[alien-signals] Code refactoring suggestions for state transitions #13679
fsiaonma
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The irony of looking at a bit of code that was specifically optimised to be fast and memory efficient and suggesting that it could be improved by adding abstractions that will slow it down and use more memory... |
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I don’t think we need to refactor this, but adding some clearer inline comments would really help. That should be enough for future readers. |
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I’ve been looking into alien-signals lately, and one thing that stood out is its strong dependence on state machine handling.
like this:
From a developer’s perspective, this can affect long-term maintainability — especially in open-source projects where team members may change or more contributors join in. Over time, loosely organized states and transitions might lead to edge cases that are hard to track or debug, which could cause unexpected behaviors in Vue-based business applications that rely on this foundation.
It might be helpful to formalize state boundaries or adopt a more centralized state machine structure to make the logic easier to reason about and safer to evolve as the project grows.
Additionally, it could be worth exploring whether the decorator pattern might help modularize the state-coloring logic. By treating visual or semantic annotations as composable layers on top of the core state, we can better isolate UI-related concerns from the transition model itself. This could enhance readability, testability, and reduce the risk of unintended side effects as the project scales.
maybe like this:
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