#ifdef _WIN32
#include "..\..\src\Win32_Interop\win32fixes.h"
#endif

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <signal.h>

#include <hiredis.h>
#include <async.h>
#include <adapters\ae.h>

/* Put event loop in the global scope, so it can be explicitly stopped */
static aeEventLoop *loop;

void getCallback(redisAsyncContext *c, void *r, void *privdata) {
    redisReply *reply = r;
    if (reply == NULL) return;
    printf("argv[%s]: %s\n", (char*)privdata, reply->str);

    /* Disconnect after receiving the reply to GET */
    redisAsyncDisconnect(c);
}

void connectCallback(const redisAsyncContext *c, int status) {
    if (status != REDIS_OK) {
        printf("Error: %s\n", c->errstr);
        aeStop(loop);
        return;
    }

    printf("Connected...\n");
}

void disconnectCallback(const redisAsyncContext *c, int status) {
    if (status != REDIS_OK) {
        printf("Error: %s\n", c->errstr);
        aeStop(loop);
        return;
    }

    printf("Disconnected...\n");
}

int main (int argc, char **argv) {
#ifndef _WIN32
	signal(SIGPIPE, SIG_IGN);
#endif

#ifdef _WIN32
	/* For Win32_IOCP the event loop must be created before the async connect */
	loop = aeCreateEventLoop(1024 * 10);
#endif

    redisAsyncContext *c = redisAsyncConnect("127.0.0.1", 6379);
    if (c->err) {
        /* Let *c leak for now... */
        printf("Error: %s\n", c->errstr);
        return 1;
    }

#ifndef _WIN32
    loop = aeCreateEventLoop(64);
#endif
    redisAeAttach(loop, c);
    redisAsyncSetConnectCallback(c,connectCallback);
    redisAsyncSetDisconnectCallback(c,disconnectCallback);
    redisAsyncCommand(c, NULL, NULL, "SET key %b", argv[argc-1], strlen(argv[argc-1]));
    redisAsyncCommand(c, getCallback, (char*)"end-1", "GET key");
    aeMain(loop);
    return 0;
}

