/* Copyright 2017 The TensorFlow Authors. All Rights Reserved.

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

    http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
==============================================================================*/
#ifndef TENSORFLOW_CONTRIB_LITE_KERNELS_INTERNAL_REFERENCE_REFERENCE_OPS_H_
#define TENSORFLOW_CONTRIB_LITE_KERNELS_INTERNAL_REFERENCE_REFERENCE_OPS_H_

#include <stdint.h>
#include <sys/types.h>
#include <algorithm>
#include <cmath>
#include <functional>
#include <limits>
#include <memory>
#include <type_traits>

#include "fixedpoint/fixedpoint.h"
#include "public/gemmlowp.h"
#include "tensorflow/contrib/lite/kernels/internal/common.h"
#include "tensorflow/contrib/lite/kernels/internal/quantization_util.h"
#include "tensorflow/contrib/lite/kernels/internal/reference/fully_connected.h"
#include "tensorflow/contrib/lite/kernels/internal/reference/softmax.h"
#include "tensorflow/contrib/lite/kernels/internal/round.h"
#include "tensorflow/contrib/lite/kernels/internal/strided_slice_logic.h"
#include "tensorflow/contrib/lite/kernels/internal/types.h"

namespace tflite {

// TODO(b/77858996): Add these to gemmlowp.
template <typename IntegerType>
IntegerType SaturatingAddNonGemmlowp(IntegerType a, IntegerType b) {
  static_assert(std::is_same<IntegerType, void>::value, "unimplemented");
  return a;
}

template <>
inline std::int32_t SaturatingAddNonGemmlowp(std::int32_t a, std::int32_t b) {
  std::int64_t a64 = a;
  std::int64_t b64 = b;
  std::int64_t sum = a64 + b64;
  return static_cast<std::int32_t>(std::min(
      static_cast<std::int64_t>(std::numeric_limits<std::int32_t>::max()),
      std::max(
          static_cast<std::int64_t>(std::numeric_limits<std::int32_t>::min()),
          sum)));
}

template <typename tRawType, int tIntegerBits>
gemmlowp::FixedPoint<tRawType, tIntegerBits> SaturatingAddNonGemmlowp(
    gemmlowp::FixedPoint<tRawType, tIntegerBits> a,
    gemmlowp::FixedPoint<tRawType, tIntegerBits> b) {
  return gemmlowp::FixedPoint<tRawType, tIntegerBits>::FromRaw(
      SaturatingAddNonGemmlowp(a.raw(), b.raw()));
}

template <typename IntegerType>
IntegerType SaturatingSub(IntegerType a, IntegerType b) {
  static_assert(std::is_same<IntegerType, void>::value, "unimplemented");
  return a;
}

template <>
inline std::int16_t SaturatingSub(std::int16_t a, std::int16_t b) {
  std::int32_t a32 = a;
  std::int32_t b32 = b;
  std::int32_t diff = a32 - b32;
  return static_cast<std::int16_t>(std::min(32767, std::max(-32768, diff)));
}

template <>
inline std::int32_t SaturatingSub(std::int32_t a, std::int32_t b) {
  std::int64_t a64 = a;
  std::int64_t b64 = b;
  std::int64_t diff = a64 - b64;
  return static_cast<std::int32_t>(std::min(
      static_cast<std::int64_t>(std::numeric_limits<std::int32_t>::max()),
      std::max(
          static_cast<std::int64_t>(std::numeric_limits<std::int32_t>::min()),
          diff)));
}

template <typename tRawType, int tIntegerBits>
gemmlowp::FixedPoint<tRawType, tIntegerBits> SaturatingSub(
    gemmlowp::FixedPoint<tRawType, tIntegerBits> a,
    gemmlowp::FixedPoint<tRawType, tIntegerBits> b) {
  return gemmlowp::FixedPoint<tRawType, tIntegerBits>::FromRaw(
      SaturatingSub(a.raw(), b.raw()));
}
// End section to be moved to gemmlowp.

namespace reference_ops {

inline void ShapeFromDims(const tflite::Dims<4>& dims, RuntimeShape* shape) {
  shape->BuildFrom(
      {dims.sizes[3], dims.sizes[2], dims.sizes[1], dims.sizes[0]});
}

template <typename T>
int CountLeadingZeros(T integer_input) {
  static_assert(std::is_unsigned<T>::value,
                "Only unsigned integer types handled.");
  if (integer_input == 0) {
    return std::numeric_limits<T>::digits;
  }
  const T one_in_leading_positive = static_cast<T>(1)
                                    << (std::numeric_limits<T>::digits - 1);
  int leading_zeros = 0;
  while (integer_input < one_in_leading_positive) {
    integer_input <<= 1;
    ++leading_zeros;
  }
  return leading_zeros;
}

template <typename IntegerType>
IntegerType SaturatingRoundingMultiplyByPOTParam(IntegerType x, int exponent) {
  if (exponent == 0) {
    return x;
  }
  using ScalarIntegerType =
      typename gemmlowp::FixedPointRawTypeTraits<IntegerType>::ScalarRawType;
  const IntegerType min =
      gemmlowp::Dup<IntegerType>(std::numeric_limits<ScalarIntegerType>::min());
  const IntegerType max =
      gemmlowp::Dup<IntegerType>(std::numeric_limits<ScalarIntegerType>::max());
  const int ScalarIntegerTypeBits = 8 * sizeof(ScalarIntegerType);

  const std::int32_t threshold =
      ((1 << (ScalarIntegerTypeBits - 1 - exponent)) - 1);
  const IntegerType positive_mask =
      gemmlowp::MaskIfGreaterThan(x, gemmlowp::Dup<IntegerType>(threshold));
  const IntegerType negative_mask =
      gemmlowp::MaskIfLessThan(x, gemmlowp::Dup<IntegerType>(-threshold));

  IntegerType result = gemmlowp::ShiftLeft(x, exponent);
  result = gemmlowp::SelectUsingMask(positive_mask, max, result);
  result = gemmlowp::SelectUsingMask(negative_mask, min, result);
  return result;
}

// If we want to leave IntegerBits fixed, then multiplication
// by a power of two has to be saturating/rounding, not exact anymore.
template <typename tRawType, int tIntegerBits>
gemmlowp::FixedPoint<tRawType, tIntegerBits>
SaturatingRoundingMultiplyByPOTParam(
    gemmlowp::FixedPoint<tRawType, tIntegerBits> a, int exponent) {
  return gemmlowp::FixedPoint<tRawType, tIntegerBits>::FromRaw(
      SaturatingRoundingMultiplyByPOTParam(a.raw(), exponent));
}

inline void Conv(const ConvParams& params, const RuntimeShape& input_shape,
                 const float* input_data, const RuntimeShape& filter_shape,
                 const float* filter_data, const RuntimeShape& bias_shape,
                 const float* bias_data, const RuntimeShape& output_shape,
                 float* output_data, const RuntimeShape& im2col_shape,
                 float* im2col_data) {
  const int stride_width = params.stride_width;
  const int stride_height = params.stride_height;
  const int dilation_width_factor = params.dilation_width_factor;
  const int dilation_height_factor = params.dilation_height_factor;
  const int pad_width = params.padding_values.width;
  const int pad_height = params.padding_values.height;
  const float output_activation_min = params.float_activation_min;
  const float output_activation_max = params.float_activation_max;
  TFLITE_DCHECK_EQ(input_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_EQ(filter_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_EQ(output_shape.DimensionsCount(), 4);

