
     screen->buffer == screen->buffers[0]) {        // not altscreen
    VTermPos pos;
    for(pos.row = 0; pos.row < src.start_row; pos.row++) {
      for(pos.col = 0; pos.col < screen->cols; pos.col++)
        (void)vterm_screen_get_cell(screen, pos, screen->sb_buffer + pos.col);

      (screen->callbacks->sb_pushline)(screen->cols, screen->sb_buffer, screen->cbdata);
    }
  }

  {
    int cols = src.end_col - src.start_col;
    int downward = src.start_row - dest.start_row;
    int init_row, test_row, inc_row;
    int row;

    if(downward < 0) {
      init_row = dest.end_row - 1;
      test_row = dest.start_row - 1;
      inc_row  = -1;
    }
    else {
      init_row = dest.start_row;
      test_row = dest.end_row;
      inc_row  = +1;
    }

    for(row = init_row; row != test_row; row += inc_row)
      memmove(getcell(screen, row, dest.start_col),
	      getcell(screen, row + downward, src.start_col),
	      cols * sizeof(ScreenCell));
  }

  return 1;
}

static int moverect_user(VTermRect dest, VTermRect src, void *user)
{
  VTermScreen *screen = user;

  if(screen->callbacks && screen->callbacks->moverect) {
    if(screen->damage_merge != VTERM_DAMAGE_SCROLL)
      // Avoid an infinite loop
      vterm_screen_flush_damage(screen);

    if((*screen->callbacks->moverect)(dest, src, screen->cbdata))
      return 1;
  }

  damagerect(screen, dest);

  return 1;
}

static int erase_internal(VTermRect rect, int selective, void *user)
{
  VTermScreen *screen = user;
  int row, col;

  for(row = rect.start_row; row < screen->state->rows && row < rect.end_row; row++) {
    const VTermLineInfo *info = vterm_state_get_lineinfo(screen->state, row);

    for(col = rect.start_col; col < rect.end_col; col++) {
      ScreenCell *cell = getcell(screen, row, col);

      if(selective && cell->pen.protected_cell)
        continue;

      cell->chars[0] = 0;
      cell->pen = screen->pen;
      cell->pen.dwl = info->doublewidth;
      cell->pen.dhl = info->doubleheight;
    }
  }

  return 1;
}

static int erase_user(VTermRect rect, int selective UNUSED, void *user)
{
  VTermScreen *screen = user;

  damagerect(screen, rect);

  return 1;
}

static int erase(VTermRect rect, int selective, void *user)
{
  erase_internal(rect, selective, user);
  return erase_user(rect, 0, user);
}

static int scrollrect(VTermRect rect, int downward, int rightward, void *user)
{
  VTermScreen *screen = user;

  if(screen->damage_merge != VTERM_DAMAGE_SCROLL) {
    vterm_scroll_rect(rect, downward, rightward,
        moverect_internal, erase_internal, screen);

    vterm_screen_flush_damage(screen);

    vterm_scroll_rect(rect, downward, rightward,
        moverect_user, erase_user, screen);

    return 1;
  }

  if(screen->damaged.start_row != -1 &&
     !rect_intersects(&rect, &screen->damaged)) {
    vterm_screen_flush_damage(screen);
  }

  if(screen->pending_scrollrect.start_row == -1) {
    screen->pending_scrollrect = rect;
    screen->pending_scroll_downward  = downward;
    screen->pending_scroll_rightward = rightward;
  }
  else if(rect_equal(&screen->pending_scrollrect, &rect) &&
     ((screen->pending_scroll_downward  == 0 && downward  == 0) ||
      (screen->pending_scroll_rightward == 0 && rightward == 0))) {
    screen->pending_scroll_downward  += downward;
    screen->pending_scroll_rightward += rightward;
  }
  else {
    vterm_screen_flush_damage(screen);

    screen->pending_scrollrect = rect;
    screen->pending_scroll_downward  = downward;
    screen->pending_scroll_rightward = rightward;
  }

  vterm_scroll_rect(rect, downward, rightward,
      moverect_internal, erase_internal, screen);

