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CUDA implementation of parallel radix sort using Blelloch scan
Modified 3D Gaussian rasterizer for latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstruction
🎉 [CVPR 2024] Pytorch implementation of 'Har Far Can We Compress Instant-NGP Based NeRF?'
Original reference implementation of the CUDA rasterizer from the paper "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"
[SIGGRAPH'25 (ACM TOG)] TransparentGS: Fast Inverse Rendering of Transparent Objects with Gaussians
The real-time viewer and offline renderer for the HPG'24 paper "Frustum Volume Caching for Accelerated NeRF Rendering"
Accelsnow / diff-gaussian-rasterization-distwar
Forked from graphdeco-inria/diff-gaussian-rasterizationDISTWAR-enabled rasterization engine for the paper "3D Gaussian Splatting for Real-Time Rendering of Radiance Fields"