  (void)im2col_data;   // only used in optimized code.
  (void)im2col_shape;  // only used in optimized code.
  const int batches = MatchingDim(input_shape, 0, output_shape, 0);
  const int input_depth = MatchingDim(input_shape, 3, filter_shape, 3);
  const int output_depth = MatchingDim(filter_shape, 0, output_shape, 3);
  if (bias_data) {
    TFLITE_DCHECK_EQ(bias_shape.FlatSize(), output_depth);
  }
  const int input_height = input_shape.Dims(1);
  const int input_width = input_shape.Dims(2);
  const int filter_height = filter_shape.Dims(1);
  const int filter_width = filter_shape.Dims(2);
  const int output_height = output_shape.Dims(1);
  const int output_width = output_shape.Dims(2);
  for (int batch = 0; batch < batches; ++batch) {
    for (int out_y = 0; out_y < output_height; ++out_y) {
      for (int out_x = 0; out_x < output_width; ++out_x) {
        for (int out_channel = 0; out_channel < output_depth; ++out_channel) {
          const int in_x_origin = (out_x * stride_width) - pad_width;
          const int in_y_origin = (out_y * stride_height) - pad_height;
          float total = 0.f;
          for (int filter_y = 0; filter_y < filter_height; ++filter_y) {
            for (int filter_x = 0; filter_x < filter_width; ++filter_x) {
              for (int in_channel = 0; in_channel < input_depth; ++in_channel) {
                const int in_x = in_x_origin + dilation_width_factor * filter_x;
                const int in_y =
                    in_y_origin + dilation_height_factor * filter_y;
                // If the location is outside the bounds of the input image,
                // use zero as a default value.
                if ((in_x >= 0) && (in_x < input_width) && (in_y >= 0) &&
                    (in_y < input_height)) {
                  float input_value = input_data[Offset(
                      input_shape, batch, in_y, in_x, in_channel)];
                  float filter_value =
                      filter_data[Offset(filter_shape, out_channel, filter_y,
                                         filter_x, in_channel)];
                  total += (input_value * filter_value);
                }
              }
            }
          }
          float bias_value = 0.0f;
          if (bias_data) {
            bias_value = bias_data[out_channel];
          }
          output_data[Offset(output_shape, batch, out_y, out_x, out_channel)] =
              ActivationFunctionWithMinMax(total + bias_value,
                                           output_activation_min,
                                           output_activation_max);
        }
      }
    }
  }
}

inline void Conv(const ConvParams& params, const RuntimeShape& input_shape,
                 const uint8* input_data, const RuntimeShape& filter_shape,
                 const uint8* filter_data, const RuntimeShape& bias_shape,
                 const int32* bias_data, const RuntimeShape& output_shape,
                 uint8* output_data, const RuntimeShape& im2col_shape,
                 uint8* im2col_data, gemmlowp::GemmContext* gemm_context) {
  (void)im2col_data;   // only used in optimized code.
  (void)im2col_shape;  // only used in optimized code.
  (void)gemm_context;  // only used in optimized code.
  const int stride_width = params.stride_width;
  const int stride_height = params.stride_height;
  const int dilation_width_factor = params.dilation_width_factor;
  const int dilation_height_factor = params.dilation_height_factor;
  const int pad_width = params.padding_values.width;
  const int pad_height = params.padding_values.height;
  const int32 input_offset = params.input_offset;
  const int32 filter_offset = params.weights_offset;
  const int32 output_offset = params.output_offset;
  const int32 output_multiplier = params.output_multiplier;
  const int output_shift = params.output_shift;
  const int32 output_activation_min = params.quantized_activation_min;
  const int32 output_activation_max = params.quantized_activation_max;
  TFLITE_DCHECK_LE(output_activation_min, output_activation_max);

  TFLITE_DCHECK_EQ(input_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_EQ(filter_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_EQ(output_shape.DimensionsCount(), 4);
  const int batches = MatchingDim(input_shape, 0, output_shape, 0);
  const int input_depth = MatchingDim(input_shape, 3, filter_shape, 3);
  const int output_depth = MatchingDim(filter_shape, 0, output_shape, 3);
  if (bias_data) {
    TFLITE_DCHECK_EQ(bias_shape.FlatSize(), output_depth);
  }
  const int input_height = input_shape.Dims(1);
  const int input_width = input_shape.Dims(2);
  const int filter_height = filter_shape.Dims(1);
  const int filter_width = filter_shape.Dims(2);
  const int output_height = output_shape.Dims(1);
  const int output_width = output_shape.Dims(2);
  for (int batch = 0; batch < batches; ++batch) {
    for (int out_y = 0; out_y < output_height; ++out_y) {
      for (int out_x = 0; out_x < output_width; ++out_x) {
        for (int out_channel = 0; out_channel < output_depth; ++out_channel) {
          const int in_x_origin = (out_x * stride_width) - pad_width;
          const int in_y_origin = (out_y * stride_height) - pad_height;
          int32 acc = 0;
          for (int filter_y = 0; filter_y < filter_height; ++filter_y) {
            for (int filter_x = 0; filter_x < filter_width; ++filter_x) {
              for (int in_channel = 0; in_channel < input_depth; ++in_channel) {
                const int in_x = in_x_origin + dilation_width_factor * filter_x;
                const int in_y =
                    in_y_origin + dilation_height_factor * filter_y;
                // If the location is outside the bounds of the input image,
                // use zero as a default value.
                if ((in_x >= 0) && (in_x < input_width) && (in_y >= 0) &&
                    (in_y < input_height)) {
                  int32 input_val = input_data[Offset(input_shape, batch, in_y,
                                                      in_x, in_channel)];
                  int32 filter_val =
                      filter_data[Offset(filter_shape, out_channel, filter_y,
                                         filter_x, in_channel)];
                  acc +=
                      (filter_val + filter_offset) * (input_val + input_offset);
                }
              }
            }
          }
          if (bias_data) {
            acc += bias_data[out_channel];
          }
          acc = MultiplyByQuantizedMultiplier(acc, output_multiplier,
                                              output_shift);
          acc += output_offset;
          acc = std::max(acc, output_activation_min);
          acc = std::min(acc, output_activation_max);
          output_data[Offset(output_shape, batch, out_y, out_x, out_channel)] =
              static_cast<uint8>(acc);
        }
      }
    }
  }
}

template <typename T>
inline void DepthToSpace(const tflite::DepthToSpaceParams& op_params,
                         const RuntimeShape& unextended_input_shape,
                         const T* input_data,
                         const RuntimeShape& unextended_output_shape,
                         T* output_data) {
  TFLITE_DCHECK_LE(unextended_input_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_output_shape.DimensionsCount(), 4);
  const RuntimeShape input_shape =
      RuntimeShape::ExtendedShape(4, unextended_input_shape);
  const RuntimeShape output_shape =
      RuntimeShape::ExtendedShape(4, unextended_output_shape);

  const int input_depth = input_shape.Dims(3);
  const int input_width = input_shape.Dims(2);
  const int input_height = input_shape.Dims(1);
  const int input_batch = input_shape.Dims(0);

  const int output_depth = output_shape.Dims(3);
  const int output_width = output_shape.Dims(2);
  const int output_height = output_shape.Dims(1);
  const int output_batch = output_shape.Dims(0);

  const int32 block_size = op_params.block_size;

  TFLITE_DCHECK_EQ(input_width * block_size, output_width);
  TFLITE_DCHECK_EQ(input_height * block_size, output_height);
  TFLITE_DCHECK_EQ(input_depth, output_depth * block_size * block_size);
  TFLITE_DCHECK_EQ(input_batch, output_batch);

  for (int out_b = 0; out_b < output_batch; ++out_b) {
    for (int out_h = 0; out_h < output_height; ++out_h) {
      for (int out_w = 0; out_w < output_width; ++out_w) {
        for (int out_d = 0; out_d < output_depth; ++out_d) {
          const int in_d =
              out_d + ((out_h % block_size) * block_size + out_w % block_size) *
                          output_depth;

          const int in_w = out_w / block_size;
          const int in_h = out_h / block_size;
          const int in_b = out_b;

          const int input_index = Offset(input_shape, in_b, in_h, in_w, in_d);
          const int output_index =
              Offset(output_shape, out_b, out_h, out_w, out_d);

          output_data[output_index] = input_data[input_index];
        }
      }
    }
  }
}

template <typename T>
inline void SpaceToDepth(const tflite::SpaceToDepthParams& op_params,
                         const RuntimeShape& unextended_input_shape,
                         const T* input_data,
                         const RuntimeShape& unextended_output_shape,
                         T* output_data) {
  TFLITE_DCHECK_LE(unextended_input_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_output_shape.DimensionsCount(), 4);
  const RuntimeShape input_shape =
      RuntimeShape::ExtendedShape(4, unextended_input_shape);
  const RuntimeShape output_shape =
      RuntimeShape::ExtendedShape(4, unextended_output_shape);

  const int input_depth = input_shape.Dims(3);
  const int input_width = input_shape.Dims(2);
  const int input_height = input_shape.Dims(1);
  const int input_batch = input_shape.Dims(0);

  const int output_depth = output_shape.Dims(3);
  const int output_width = output_shape.Dims(2);
  const int output_height = output_shape.Dims(1);
  const int output_batch = output_shape.Dims(0);

  const int32 block_size = op_params.block_size;