  if(screen->damaged.start_row == -1)
    return 1;

  if(rect_contains(&rect, &screen->damaged)) {
    // Scroll region entirely contains the damage; just move it
    vterm_rect_move(&screen->damaged, -downward, -rightward);
    rect_clip(&screen->damaged, &rect);
  }
  // There are a number of possible cases here, but lets restrict this to only
  // the common case where we might actually gain some performance by
  // optimising it. Namely, a vertical scroll that neatly cuts the damage
  // region in half.
  else if(rect.start_col <= screen->damaged.start_col &&
          rect.end_col   >= screen->damaged.end_col &&
          rightward == 0) {
    if(screen->damaged.start_row >= rect.start_row &&
       screen->damaged.start_row  < rect.end_row) {
      screen->damaged.start_row -= downward;
      if(screen->damaged.start_row < rect.start_row)
        screen->damaged.start_row = rect.start_row;
      if(screen->damaged.start_row > rect.end_row)
        screen->damaged.start_row = rect.end_row;
    }
    if(screen->damaged.end_row >= rect.start_row &&
       screen->damaged.end_row  < rect.end_row) {
      screen->damaged.end_row -= downward;
      if(screen->damaged.end_row < rect.start_row)
        screen->damaged.end_row = rect.start_row;
      if(screen->damaged.end_row > rect.end_row)
        screen->damaged.end_row = rect.end_row;
    }
  }
  else {
    DEBUG_LOG2("TODO: Just flush and redo damaged=" STRFrect " rect=" STRFrect "\n",
        ARGSrect(screen->damaged), ARGSrect(rect));
  }

  return 1;
}

static int movecursor(VTermPos pos, VTermPos oldpos, int visible, void *user)
{
  VTermScreen *screen = user;

  if(screen->callbacks && screen->callbacks->movecursor)
    return (*screen->callbacks->movecursor)(pos, oldpos, visible, screen->cbdata);

  return 0;
}

static int setpenattr(VTermAttr attr, VTermValue *val, void *user)
{
  VTermScreen *screen = user;

  switch(attr) {
  case VTERM_ATTR_BOLD:
    screen->pen.bold = val->boolean;
    return 1;
  case VTERM_ATTR_UNDERLINE:
    screen->pen.underline = val->number;
    return 1;
  case VTERM_ATTR_ITALIC:
    screen->pen.italic = val->boolean;
    return 1;
  case VTERM_ATTR_BLINK:
    screen->pen.blink = val->boolean;
    return 1;
  case VTERM_ATTR_REVERSE:
    screen->pen.reverse = val->boolean;
    return 1;
  case VTERM_ATTR_STRIKE:
    screen->pen.strike = val->boolean;
    return 1;
  case VTERM_ATTR_FONT:
    screen->pen.font = val->number;
    return 1;
  case VTERM_ATTR_FOREGROUND:
    screen->pen.fg = val->color;
    return 1;
  case VTERM_ATTR_BACKGROUND:
    screen->pen.bg = val->color;
    return 1;

  case VTERM_N_ATTRS:
    return 0;
  }

  return 0;
}

static int settermprop(VTermProp prop, VTermValue *val, void *user)
{
  VTermScreen *screen = user;

  switch(prop) {
  case VTERM_PROP_ALTSCREEN:
    if(val->boolean && !screen->buffers[1])
      return 0;

    screen->buffer = val->boolean ? screen->buffers[1] : screen->buffers[0];
    // only send a damage event on disable; because during enable there's an
    // erase that sends a damage anyway
    if(!val->boolean)
      damagescreen(screen);
    break;
  case VTERM_PROP_REVERSE:
    screen->global_reverse = val->boolean;
    damagescreen(screen);
    break;
  default:
    ; // ignore
  }

  if(screen->callbacks && screen->callbacks->settermprop)
    return (*screen->callbacks->settermprop)(prop, val, screen->cbdata);

  return 1;
}

static int bell(void *user)
{
  VTermScreen *screen = user;

  if(screen->callbacks && screen->callbacks->bell)
    return (*screen->callbacks->bell)(screen->cbdata);

