/**
 * Copyright 2013-2014 Facebook, Inc.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 * @providesModule EventPluginUtils
 */

"use strict";

var EventConstants = require('EventConstants');

var invariant = require('invariant');

/**
 * Injected dependencies:
 */

/**
 * - `Mount`: [required] Module that can convert between React dom IDs and
 *   actual node references.
 */
var injection = {
  Mount: null,
  injectMount: function(InjectedMount) {
    injection.Mount = InjectedMount;
    if (__DEV__) {
      invariant(
        InjectedMount && InjectedMount.getNode,
        'EventPluginUtils.injection.injectMount(...): Injected Mount module ' +
        'is missing getNode.'
      );
    }
  }
};

var topLevelTypes = EventConstants.topLevelTypes;

function isEndish(topLevelType) {
  return topLevelType === topLevelTypes.topMouseUp ||
         topLevelType === topLevelTypes.topTouchEnd ||
         topLevelType === topLevelTypes.topTouchCancel;
}

function isMoveish(topLevelType) {
  return topLevelType === topLevelTypes.topMouseMove ||
         topLevelType === topLevelTypes.topTouchMove;
}
function isStartish(topLevelType) {
  return topLevelType === topLevelTypes.topMouseDown ||
         topLevelType === topLevelTypes.topTouchStart;
}


var validateEventDispatches;
if (__DEV__) {
  validateEventDispatches = function(event) {
    var dispatchListeners = event._dispatchListeners;
    var dispatchIDs = event._dispatchIDs;

    var listenersIsArr = Array.isArray(dispatchListeners);
    var idsIsArr = Array.isArray(dispatchIDs);
    var IDsLen = idsIsArr ? dispatchIDs.length : dispatchIDs ? 1 : 0;
    var listenersLen = listenersIsArr ?
      dispatchListeners.length :
      dispatchListeners ? 1 : 0;

    invariant(
      idsIsArr === listenersIsArr && IDsLen === listenersLen,
      'EventPluginUtils: Invalid `event`.'
    );
  };
}

/**
 * Invokes `cb(event, listener, id)`. Avoids using call if no scope is
 * provided. The `(listener,id)` pair effectively forms the "dispatch" but are
 * kept separate to conserve memory.
 */
function forEachEventDispatch(event, cb) {
  var dispatchListeners = event._dispatchListeners;
  var dispatchIDs = event._dispatchIDs;
  if (__DEV__) {
    validateEventDispatches(event);
  }
  if (Array.isArray(dispatchListeners)) {
    for (var i = 0; i < dispatchListeners.length; i++) {
      if (event.isPropagationStopped()) {
        break;
      }
      // Listeners and IDs are two parallel arrays that are always in sync.
      cb(event, dispatchListeners[i], dispatchIDs[i]);
    }
  } else if (dispatchListeners) {
    cb(event, dispatchListeners, dispatchIDs);
  }
}

/**
 * Default implementation of PluginModule.executeDispatch().
 * @param {SyntheticEvent} SyntheticEvent to handle
 * @param {function} Application-level callback
 * @param {string} domID DOM id to pass to the callback.
 */
function executeDispatch(event, listener, domID) {
  event.currentTarget = injection.Mount.getNode(domID);
  var returnValue = listener(event, domID);
  event.currentTarget = null;
  return returnValue;
}

/**
 * Standard/simple iteration through an event's collected dispatches.
 */
function executeDispatchesInOrder(event, executeDispatch) {
  forEachEventDispatch(event, executeDispatch);
  event._dispatchListeners = null;
  event._dispatchIDs = null;
}

/**
 * Standard/simple iteration through an event's collected dispatches, but stops
 * at the first dispatch execution returning true, and returns that id.
 *
 * @return id of the first dispatch execution who's listener returns true, or
 * null if no listener returned true.
 */
function executeDispatchesInOrderStopAtTrueImpl(event) {
  var dispatchListeners = event._dispatchListeners;
  var dispatchIDs = event._dispatchIDs;
  if (__DEV__) {
    validateEventDispatches(event);
  }
  if (Array.isArray(dispatchListeners)) {
    for (var i = 0; i < dispatchListeners.length; i++) {
      if (event.isPropagationStopped()) {
        break;
      }
      // Listeners and IDs are two parallel arrays that are always in sync.
      if (dispatchListeners[i](event, dispatchIDs[i])) {
        return dispatchIDs[i];
      }
    }
  } else if (dispatchListeners) {
    if (dispatchListeners(event, dispatchIDs)) {
      return dispatchIDs;
    }
  }
  return null;
}

/**
 * @see executeDispatchesInOrderStopAtTrueImpl
 */
function executeDispatchesInOrderStopAtTrue(event) {
  var ret = executeDispatchesInOrderStopAtTrueImpl(event);
  event._dispatchIDs = null;
  event._dispatchListeners = null;
  return ret;
}

/**
 * Execution of a "direct" dispatch - there must be at most one dispatch
 * accumulated on the event or it is considered an error. It doesn't really make
 * sense for an event with multiple dispatches (bubbled) to keep track of the
 * return values at each dispatch execution, but it does tend to make sense when
 * dealing with "direct" dispatches.
 *
 * @return The return value of executing the single dispatch.
 */
function executeDirectDispatch(event) {
  if (__DEV__) {
    validateEventDispatches(event);
  }
  var dispatchListener = event._dispatchListeners;
  var dispatchID = event._dispatchIDs;
  invariant(
    !Array.isArray(dispatchListener),
    'executeDirectDispatch(...): Invalid `event`.'
  );
  var res = dispatchListener ?
    dispatchListener(event, dispatchID) :
    null;
  event._dispatchListeners = null;
  event._dispatchIDs = null;
  return res;
}

/**
 * @param {SyntheticEvent} event
 * @return {bool} True iff number of dispatches accumulated is greater than 0.
 */
function hasDispatches(event) {
  return !!event._dispatchListeners;
}

/**
 * General utilities that are useful in creating custom Event Plugins.
 */
var EventPluginUtils = {
  isEndish: isEndish,
  isMoveish: isMoveish,
  isStartish: isStartish,

  executeDirectDispatch: executeDirectDispatch,
  executeDispatch: executeDispatch,
  executeDispatchesInOrder: executeDispatchesInOrder,
  executeDispatchesInOrderStopAtTrue: executeDispatchesInOrderStopAtTrue,
  hasDispatches: hasDispatches,
  injection: injection,
  useTouchEvents: false
};

module.exports = EventPluginUtils;