  TFLITE_DCHECK_EQ(input_width, output_width * block_size);
  TFLITE_DCHECK_EQ(input_height, output_height * block_size);
  TFLITE_DCHECK_EQ(input_depth * block_size * block_size, output_depth);
  TFLITE_DCHECK_EQ(input_batch, output_batch);

  for (int in_b = 0; in_b < input_batch; ++in_b) {
    for (int in_h = 0; in_h < input_height; ++in_h) {
      for (int in_w = 0; in_w < input_width; ++in_w) {
        for (int in_d = 0; in_d < input_depth; ++in_d) {
          const int out_d =
              in_d + ((in_h % block_size) * block_size + in_w % block_size) *
                         input_depth;
          const int out_w = in_w / block_size;
          const int out_h = in_h / block_size;
          const int out_b = in_b;

          const int input_index = Offset(input_shape, in_b, in_h, in_w, in_d);
          const int output_index =
              Offset(output_shape, out_b, out_h, out_w, out_d);

          output_data[output_index] = input_data[input_index];
        }
      }
    }
  }
}

inline void Relu(const RuntimeShape& input_shape, const float* input_data,
                 const RuntimeShape& output_shape, float* output_data) {
  const int flat_size = MatchingFlatSize(input_shape, output_shape);
  for (int i = 0; i < flat_size; ++i) {
    const float val = input_data[i];
    const float lower = 0;
    const float clamped = val < lower ? lower : val;
    output_data[i] = clamped;
  }
}

inline void Relu1(const RuntimeShape& input_shape, const float* input_data,
                  const RuntimeShape& output_shape, float* output_data) {
  gemmlowp::ScopedProfilingLabel label("Relu1 (not fused)");
  const int flat_size = MatchingFlatSize(input_shape, output_shape);
  for (int i = 0; i < flat_size; ++i) {
    const float val = input_data[i];
    const float upper = 1;
    const float lower = -1;
    const float clamped = val > upper ? upper : val < lower ? lower : val;
    output_data[i] = clamped;
  }
}

inline void Relu6(const RuntimeShape& input_shape, const float* input_data,
                  const RuntimeShape& output_shape, float* output_data) {
  gemmlowp::ScopedProfilingLabel label("Relu6 (not fused)");
  const int flat_size = MatchingFlatSize(input_shape, output_shape);
  for (int i = 0; i < flat_size; ++i) {
    const float val = input_data[i];
    const float upper = 6;
    const float lower = 0;
    const float clamped = val > upper ? upper : val < lower ? lower : val;
    output_data[i] = clamped;
  }
}

inline void ReluX(const tflite::ActivationParams& params,
                  const RuntimeShape& input_shape, const uint8* input_data,
                  const RuntimeShape& output_shape, uint8* output_data) {
  gemmlowp::ScopedProfilingLabel label("Quantized ReluX (not fused)");
  const int flat_size = MatchingFlatSize(input_shape, output_shape);
  const uint8 max_value = params.quantized_activation_max;
  const uint8 min_value = params.quantized_activation_min;
  for (int i = 0; i < flat_size; ++i) {
    const uint8 val = input_data[i];
    const uint8 clamped =
        val > max_value ? max_value : val < min_value ? min_value : val;
    output_data[i] = clamped;
  }
}

inline void L2Normalization(const tflite::L2NormalizationParams& op_params,
                            const RuntimeShape& input_shape,
                            const float* input_data,
                            const RuntimeShape& output_shape,
                            float* output_data) {
  const int trailing_dim = input_shape.DimensionsCount() - 1;
  const int outer_size =
      MatchingFlatSizeSkipDim(input_shape, trailing_dim, output_shape);
  const int depth =
      MatchingDim(input_shape, trailing_dim, output_shape, trailing_dim);
  for (int i = 0; i < outer_size; ++i) {
    float squared_l2_norm = 0;
    for (int c = 0; c < depth; ++c) {
      const float val = input_data[depth * i + c];
      squared_l2_norm += val * val;
    }
    const float l2_norm = std::sqrt(squared_l2_norm);
    for (int c = 0; c < depth; ++c) {
      output_data[depth * i + c] = input_data[depth * i + c] / l2_norm;
    }
  }
}

inline void GetInvSqrtQuantizedMultiplierExp(int32 input,
                                             int32* output_inv_sqrt,
                                             int* output_shift) {
  *output_shift = 11;
  while (input >= (1 << 29)) {
    input /= 4;
    ++*output_shift;
  }
  TFLITE_DCHECK_GT(input, 0);
  const unsigned max_left_shift_bits =
      CountLeadingZeros(static_cast<uint32>(input)) - 1;
  const unsigned max_left_shift_bit_pairs = max_left_shift_bits / 2;
  const unsigned left_shift_bit_pairs = max_left_shift_bit_pairs - 1;
  *output_shift -= left_shift_bit_pairs;
  input <<= 2 * left_shift_bit_pairs;
  TFLITE_DCHECK_GE(input, (1 << 27));
  TFLITE_DCHECK_LT(input, (1 << 29));
  using gemmlowp::FixedPoint;
  using gemmlowp::Rescale;
  using gemmlowp::SaturatingRoundingMultiplyByPOT;
  // Using 3 integer bits gives us enough room for the internal arithmetic in
  // this Newton-Raphson iteration.
  using F3 = FixedPoint<int32, 3>;
  using F0 = FixedPoint<int32, 0>;
  const F3 fixedpoint_input = F3::FromRaw(input >> 1);
  const F3 fixedpoint_half_input =
      SaturatingRoundingMultiplyByPOT<-1>(fixedpoint_input);
  const F3 fixedpoint_half_three =
      GEMMLOWP_CHECKED_FIXEDPOINT_CONSTANT(F3, (1 << 28) + (1 << 27), 1.5);
  // Newton-Raphson iteration
  // Naive unoptimized starting guess: x = 1
  F3 x = F3::One();
  // Naive unoptimized number of iterations: 5
  for (int i = 0; i < 5; i++) {
    const F3 x3 = Rescale<3>(x * x * x);
    x = Rescale<3>(fixedpoint_half_three * x - fixedpoint_half_input * x3);
  }
  const F0 fixedpoint_half_sqrt_2 =
      GEMMLOWP_CHECKED_FIXEDPOINT_CONSTANT(F0, 1518500250, std::sqrt(2.) / 2.);
  x = x * fixedpoint_half_sqrt_2;
  *output_inv_sqrt = x.raw();
  if (*output_shift < 0) {
    *output_inv_sqrt <<= -*output_shift;
    *output_shift = 0;
  }
  // Convert right shift (right is positive) to left shift.
  *output_shift *= kReverseShift;
}

inline void L2Normalization(const tflite::L2NormalizationParams& op_params,
                            const RuntimeShape& input_shape,
                            const uint8* input_data,
                            const RuntimeShape& output_shape,
                            uint8* output_data) {
  const int trailing_dim = input_shape.DimensionsCount() - 1;
  const int depth =
      MatchingDim(input_shape, trailing_dim, output_shape, trailing_dim);
  const int outer_size =
      MatchingFlatSizeSkipDim(input_shape, trailing_dim, output_shape);
  const int32 input_zero_point = op_params.input_zero_point;
  for (int i = 0; i < outer_size; ++i) {
    int32 square_l2_norm = 0;
    for (int c = 0; c < depth; c++) {
      int32 diff = input_data[depth * i + c] - input_zero_point;
      square_l2_norm += diff * diff;
    }
    int32 inv_l2norm_multiplier;
    int inv_l2norm_shift;
    GetInvSqrtQuantizedMultiplierExp(square_l2_norm, &inv_l2norm_multiplier,
                                     &inv_l2norm_shift);

    for (int c = 0; c < depth; c++) {
      int32 diff = input_data[depth * i + c] - input_zero_point;
      int32 rescaled_diff = MultiplyByQuantizedMultiplierSmallerThanOneExp(
          128 * diff, inv_l2norm_multiplier, inv_l2norm_shift);
      int32 unclamped_output_val = 128 + rescaled_diff;
      int32 output_val = std::min(255, std::max(0, unclamped_output_val));
      output_data[depth * i + c] = static_cast<uint8>(output_val);
    }
  }
}

template <typename T>
inline void Add(const ArithmeticParams& params,
                const RuntimeShape& input1_shape, const T* input1_data,
                const RuntimeShape& input2_shape, const T* input2_data,
                const RuntimeShape& output_shape, T* output_data) {
  const int flat_size =
      MatchingFlatSize(input1_shape, input2_shape, output_shape);
  for (int i = 0; i < flat_size; ++i) {
    output_data[i] = ActivationFunctionWithMinMax(
        input1_data[i] + input2_data[i], params.quantized_activation_min,
        params.quantized_activation_max);
  }
}

inline void Add(const ArithmeticParams& params,
                const RuntimeShape& input1_shape, const float* input1_data,
                const RuntimeShape& input2_shape, const float* input2_data,
                const RuntimeShape& output_shape, float* output_data) {
  const int size = MatchingFlatSize(input1_shape, input2_shape, output_shape);
  for (int i = 0; i < size; i++) {
    auto x = input1_data[i] + input2_data[i];
    output_data[i] = ActivationFunctionWithMinMax(
        x, params.float_activation_min, params.float_activation_max);
  }
}