  return 0;
}

static int resize(int new_rows, int new_cols, VTermPos *delta, void *user)
{
  VTermScreen *screen = user;

  int is_altscreen = (screen->buffers[1] && screen->buffer == screen->buffers[1]);

  int old_rows = screen->rows;
  int old_cols = screen->cols;
  int first_blank_row;

  if(!is_altscreen && new_rows < old_rows) {
    // Fewer rows - determine if we're going to scroll at all, and if so, push
    // those lines to scrollback
    VTermPos pos = { 0, 0 };
    VTermPos cursor = screen->state->pos;
    // Find the first blank row after the cursor.
    for(pos.row = old_rows - 1; pos.row >= new_rows; pos.row--)
      if(!vterm_screen_is_eol(screen, pos) || cursor.row == pos.row)
        break;

    first_blank_row = pos.row + 1;
    if(first_blank_row > new_rows) {
      VTermRect rect = {0,0,0,0};
      rect.end_row   = old_rows;
      rect.end_col   = old_cols;
      scrollrect(rect, first_blank_row - new_rows, 0, user);
      vterm_screen_flush_damage(screen);

      delta->row -= first_blank_row - new_rows;
    }
  }

  screen->buffers[0] = realloc_buffer(screen, screen->buffers[0], new_rows, new_cols);
  if(screen->buffers[1])
    screen->buffers[1] = realloc_buffer(screen, screen->buffers[1], new_rows, new_cols);

  screen->buffer = is_altscreen ? screen->buffers[1] : screen->buffers[0];

  screen->rows = new_rows;
  screen->cols = new_cols;

  vterm_allocator_free(screen->vt, screen->sb_buffer);

  screen->sb_buffer = vterm_allocator_malloc(screen->vt, sizeof(VTermScreenCell) * new_cols);

  if(new_cols > old_cols) {
    VTermRect rect;
    rect.start_row = 0;
    rect.end_row   = old_rows;
    rect.start_col = old_cols;
    rect.end_col   = new_cols;
    damagerect(screen, rect);
  }

  if(new_rows > old_rows) {
    if(!is_altscreen && screen->callbacks && screen->callbacks->sb_popline) {
      int rows = new_rows - old_rows;
      while(rows) {
        VTermRect rect = {0,0,0,0};
        VTermPos pos = { 0, 0 };
        if(!(screen->callbacks->sb_popline(screen->cols, screen->sb_buffer, screen->cbdata)))
          break;

	rect.end_row   = screen->rows;
	rect.end_col   = screen->cols;
        scrollrect(rect, -1, 0, user);

        for(pos.col = 0; pos.col < screen->cols; pos.col += screen->sb_buffer[pos.col].width)
          vterm_screen_set_cell(screen, pos, screen->sb_buffer + pos.col);

        rect.end_row = 1;
        damagerect(screen, rect);

        vterm_screen_flush_damage(screen);

        rows--;
        delta->row++;
      }
    }

    {
      VTermRect rect;
      rect.start_row = old_rows;
      rect.end_row   = new_rows;
      rect.start_col = 0;
      rect.end_col   = new_cols;
      damagerect(screen, rect);
    }
  }

  if(screen->callbacks && screen->callbacks->resize)
    return (*screen->callbacks->resize)(new_rows, new_cols, screen->cbdata);

  return 1;
}

static int setlineinfo(int row, const VTermLineInfo *newinfo, const VTermLineInfo *oldinfo, void *user)
{
  VTermScreen *screen = user;
  int col;
  VTermRect rect;

  if(newinfo->doublewidth != oldinfo->doublewidth ||
     newinfo->doubleheight != oldinfo->doubleheight) {
    for(col = 0; col < screen->cols; col++) {
      ScreenCell *cell = getcell(screen, row, col);
      cell->pen.dwl = newinfo->doublewidth;
      cell->pen.dhl = newinfo->doubleheight;
    }

    rect.start_row = row;
    rect.end_row   = row + 1;
    rect.start_col = 0;
    rect.end_col   = newinfo->doublewidth ? screen->cols / 2 : screen->cols;
    damagerect(screen, rect);

