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41 stars written in Cuda
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Code of Radiance Field Loss paper

Cuda 81 3 Updated Aug 8, 2025

Optmized Fused-SSIM

Cuda 70 2 Updated Feb 26, 2025

CUDA implementation of parallel radix sort using Blelloch scan

Cuda 65 16 Updated Feb 29, 2024

Modified 3D Gaussian rasterizer for latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstruction

Cuda 56 7 Updated Apr 10, 2024

🎉 [CVPR 2024] Pytorch implementation of 'Har Far Can We Compress Instant-NGP Based NeRF?'

Cuda 56 3 Updated Nov 9, 2025

Original reference implementation of the CUDA rasterizer from the paper "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"

Cuda 52 7 Updated Jun 20, 2024

[SIGGRAPH'25 (ACM TOG)] TransparentGS: Fast Inverse Rendering of Transparent Objects with Gaussians

Cuda 40 8 Updated Oct 26, 2025

The real-time viewer and offline renderer for the HPG'24 paper "Frustum Volume Caching for Accelerated NeRF Rendering"

Cuda 36 5 Updated Sep 12, 2024

DISTWAR-enabled rasterization engine for the paper "3D Gaussian Splatting for Real-Time Rendering of Radiance Fields"

Cuda 22 2 Updated Jan 16, 2024