// Element-wise add that can often be used for inner loop of broadcast add as
// well as the non-broadcast add.
inline void AddElementwise(int size, const ArithmeticParams& params,
                           const uint8* input1_data, const uint8* input2_data,
                           uint8* output_data) {
  TFLITE_DCHECK_GT(params.input1_offset, -256);
  TFLITE_DCHECK_GT(params.input2_offset, -256);
  TFLITE_DCHECK_LT(params.input1_offset, 256);
  TFLITE_DCHECK_LT(params.input2_offset, 256);

  for (int i = 0; i < size; ++i) {
    const int32 input1_val = params.input1_offset + input1_data[i];
    const int32 input2_val = params.input2_offset + input2_data[i];
    const int32 shifted_input1_val = input1_val * (1 << params.left_shift);
    const int32 shifted_input2_val = input2_val * (1 << params.left_shift);
    const int32 scaled_input1_val =
        MultiplyByQuantizedMultiplierSmallerThanOneExp(
            shifted_input1_val, params.input1_multiplier, params.input1_shift);
    const int32 scaled_input2_val =
        MultiplyByQuantizedMultiplierSmallerThanOneExp(
            shifted_input2_val, params.input2_multiplier, params.input2_shift);
    const int32 raw_sum = scaled_input1_val + scaled_input2_val;
    const int32 raw_output =
        MultiplyByQuantizedMultiplierSmallerThanOneExp(
            raw_sum, params.output_multiplier, params.output_shift) +
        params.output_offset;
    const int32 clamped_output =
        std::min(params.quantized_activation_max,
                 std::max(params.quantized_activation_min, raw_output));
    output_data[i] = static_cast<uint8>(clamped_output);
  }
}

inline void Add(const ArithmeticParams& params,
                const RuntimeShape& input1_shape, const uint8* input1_data,
                const RuntimeShape& input2_shape, const uint8* input2_data,
                const RuntimeShape& output_shape, uint8* output_data) {
  TFLITE_DCHECK_LE(params.quantized_activation_min,
                   params.quantized_activation_max);
  const int flat_size =
      MatchingFlatSize(input1_shape, input2_shape, output_shape);

  TFLITE_DCHECK_GT(params.input1_offset, -256);
  TFLITE_DCHECK_GT(params.input2_offset, -256);
  TFLITE_DCHECK_LT(params.input1_offset, 256);
  TFLITE_DCHECK_LT(params.input2_offset, 256);
  AddElementwise(flat_size, params, input1_data, input2_data, output_data);
}

inline void Add(const ArithmeticParams& params,
                const RuntimeShape& input1_shape, const int16* input1_data,
                const RuntimeShape& input2_shape, const int16* input2_data,
                const RuntimeShape& output_shape, int16* output_data) {
  TFLITE_DCHECK_LE(params.quantized_activation_min,
                   params.quantized_activation_max);

  const int input1_shift = params.input1_shift;
  const int flat_size =
      MatchingFlatSize(output_shape, input1_shape, input2_shape);
  const int16 output_activation_min = params.quantized_activation_min;
  const int16 output_activation_max = params.quantized_activation_max;

  TFLITE_DCHECK(input1_shift == 0 || params.input2_shift == 0);
  TFLITE_DCHECK_LE(input1_shift, 0);
  TFLITE_DCHECK_LE(params.input2_shift, 0);
  const int16* not_shift_input = input1_shift == 0 ? input1_data : input2_data;
  const int16* shift_input = input1_shift == 0 ? input2_data : input1_data;
  const int input_right_shift =
      input1_shift == 0 ? -params.input2_shift : -input1_shift;

  for (int i = 0; i < flat_size; i++) {
    // F0 uses 0 integer bits, range [-1, 1].
    using F0 = gemmlowp::FixedPoint<std::int16_t, 0>;

    F0 input_ready_scaled = F0::FromRaw(not_shift_input[i]);
    F0 scaled_input = F0::FromRaw(
        gemmlowp::RoundingDivideByPOT(shift_input[i], input_right_shift));
    F0 result = gemmlowp::SaturatingAdd(scaled_input, input_ready_scaled);
    const int16 raw_output = result.raw();
    const int16 clamped_output = std::min(
        output_activation_max, std::max(output_activation_min, raw_output));
    output_data[i] = clamped_output;
  }
}

// TODO(jiawen): We can implement BroadcastAdd on buffers of arbitrary
// dimensionality if the runtime code does a single loop over one dimension
// that handles broadcasting as the base case. The code generator would then
// generate max(D1, D2) nested for loops.
// TODO(benoitjacob): BroadcastAdd is intentionally duplicated from
// reference_ops.h. Once an optimized version is implemented and NdArrayDesc<T>
// is no longer referenced in this file, move NdArrayDesc<T> from types.h to
// reference_ops.h.
inline void BroadcastAdd4DSlow(const ArithmeticParams& params,
                               const RuntimeShape& input1_shape,
                               const float* input1_data,
                               const RuntimeShape& input2_shape,
                               const float* input2_data,
                               const RuntimeShape& output_shape,
                               float* output_data) {
  gemmlowp::ScopedProfilingLabel label("BroadcastAdd4DSlow/float");
  NdArrayDesc<4> desc1;
  NdArrayDesc<4> desc2;
  NdArrayDescsForElementwiseBroadcast(input1_shape, input2_shape, &desc1,
                                      &desc2);
  const RuntimeShape extended_output_shape =
      RuntimeShape::ExtendedShape(4, output_shape);

  // In Tensorflow, the dimensions are canonically named (batch_number, row,
  // col, channel), with extents (batches, height, width, depth), with the
  // trailing dimension changing most rapidly (channels has the smallest stride,
  // typically 1 element).
  //
  // In generated C code, we store arrays with the dimensions reversed. The
  // first dimension has smallest stride.
  //
  // We name our variables by their Tensorflow convention, but generate C code
  // nesting loops such that the innermost loop has the smallest stride for the
  // best cache behavior.
  for (int b = 0; b < extended_output_shape.Dims(0); ++b) {
    for (int y = 0; y < extended_output_shape.Dims(1); ++y) {
      for (int x = 0; x < extended_output_shape.Dims(2); ++x) {
        for (int c = 0; c < extended_output_shape.Dims(3); ++c) {
          output_data[Offset(extended_output_shape, b, y, x, c)] =
              ActivationFunctionWithMinMax(
                  input1_data[SubscriptToIndex(desc1, b, y, x, c)] +
                      input2_data[SubscriptToIndex(desc2, b, y, x, c)],
                  params.float_activation_min, params.float_activation_max);
        }
      }
    }
  }
}

inline void BroadcastAdd4DSlow(const ArithmeticParams& params,
                               const RuntimeShape& input1_shape,
                               const int32* input1_data,
                               const RuntimeShape& input2_shape,
                               const int32* input2_data,
                               const RuntimeShape& output_shape,
                               int32* output_data) {
  gemmlowp::ScopedProfilingLabel label("BroadcastAdd4DSlow/int32");
  NdArrayDesc<4> desc1;
  NdArrayDesc<4> desc2;
  NdArrayDescsForElementwiseBroadcast(input1_shape, input2_shape, &desc1,
                                      &desc2);
  const RuntimeShape extended_output_shape =
      RuntimeShape::ExtendedShape(4, output_shape);