    if(newinfo->doublewidth) {
      rect.start_col = screen->cols / 2;
      rect.end_col   = screen->cols;

      erase_internal(rect, 0, user);
    }
  }

  return 1;
}

static VTermStateCallbacks state_cbs = {
  &putglyph, // putglyph
  &movecursor, // movecursor
  &scrollrect, // scrollrect
  NULL, // moverect
  &erase, // erase
  NULL, // initpen
  &setpenattr, // setpenattr
  &settermprop, // settermprop
  &bell, // bell
  &resize, // resize
  &setlineinfo // setlineinfo
};

/*
 * Allocate a new screen and return it.
 * Return NULL when out of memory.
 */
static VTermScreen *screen_new(VTerm *vt)
{
  VTermState *state = vterm_obtain_state(vt);
  VTermScreen *screen;
  int rows, cols;

  if (state == NULL)
    return NULL;
  screen = vterm_allocator_malloc(vt, sizeof(VTermScreen));
  if (screen == NULL)
    return NULL;

  vterm_get_size(vt, &rows, &cols);

  screen->vt = vt;
  screen->state = state;

  screen->damage_merge = VTERM_DAMAGE_CELL;
  screen->damaged.start_row = -1;
  screen->pending_scrollrect.start_row = -1;

  screen->rows = rows;
  screen->cols = cols;

  screen->callbacks = NULL;
  screen->cbdata    = NULL;

  screen->buffers[0] = realloc_buffer(screen, NULL, rows, cols);
  screen->buffer = screen->buffers[0];
  screen->sb_buffer = vterm_allocator_malloc(screen->vt, sizeof(VTermScreenCell) * cols);
  if (screen->buffer == NULL || screen->sb_buffer == NULL)
  {
    vterm_screen_free(screen);
    return NULL;
  }

  vterm_state_set_callbacks(screen->state, &state_cbs, screen);

  return screen;
}

INTERNAL void vterm_screen_free(VTermScreen *screen)
{
  vterm_allocator_free(screen->vt, screen->buffers[0]);
  vterm_allocator_free(screen->vt, screen->buffers[1]);
  vterm_allocator_free(screen->vt, screen->sb_buffer);
  vterm_allocator_free(screen->vt, screen);
}

void vterm_screen_reset(VTermScreen *screen, int hard)
{
  screen->damaged.start_row = -1;
  screen->pending_scrollrect.start_row = -1;
  vterm_state_reset(screen->state, hard);
  vterm_screen_flush_damage(screen);
}

static size_t _get_chars(const VTermScreen *screen, const int utf8, void *buffer, size_t len, const VTermRect rect)
{
  size_t outpos = 0;
  int padding = 0;
  int row, col;

#define PUT(c)                                             \
  if(utf8) {                                               \
    size_t thislen = utf8_seqlen(c);                       \
    if(buffer && outpos + thislen <= len)                  \
      outpos += fill_utf8((c), (char *)buffer + outpos);   \
    else                                                   \
      outpos += thislen;                                   \
  }                                                        \
  else {                                                   \
    if(buffer && outpos + 1 <= len)                        \
      ((uint32_t*)buffer)[outpos++] = (c);                 \
    else                                                   \
      outpos++;                                            \
  }

  for(row = rect.start_row; row < rect.end_row; row++) {
    for(col = rect.start_col; col < rect.end_col; col++) {
      ScreenCell *cell = getcell(screen, row, col);
      int i;

      if(cell->chars[0] == 0)
        // Erased cell, might need a space
        padding++;
      else if(cell->chars[0] == (uint32_t)-1)
        // Gap behind a double-width char, do nothing
        ;
      else {
        while(padding) {
          PUT(UNICODE_SPACE);
          padding--;
        }
        for(i = 0; i < VTERM_MAX_CHARS_PER_CELL && cell->chars[i]; i++) {
          PUT(cell->chars[i]);
        }
      }
    }

    if(row < rect.end_row - 1) {
      PUT(UNICODE_LINEFEED);
      padding = 0;
    }
  }

  return outpos;
}

size_t vterm_screen_get_chars(const VTermScreen *screen, uint32_t *chars, size_t len, const VTermRect rect)
{
  return _get_chars(screen, 0, chars, len, rect);
}

size_t vterm_screen_get_text(const VTermScreen *screen, char *str, size_t len, const VTermRect rect)
{
  return _get_chars(screen, 1, str, len, rect);
}