  // In Tensorflow, the dimensions are canonically named (batch_number, row,
  // col, channel), with extents (batches, height, width, depth), with the
  // trailing dimension changing most rapidly (channels has the smallest stride,
  // typically 1 element).
  //
  // In generated C code, we store arrays with the dimensions reversed. The
  // first dimension has smallest stride.
  //
  // We name our variables by their Tensorflow convention, but generate C code
  // nesting loops such that the innermost loop has the smallest stride for the
  // best cache behavior.
  for (int b = 0; b < extended_output_shape.Dims(0); ++b) {
    for (int y = 0; y < extended_output_shape.Dims(1); ++y) {
      for (int x = 0; x < extended_output_shape.Dims(2); ++x) {
        for (int c = 0; c < extended_output_shape.Dims(3); ++c) {
          output_data[Offset(extended_output_shape, b, y, x, c)] =
              ActivationFunctionWithMinMax(
                  input1_data[SubscriptToIndex(desc1, b, y, x, c)] +
                      input2_data[SubscriptToIndex(desc2, b, y, x, c)],
                  params.quantized_activation_min,
                  params.quantized_activation_max);
        }
      }
    }
  }
}

inline void BroadcastAdd4DSlow(const ArithmeticParams& params,
                               const RuntimeShape& input1_shape,
                               const uint8* input1_data,
                               const RuntimeShape& input2_shape,
                               const uint8* input2_data,
                               const RuntimeShape& output_shape,
                               uint8* output_data) {
  gemmlowp::ScopedProfilingLabel label("BroadcastAdd4DSlow/uint8");
  NdArrayDesc<4> desc1;
  NdArrayDesc<4> desc2;
  NdArrayDescsForElementwiseBroadcast(input1_shape, input2_shape, &desc1,
                                      &desc2);
  const RuntimeShape extended_output_shape =
      RuntimeShape::ExtendedShape(4, output_shape);

  // In Tensorflow, the dimensions are canonically named (batch_number, row,
  // col, channel), with extents (batches, height, width, depth), with the
  // trailing dimension changing most rapidly (channels has the smallest stride,
  // typically 1 element).
  //
  // In generated C code, we store arrays with the dimensions reversed. The
  // first dimension has smallest stride.
  //
  // We name our variables by their Tensorflow convention, but generate C code
  // nesting loops such that the innermost loop has the smallest stride for the
  // best cache behavior.
  for (int b = 0; b < extended_output_shape.Dims(0); ++b) {
    for (int y = 0; y < extended_output_shape.Dims(1); ++y) {
      for (int x = 0; x < extended_output_shape.Dims(2); ++x) {
        for (int c = 0; c < extended_output_shape.Dims(3); ++c) {
          const int32 input1_val =
              params.input1_offset +
              input1_data[SubscriptToIndex(desc1, b, y, x, c)];
          const int32 input2_val =
              params.input2_offset +
              input2_data[SubscriptToIndex(desc2, b, y, x, c)];
          const int32 shifted_input1_val =
              input1_val * (1 << params.left_shift);
          const int32 shifted_input2_val =
              input2_val * (1 << params.left_shift);
          const int32 scaled_input1_val =
              MultiplyByQuantizedMultiplierSmallerThanOneExp(
                  shifted_input1_val, params.input1_multiplier,
                  params.input1_shift);
          const int32 scaled_input2_val =
              MultiplyByQuantizedMultiplierSmallerThanOneExp(
                  shifted_input2_val, params.input2_multiplier,
                  params.input2_shift);
          const int32 raw_sum = scaled_input1_val + scaled_input2_val;
          const int32 raw_output =
              MultiplyByQuantizedMultiplierSmallerThanOneExp(
                  raw_sum, params.output_multiplier, params.output_shift) +
              params.output_offset;
          const int32 clamped_output =
              std::min(params.quantized_activation_max,
                       std::max(params.quantized_activation_min, raw_output));
          output_data[Offset(extended_output_shape, b, y, x, c)] =
              static_cast<uint8>(clamped_output);
        }
      }
    }
  }
}

inline void BroadcastAddFivefold(const ArithmeticParams& unswitched_params,
                                 const RuntimeShape& unswitched_input1_shape,
                                 const uint8* unswitched_input1_data,
                                 const RuntimeShape& unswitched_input2_shape,
                                 const uint8* unswitched_input2_data,
                                 const RuntimeShape& output_shape,
                                 uint8* output_data) {
  ArithmeticParams switched_params = unswitched_params;
  switched_params.input1_offset = unswitched_params.input2_offset;
  switched_params.input1_multiplier = unswitched_params.input2_multiplier;
  switched_params.input1_shift = unswitched_params.input2_shift;
  switched_params.input2_offset = unswitched_params.input1_offset;
  switched_params.input2_multiplier = unswitched_params.input1_multiplier;
  switched_params.input2_shift = unswitched_params.input1_shift;

  const bool use_unswitched =
      unswitched_params.broadcast_category ==
      tflite::BroadcastableOpCategory::kFirstInputBroadcastsFast;

  const ArithmeticParams& params =
      use_unswitched ? unswitched_params : switched_params;
  const uint8* input1_data =
      use_unswitched ? unswitched_input1_data : unswitched_input2_data;
  const uint8* input2_data =
      use_unswitched ? unswitched_input2_data : unswitched_input1_data;

  // Fivefold nested loops. The second input resets its position for each
  // iteration of the second loop. The first input resets its position at the
  // beginning of the fourth loop. The innermost loop is an elementwise add of
  // sections of the arrays.
  uint8* output_data_ptr = output_data;
  const uint8* input1_data_ptr = input1_data;
  const uint8* input2_data_reset = input2_data;
  int y0 = params.broadcast_shape[0];
  int y1 = params.broadcast_shape[1];
  int y2 = params.broadcast_shape[2];
  int y3 = params.broadcast_shape[3];
  int y4 = params.broadcast_shape[4];
  for (int i0 = 0; i0 < y0; ++i0) {
    const uint8* input2_data_ptr;
    for (int i1 = 0; i1 < y1; ++i1) {
      input2_data_ptr = input2_data_reset;
      for (int i2 = 0; i2 < y2; ++i2) {
        for (int i3 = 0; i3 < y3; ++i3) {
          AddElementwise(y4, params, input1_data_ptr, input2_data_ptr,
                         output_data_ptr);
          input2_data_ptr += y4;
          output_data_ptr += y4;
        }
        input1_data_ptr += y4;
      }
    }
    input2_data_reset = input2_data_ptr;
  }
}

template <typename T>
inline void Mul(const ArithmeticParams& params,
                const RuntimeShape& input1_shape, const T* input1_data,
                const RuntimeShape& input2_shape, const T* input2_data,
                const RuntimeShape& output_shape, T* output_data) {
  T output_activation_min;
  T output_activation_max;
  GetActivationParams(params, &output_activation_min, &output_activation_max);

  const int flat_size =
      MatchingFlatSize(input1_shape, input2_shape, output_shape);
  for (int i = 0; i < flat_size; ++i) {
    output_data[i] = ActivationFunctionWithMinMax(
        input1_data[i] * input2_data[i], output_activation_min,
        output_activation_max);
  }
}

// TODO(jiawen): We can implement BroadcastMul on buffers of arbitrary
// dimensionality if the runtime code does a single loop over one dimension
// that handles broadcasting as the base case. The code generator would then
// generate max(D1, D2) nested for loops.
// TODO(benoitjacob): BroadcastMul is intentionally duplicated from
// reference_ops.h. Once an optimized version is implemented and NdArrayDesc<T>
// is no longer referenced in this file, move NdArrayDesc<T> from types.h to
// reference_ops.h.
template <typename T>
void BroadcastMul4DSlow(const ArithmeticParams& params,
                        const RuntimeShape& unextended_input1_shape,
                        const T* input1_data,
                        const RuntimeShape& unextended_input2_shape,
                        const T* input2_data,
                        const RuntimeShape& unextended_output_shape,
                        T* output_data) {
  gemmlowp::ScopedProfilingLabel label("BroadcastMul4DSlow");
  T output_activation_min;
  T output_activation_max;
  GetActivationParams(params, &output_activation_min, &output_activation_max);

  TFLITE_DCHECK_LE(unextended_input1_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_input2_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_output_shape.DimensionsCount(), 4);
  const RuntimeShape output_shape =
      RuntimeShape::ExtendedShape(4, unextended_output_shape);