// Copy internal to external representation of a screen cell
int vterm_screen_get_cell(const VTermScreen *screen, VTermPos pos, VTermScreenCell *cell)
{
  ScreenCell *intcell = getcell(screen, pos.row, pos.col);
  int i;

  if(!intcell)
    return 0;

  for(i = 0; ; i++) {
    cell->chars[i] = intcell->chars[i];
    if(!intcell->chars[i])
      break;
  }

  cell->attrs.bold      = intcell->pen.bold;
  cell->attrs.underline = intcell->pen.underline;
  cell->attrs.italic    = intcell->pen.italic;
  cell->attrs.blink     = intcell->pen.blink;
  cell->attrs.reverse   = intcell->pen.reverse ^ screen->global_reverse;
  cell->attrs.strike    = intcell->pen.strike;
  cell->attrs.font      = intcell->pen.font;

  cell->attrs.dwl = intcell->pen.dwl;
  cell->attrs.dhl = intcell->pen.dhl;

  cell->fg = intcell->pen.fg;
  cell->bg = intcell->pen.bg;

  if(vterm_get_special_pty_type() == 2) {
    // Get correct cell width from cell information contained in line buffer
    if(pos.col < (screen->cols - 1) &&
       getcell(screen, pos.row, pos.col + 1)->chars[0] == (uint32_t)-1) {
      if(getcell(screen, pos.row, pos.col)->chars[0] == 0x20) {
        getcell(screen, pos.row, pos.col)->chars[0] = 0;
        cell->width = 2;
      } else if(getcell(screen, pos.row, pos.col)->chars[0] == 0) {
        getcell(screen, pos.row, pos.col + 1)->chars[0] = 0;
        cell->width = 1;
      } else {
        cell->width = 2;
      }
    } else
      cell->width = 1;
  } else {
    if(pos.col < (screen->cols - 1) &&
       getcell(screen, pos.row, pos.col + 1)->chars[0] == (uint32_t)-1)
      cell->width = 2;
    else
      cell->width = 1;
  }

  return 1;
}

/*
 * Copy external to internal representation of a screen cell
 * static because it's only used internally for sb_popline during resize
 */
static int vterm_screen_set_cell(VTermScreen *screen, VTermPos pos, const VTermScreenCell *cell)
{
  ScreenCell *intcell = getcell(screen, pos.row, pos.col);
  int i;

  if(!intcell)
    return 0;

  for(i = 0; ; i++) {
    intcell->chars[i] = cell->chars[i];
    if(!cell->chars[i])
      break;
  }

  intcell->pen.bold      = cell->attrs.bold;
  intcell->pen.underline = cell->attrs.underline;
  intcell->pen.italic    = cell->attrs.italic;
  intcell->pen.blink     = cell->attrs.blink;
  intcell->pen.reverse   = cell->attrs.reverse ^ screen->global_reverse;
  intcell->pen.strike    = cell->attrs.strike;
  intcell->pen.font      = cell->attrs.font;

  intcell->pen.fg = cell->fg;
  intcell->pen.bg = cell->bg;

  if(cell->width == 2)
    getcell(screen, pos.row, pos.col + 1)->chars[0] = (uint32_t)-1;

  return 1;
}

int vterm_screen_is_eol(const VTermScreen *screen, VTermPos pos)
{
  // This cell is EOL if this and every cell to the right is black
  for(; pos.col < screen->cols; pos.col++) {
    ScreenCell *cell = getcell(screen, pos.row, pos.col);
    if(cell->chars[0] != 0)
      return 0;
  }

  return 1;
}

VTermScreen *vterm_obtain_screen(VTerm *vt)
{
  if(!vt->screen)
    vt->screen = screen_new(vt);
  return vt->screen;
}