  NdArrayDesc<4> desc1;
  NdArrayDesc<4> desc2;
  NdArrayDescsForElementwiseBroadcast(unextended_input1_shape,
                                      unextended_input2_shape, &desc1, &desc2);

  // In Tensorflow, the dimensions are canonically named (batch_number, row,
  // col, channel), with extents (batches, height, width, depth), with the
  // trailing dimension changing most rapidly (channels has the smallest stride,
  // typically 1 element).
  //
  // In generated C code, we store arrays with the dimensions reversed. The
  // first dimension has smallest stride.
  //
  // We name our variables by their Tensorflow convention, but generate C code
  // nesting loops such that the innermost loop has the smallest stride for the
  // best cache behavior.
  for (int b = 0; b < output_shape.Dims(0); ++b) {
    for (int y = 0; y < output_shape.Dims(1); ++y) {
      for (int x = 0; x < output_shape.Dims(2); ++x) {
        for (int c = 0; c < output_shape.Dims(3); ++c) {
          output_data[Offset(output_shape, b, y, x, c)] =
              ActivationFunctionWithMinMax(
                  input1_data[SubscriptToIndex(desc1, b, y, x, c)] *
                      input2_data[SubscriptToIndex(desc2, b, y, x, c)],
                  output_activation_min, output_activation_max);
        }
      }
    }
  }
}

// Element-wise mul that can often be used for inner loop of broadcast Mul as
// well as the non-broadcast Mul.
inline void MulElementwise(int size, const ArithmeticParams& params,
                           const uint8* input1_data, const uint8* input2_data,
                           uint8* output_data) {
  for (int i = 0; i < size; ++i) {
    const int32 input1_val = params.input1_offset + input1_data[i];
    const int32 input2_val = params.input2_offset + input2_data[i];
    const int32 unclamped_result =
        params.output_offset +
        MultiplyByQuantizedMultiplierSmallerThanOneExp(input1_val * input2_val,
                                                       params.output_multiplier,
                                                       params.output_shift);
    const int32 clamped_output =
        std::min(params.quantized_activation_max,
                 std::max(params.quantized_activation_min, unclamped_result));
    output_data[i] = static_cast<uint8>(clamped_output);
  }
}

inline void Mul(const ArithmeticParams& params,
                const RuntimeShape& input1_shape, const uint8* input1_data,
                const RuntimeShape& input2_shape, const uint8* input2_data,
                const RuntimeShape& output_shape, uint8* output_data) {
  TFLITE_DCHECK_LE(params.quantized_activation_min,
                   params.quantized_activation_max);
  gemmlowp::ScopedProfilingLabel label("Mul/8bit");
  const int flat_size =
      MatchingFlatSize(input1_shape, input2_shape, output_shape);

  MulElementwise(flat_size, params, input1_data, input2_data, output_data);
}

inline void BroadcastMulFivefold(const ArithmeticParams& unswitched_params,
                                 const RuntimeShape& unswitched_input1_shape,
                                 const uint8* unswitched_input1_data,
                                 const RuntimeShape& unswitched_input2_shape,
                                 const uint8* unswitched_input2_data,
                                 const RuntimeShape& output_shape,
                                 uint8* output_data) {
  ArithmeticParams switched_params = unswitched_params;
  switched_params.input1_offset = unswitched_params.input2_offset;
  switched_params.input2_offset = unswitched_params.input1_offset;

  const bool use_unswitched =
      unswitched_params.broadcast_category ==
      tflite::BroadcastableOpCategory::kFirstInputBroadcastsFast;

  const ArithmeticParams& params =
      use_unswitched ? unswitched_params : switched_params;
  const uint8* input1_data =
      use_unswitched ? unswitched_input1_data : unswitched_input2_data;
  const uint8* input2_data =
      use_unswitched ? unswitched_input2_data : unswitched_input1_data;

  // Fivefold nested loops. The second input resets its position for each
  // iteration of the second loop. The first input resets its position at the
  // beginning of the fourth loop. The innermost loop is an elementwise Mul of
  // sections of the arrays.
  uint8* output_data_ptr = output_data;
  const uint8* input1_data_ptr = input1_data;
  const uint8* input2_data_reset = input2_data;
  int y0 = params.broadcast_shape[0];
  int y1 = params.broadcast_shape[1];
  int y2 = params.broadcast_shape[2];
  int y3 = params.broadcast_shape[3];
  int y4 = params.broadcast_shape[4];
  for (int i0 = 0; i0 < y0; ++i0) {
    const uint8* input2_data_ptr;
    for (int i1 = 0; i1 < y1; ++i1) {
      input2_data_ptr = input2_data_reset;
      for (int i2 = 0; i2 < y2; ++i2) {
        for (int i3 = 0; i3 < y3; ++i3) {
          MulElementwise(y4, params, input1_data_ptr, input2_data_ptr,
                         output_data_ptr);
          input2_data_ptr += y4;
          output_data_ptr += y4;
        }
        input1_data_ptr += y4;
      }
    }
    input2_data_reset = input2_data_ptr;
  }
}

inline void BroadcastMul4DSlow(const ArithmeticParams& params,
                               const RuntimeShape& input1_shape,
                               const uint8* input1_data,
                               const RuntimeShape& input2_shape,
                               const uint8* input2_data,
                               const RuntimeShape& output_shape,
                               uint8* output_data) {
  gemmlowp::ScopedProfilingLabel label("BroadcastMul4DSlow/8bit");

  NdArrayDesc<4> desc1;
  NdArrayDesc<4> desc2;
  // The input shapes are extended as part of NdArrayDesc initialization.
  NdArrayDescsForElementwiseBroadcast(input1_shape, input2_shape, &desc1,
                                      &desc2);
  const RuntimeShape extended_output_shape =
      RuntimeShape::ExtendedShape(4, output_shape);

  for (int b = 0; b < extended_output_shape.Dims(0); ++b) {
    for (int y = 0; y < extended_output_shape.Dims(1); ++y) {
      for (int x = 0; x < extended_output_shape.Dims(2); ++x) {
        for (int c = 0; c < extended_output_shape.Dims(3); ++c) {
          const int32 input1_val =
              params.input1_offset +
              input1_data[SubscriptToIndex(desc1, b, y, x, c)];
          const int32 input2_val =
              params.input2_offset +
              input2_data[SubscriptToIndex(desc2, b, y, x, c)];
          const int32 unclamped_result =
              params.output_offset +
              MultiplyByQuantizedMultiplierSmallerThanOneExp(
                  input1_val * input2_val, params.output_multiplier,
                  params.output_shift);
          const int32 clamped_output = std::min(
              params.quantized_activation_max,
              std::max(params.quantized_activation_min, unclamped_result));
          output_data[Offset(extended_output_shape, b, y, x, c)] =
              static_cast<uint8>(clamped_output);
        }
      }
    }
  }
}

inline void Mul(const ArithmeticParams& params,
                const RuntimeShape& input1_shape, const int16* input1_data,
                const RuntimeShape& input2_shape, const int16* input2_data,
                const RuntimeShape& output_shape, int16* output_data) {
  gemmlowp::ScopedProfilingLabel label("Mul/Int16");

  const int flat_size =
      MatchingFlatSize(input1_shape, input2_shape, output_shape);

  for (int i = 0; i < flat_size; i++) {
    // F0 uses 0 integer bits, range [-1, 1].
    using F0 = gemmlowp::FixedPoint<std::int16_t, 0>;

    F0 unclamped_result =
        F0::FromRaw(input1_data[i]) * F0::FromRaw(input2_data[i]);
    output_data[i] = unclamped_result.raw();
  }
}

inline void Mul(const ArithmeticParams& params,
                const RuntimeShape& input1_shape, const int16* input1_data,
                const RuntimeShape& input2_shape, const int16* input2_data,
                const RuntimeShape& output_shape, uint8* output_data) {
  gemmlowp::ScopedProfilingLabel label("Mul/Int16Uint8");
  int32 output_offset = params.output_offset;
  int32 output_activation_min = params.quantized_activation_min;
  int32 output_activation_max = params.quantized_activation_max;
  TFLITE_DCHECK_LE(output_activation_min, output_activation_max);

  const int flat_size =
      MatchingFlatSize(input1_shape, input2_shape, output_shape);

  for (int i = 0; i < flat_size; i++) {
    // F0 uses 0 integer bits, range [-1, 1].
    using F0 = gemmlowp::FixedPoint<std::int16_t, 0>;