void vterm_screen_enable_altscreen(VTermScreen *screen, int altscreen)
{

  if(!screen->buffers[1] && altscreen) {
    int rows, cols;
    vterm_get_size(screen->vt, &rows, &cols);

    screen->buffers[1] = realloc_buffer(screen, NULL, rows, cols);
  }
}

void vterm_screen_set_callbacks(VTermScreen *screen, const VTermScreenCallbacks *callbacks, void *user)
{
  screen->callbacks = callbacks;
  screen->cbdata = user;
}

void *vterm_screen_get_cbdata(VTermScreen *screen)
{
  return screen->cbdata;
}

void vterm_screen_set_unrecognised_fallbacks(VTermScreen *screen, const VTermParserCallbacks *fallbacks, void *user)
{
  vterm_state_set_unrecognised_fallbacks(screen->state, fallbacks, user);
}

void *vterm_screen_get_unrecognised_fbdata(VTermScreen *screen)
{
  return vterm_state_get_unrecognised_fbdata(screen->state);
}

void vterm_screen_flush_damage(VTermScreen *screen)
{
  if(screen->pending_scrollrect.start_row != -1) {
    vterm_scroll_rect(screen->pending_scrollrect, screen->pending_scroll_downward, screen->pending_scroll_rightward,
        moverect_user, erase_user, screen);

    screen->pending_scrollrect.start_row = -1;
  }

  if(screen->damaged.start_row != -1) {
    if(screen->callbacks && screen->callbacks->damage)
      (*screen->callbacks->damage)(screen->damaged, screen->cbdata);

    screen->damaged.start_row = -1;
  }
}

void vterm_screen_set_damage_merge(VTermScreen *screen, VTermDamageSize size)
{
  vterm_screen_flush_damage(screen);
  screen->damage_merge = size;
}

static int attrs_differ(VTermAttrMask attrs, ScreenCell *a, ScreenCell *b)
{
  if((attrs & VTERM_ATTR_BOLD_MASK)       && (a->pen.bold != b->pen.bold))
    return 1;
  if((attrs & VTERM_ATTR_UNDERLINE_MASK)  && (a->pen.underline != b->pen.underline))
    return 1;
  if((attrs & VTERM_ATTR_ITALIC_MASK)     && (a->pen.italic != b->pen.italic))
    return 1;
  if((attrs & VTERM_ATTR_BLINK_MASK)      && (a->pen.blink != b->pen.blink))
    return 1;
  if((attrs & VTERM_ATTR_REVERSE_MASK)    && (a->pen.reverse != b->pen.reverse))
    return 1;
  if((attrs & VTERM_ATTR_STRIKE_MASK)     && (a->pen.strike != b->pen.strike))
    return 1;
  if((attrs & VTERM_ATTR_FONT_MASK)       && (a->pen.font != b->pen.font))
    return 1;
  if((attrs & VTERM_ATTR_FOREGROUND_MASK) && !vterm_color_equal(a->pen.fg, b->pen.fg))
    return 1;
  if((attrs & VTERM_ATTR_BACKGROUND_MASK) && !vterm_color_equal(a->pen.bg, b->pen.bg))
    return 1;

  return 0;
}

int vterm_screen_get_attrs_extent(const VTermScreen *screen, VTermRect *extent, VTermPos pos, VTermAttrMask attrs)
{
  int col;

  ScreenCell *target = getcell(screen, pos.row, pos.col);

  // TODO: bounds check
  extent->start_row = pos.row;
  extent->end_row   = pos.row + 1;

  if(extent->start_col < 0)
    extent->start_col = 0;
  if(extent->end_col < 0)
    extent->end_col = screen->cols;

  for(col = pos.col - 1; col >= extent->start_col; col--)
    if(attrs_differ(attrs, target, getcell(screen, pos.row, col)))
      break;
  extent->start_col = col + 1;

  for(col = pos.col + 1; col < extent->end_col; col++)
    if(attrs_differ(attrs, target, getcell(screen, pos.row, col)))
      break;
  extent->end_col = col - 1;

  return 1;
}