    F0 unclamped_result =
        F0::FromRaw(input1_data[i]) * F0::FromRaw(input2_data[i]);
    int16 rescaled_result =
        gemmlowp::RoundingDivideByPOT(unclamped_result.raw(), 8);
    int16 clamped_result =
        std::min<int16>(output_activation_max - output_offset, rescaled_result);
    clamped_result =
        std::max<int16>(output_activation_min - output_offset, clamped_result);
    output_data[i] = output_offset + clamped_result;
  }
}

// TODO(jiawen): We can implement BroadcastDiv on buffers of arbitrary
// dimensionality if the runtime code does a single loop over one dimension
// that handles broadcasting as the base case. The code generator would then
// generate max(D1, D2) nested for loops.
template <typename T>
void BroadcastDiv4DSlow(const ArithmeticParams& params,
                        const RuntimeShape& unextended_input1_shape,
                        const T* input1_data,
                        const RuntimeShape& unextended_input2_shape,
                        const T* input2_data,
                        const RuntimeShape& unextended_output_shape,
                        T* output_data) {
  T output_activation_min;
  T output_activation_max;
  GetActivationParams(params, &output_activation_min, &output_activation_max);

  TFLITE_DCHECK_LE(unextended_input1_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_input2_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_output_shape.DimensionsCount(), 4);
  const RuntimeShape output_shape =
      RuntimeShape::ExtendedShape(4, unextended_output_shape);

  NdArrayDesc<4> desc1;
  NdArrayDesc<4> desc2;
  NdArrayDescsForElementwiseBroadcast(unextended_input1_shape,
                                      unextended_input2_shape, &desc1, &desc2);

  // In Tensorflow, the dimensions are canonically named (batch_number, row,
  // col, channel), with extents (batches, height, width, depth), with the
  // trailing dimension changing most rapidly (channels has the smallest
  // stride, typically 1 element).
  //
  // In generated C code, we store arrays with the dimensions reversed. The
  // first dimension has smallest stride.
  //
  // We name our variables by their Tensorflow convention, but generate C code
  // nesting loops such that the innermost loop has the smallest stride for
  // the best cache behavior.
  for (int b = 0; b < output_shape.Dims(0); ++b) {
    for (int y = 0; y < output_shape.Dims(1); ++y) {
      for (int x = 0; x < output_shape.Dims(2); ++x) {
        for (int c = 0; c < output_shape.Dims(3); ++c) {
          output_data[Offset(output_shape, b, y, x, c)] =
              ActivationFunctionWithMinMax(
                  input1_data[SubscriptToIndex(desc1, b, y, x, c)] /
                      input2_data[SubscriptToIndex(desc2, b, y, x, c)],
                  output_activation_min, output_activation_max);
        }
      }
    }
  }
}

template <typename T>
inline void Div(const ArithmeticParams& params,
                const RuntimeShape& input1_shape, const T* input1_data,
                const RuntimeShape& input2_shape, const T* input2_data,
                const RuntimeShape& output_shape, T* output_data) {
  T output_activation_min;
  T output_activation_max;
  GetActivationParams(params, &output_activation_min, &output_activation_max);

  const int flat_size =
      MatchingFlatSize(input1_shape, input2_shape, output_shape);
  for (int i = 0; i < flat_size; ++i) {
    output_data[i] = ActivationFunctionWithMinMax(
        input1_data[i] / input2_data[i], output_activation_min,
        output_activation_max);
  }
}

inline void SubNonBroadcast(const ArithmeticParams& params,
                            const RuntimeShape& input1_shape,
                            const float* input1_data,
                            const RuntimeShape& input2_shape,
                            const float* input2_data,
                            const RuntimeShape& output_shape,
                            float* output_data) {
  const int flat_size =
      MatchingFlatSize(input1_shape, input2_shape, output_shape);
  for (int i = 0; i < flat_size; ++i) {
    output_data[i] = ActivationFunctionWithMinMax(
        input1_data[i] - input2_data[i], params.float_activation_min,
        params.float_activation_max);
  }
}

inline void SubNonBroadcast(const ArithmeticParams& params,
                            const RuntimeShape& input1_shape,
                            const int32* input1_data,
                            const RuntimeShape& input2_shape,
                            const int32* input2_data,
                            const RuntimeShape& output_shape,
                            int32* output_data) {
  const int flat_size =
      MatchingFlatSize(input1_shape, input2_shape, output_shape);
  for (int i = 0; i < flat_size; ++i) {
    output_data[i] = ActivationFunctionWithMinMax(
        input1_data[i] - input2_data[i], params.quantized_activation_min,
        params.quantized_activation_max);
  }
}

// TODO(jiawen): We can implement BroadcastSub on buffers of arbitrary
// dimensionality if the runtime code does a single loop over one dimension
// that handles broadcasting as the base case. The code generator would then
// generate max(D1, D2) nested for loops.
// TODO(benoitjacob): BroadcastSub is intentionally duplicated from
// reference_ops.h. Once an optimized version is implemented and NdArrayDesc<T>
// is no longer referenced in this file, move NdArrayDesc<T> from types.h to
// reference_ops.h.
inline void BroadcastSub4DSlow(const ArithmeticParams& params,
                               const RuntimeShape& input1_shape,
                               const float* input1_data,
                               const RuntimeShape& input2_shape,
                               const float* input2_data,
                               const RuntimeShape& output_shape,
                               float* output_data) {
  gemmlowp::ScopedProfilingLabel label("BroadcastSub4DSlow/float");
  NdArrayDesc<4> desc1;
  NdArrayDesc<4> desc2;
  NdArrayDescsForElementwiseBroadcast(input1_shape, input2_shape, &desc1,
                                      &desc2);
  const RuntimeShape extended_output_shape =
      RuntimeShape::ExtendedShape(4, output_shape);

  // In Tensorflow, the dimensions are canonically named (batch_number, row,
  // col, channel), with extents (batches, height, width, depth), with the
  // trailing dimension changing most rapidly (channels has the smallest stride,
  // typically 1 element).
  //
  // In generated C code, we store arrays with the dimensions reversed. The
  // first dimension has smallest stride.
  //
  // We name our variables by their Tensorflow convention, but generate C code
  // nesting loops such that the innermost loop has the smallest stride for the
  // best cache behavior.
  for (int b = 0; b < extended_output_shape.Dims(0); ++b) {
    for (int y = 0; y < extended_output_shape.Dims(1); ++y) {
      for (int x = 0; x < extended_output_shape.Dims(2); ++x) {
        for (int c = 0; c < extended_output_shape.Dims(3); ++c) {
          output_data[Offset(extended_output_shape, b, y, x, c)] =
              ActivationFunctionWithMinMax(
                  input1_data[SubscriptToIndex(desc1, b, y, x, c)] -
                      input2_data[SubscriptToIndex(desc2, b, y, x, c)],
                  params.float_activation_min, params.float_activation_max);
        }
      }
    }
  }
}

inline void BroadcastSub4DSlow(const ArithmeticParams& params,
                               const RuntimeShape& input1_shape,
                               const uint8* input1_data,
                               const RuntimeShape& input2_shape,
                               const uint8* input2_data,
                               const RuntimeShape& output_shape,
                               uint8* output_data) {
  gemmlowp::ScopedProfilingLabel label("BroadcastSub4DSlow/uint8");
  NdArrayDesc<4> desc1;
  NdArrayDesc<4> desc2;
  NdArrayDescsForElementwiseBroadcast(input1_shape, input2_shape, &desc1,
                                      &desc2);
  const RuntimeShape extended_output_shape =
      RuntimeShape::ExtendedShape(4, output_shape);

  // In Tensorflow, the dimensions are canonically named (batch_number, row,
  // col, channel), with extents (batches, height, width, depth), with the
  // trailing dimension changing most rapidly (channels has the smallest stride,
  // typically 1 element).
  //
  // In generated C code, we store arrays with the dimensions reversed. The
  // first dimension has smallest stride.
  //
  // We name our variables by their Tensorflow convention, but generate C code
  // nesting loops such that the innermost loop has the smallest stride for the
  // best cache behavior.
  for (int b = 0; b < extended_output_shape.Dims(0); ++b) {
    for (int y = 0; y < extended_output_shape.Dims(1); ++y) {
      for (int x = 0; x < extended_output_shape.Dims(2); ++x) {
        for (int c = 0; c < extended_output_shape.Dims(3); ++c) {
          const int32 input1_val =
              params.input1_offset +
              input1_data[SubscriptToIndex(desc1, b, y, x, c)];
          const int32 input2_val =
              params.input2_offset +
              input2_data[SubscriptToIndex(desc2, b, y, x, c)];
          const int32 shifted_input1_val =
              input1_val * (1 << params.left_shift);
          const int32 shifted_input2_val =
              input2_val * (1 << params.left_shift);
          const int32 scaled_input1_val =
              MultiplyByQuantizedMultiplierSmallerThanOneExp(
                  shifted_input1_val, params.input1_multiplier,
                  params.input1_shift);
          const int32 scaled_input2_val =
              MultiplyByQuantizedMultiplierSmallerThanOneExp(
                  shifted_input2_val, params.input2_multiplier,
                  params.input2_shift);
          const int32 raw_sub = scaled_input1_val - scaled_input2_val;
          const int32 raw_output =
              MultiplyByQuantizedMultiplierSmallerThanOneExp(
                  raw_sub, params.output_multiplier, params.output_shift) +
              params.output_offset;
          const int32 clamped_output =
              std::min(params.quantized_activation_max,
                       std::max(params.quantized_activation_min, raw_output));
          output_data[Offset(extended_output_shape, b, y, x, c)] =
              static_cast<uint8>(clamped_output);
        }
      }
    }
  }
}

inline void BroadcastSub4DSlow(const ArithmeticParams& params,
                               const RuntimeShape& input1_shape,
                               const int32* input1_data,
                               const RuntimeShape& input2_shape,
                               const int32* input2_data,
                               const RuntimeShape& output_shape,
                               int32* output_data) {
  gemmlowp::ScopedProfilingLabel label("BroadcastSub4DSlow/int32");
  NdArrayDesc<4> desc1;
  NdArrayDesc<4> desc2;
  NdArrayDescsForElementwiseBroadcast(input1_shape, input2_shape, &desc1,
                                      &desc2);
  const RuntimeShape extended_output_shape =
      RuntimeShape::ExtendedShape(4, output_shape);

  // In Tensorflow, the dimensions are canonically named (batch_number, row,
  // col, channel), with extents (batches, height, width, depth), with the
  // trailing dimension changing most rapidly (channels has the smallest stride,
  // typically 1 element).
  //
  // In generated C code, we store arrays with the dimensions reversed. The
  // first dimension has smallest stride.
  //
  // We name our variables by their Tensorflow convention, but generate C code
  // nesting loops such that the innermost loop has the smallest stride for the
  // best cache behavior.
  for (int b = 0; b < extended_output_shape.Dims(0); ++b) {
    for (int y = 0; y < extended_output_shape.Dims(1); ++y) {
      for (int x = 0; x < extended_output_shape.Dims(2); ++x) {
        for (int c = 0; c < extended_output_shape.Dims(3); ++c) {
          output_data[Offset(extended_output_shape, b, y, x, c)] =
              ActivationFunctionWithMinMax(
                  input1_data[SubscriptToIndex(desc1, b, y, x, c)] -
                      input2_data[SubscriptToIndex(desc2, b, y, x, c)],
                  params.quantized_activation_min,
                  params.quantized_activation_max);
        }
      }
    }
  }
}

template <typename T>
void BroadcastSub4DSlow(const ArithmeticParams& params,
                        const RuntimeShape& input1_shape, const T* input1_data,
                        const RuntimeShape& input2_shape, const T* input2_data,
                        const RuntimeShape& output_shape, T* output_data) {
  gemmlowp::ScopedProfilingLabel label("BroadcastSub4DSlow/templated");
  NdArrayDesc<4> desc1;
  NdArrayDesc<4> desc2;
  NdArrayDescsForElementwiseBroadcast(input1_shape, input2_shape, &desc1,
                                      &desc2);
  const RuntimeShape extended_output_shape =
      RuntimeShape::ExtendedShape(4, output_shape);

  // In Tensorflow, the dimensions are canonically named (batch_number, row,
  // col, channel), with extents (batches, height, width, depth), with the
  // trailing dimension changing most rapidly (channels has the smallest stride,
  // typically 1 element).
  //
  // In generated C code, we store arrays with the dimensions reversed. The
  // first dimension has smallest stride.
  //
  // We name our variables by their Tensorflow convention, but generate C code
  // nesting loops such that the innermost loop has the smallest stride for the
  // best cache behavior.
  for (int b = 0; b < extended_output_shape.Dims(0); ++b) {
    for (int y = 0; y < extended_output_shape.Dims(1); ++y) {
      for (int x = 0; x < extended_output_shape.Dims(2); ++x) {
        for (int c = 0; c < extended_output_shape.Dims(3); ++c) {
          output_data[Offset(extended_output_shape, b, y, x, c)] =
              ActivationFunctionWithMinMax(
                  input1_data[SubscriptToIndex(desc1, b, y, x, c)] -
                      input2_data[SubscriptToIndex(desc2, b, y, x, c)],
                  params.quantized_activation_min,
                  params.quantized_activation_max);
        }
      }
    }
  }
}

template <typename T>
void Sub(const ArithmeticParams& params, const RuntimeShape& input1_shape,
         const T* input1_data, const RuntimeShape& input2_shape,
         const T* input2_data, const RuntimeShape& output_shape,
         T* output_data) {
  NdArrayDesc<4> desc1;
  NdArrayDesc<4> desc2;
  NdArrayDescsForElementwiseBroadcast(input1_shape, input2_shape, &desc1,
                                      &desc2);
  const RuntimeShape extended_output_shape =
      RuntimeShape::ExtendedShape(4, output_shape);

  // In Tensorflow, the dimensions are canonically named (batch_number, row,
  // col, channel), with extents (batches, height, width, depth), with the
  // trailing dimension changing most rapidly (channels has the smallest stride,
  // typically 1 element).
  //
  // In generated C code, we store arrays with the dimensions reversed. The
  // first dimension has smallest stride.
  //
  // We name our variables by their Tensorflow convention, but generate C code
  // nesting loops such that the innermost loop has the smallest stride for the
  // best cache behavior.
  for (int b = 0; b < extended_output_shape.Dims(0); ++b) {
    for (int y = 0; y < extended_output_shape.Dims(1); ++y) {
      for (int x = 0; x < extended_output_shape.Dims(2); ++x) {
        for (int c = 0; c < extended_output_shape.Dims(3); ++c) {
          output_data[Offset(extended_output_shape, b, y, x, c)] =
              input1_data[SubscriptToIndex(desc1, b, y, x, c)] -
              input2_data[SubscriptToIndex(desc2, b, y, x, c)];
        }
      }
    }
  }
}

inline void SubWithActivation(const ArithmeticParams& params,
                              const RuntimeShape& input1_shape,
                              const int32* input1_data,
                              const RuntimeShape& input2_shape,
                              const int32* input2_data,
                              const RuntimeShape& output_shape,
                              int32* output_data) {
  const int flat_size =
      MatchingFlatSize(input1_shape, input2_shape, input2_shape);
  for (int i = 0; i < flat_size; ++i) {
    output_data[i] = ActivationFunctionWithMinMax(
        input1_data[i] - input2_data[i], params.quantized_activation_min,
        params.quantized_activation_max);
  }
}

inline void SubWithActivation(const ArithmeticParams& params,
                              const RuntimeShape& input1_shape,
                              const float* input1_data,
                              const RuntimeShape& input2_shape,
                              const float* input2_data,
                              const RuntimeShape& output_shape,
                              float* output_data) {
  const int flat_size =
      MatchingFlatSize(input1_shape, input2_shape, input2_shape);
  for (int i = 0; i < flat_size; ++i) {
    output_data[i] = ActivationFunctionWithMinMax(
        input1_data[i] - input2_data[i], params.float_activation_min,
        params.float_activation_max);
  }
}

template <typename Scalar>
inline void Concatenation(const ConcatenationParams& params,
                          const RuntimeShape* const* input_shapes,
                          const Scalar* const* input_data,
                          const RuntimeShape& output_shape,
                          Scalar* output_data) {
  int axis = params.axis;
  int inputs_count = params.inputs_count;
  const int concat_dimensions = output_shape.DimensionsCount();
  TFLITE_DCHECK_LT(axis, concat_dimensions);

  int64_t concat_size = 0;
  for (int i = 0; i < inputs_count; i++) {
    TFLITE_DCHECK_EQ(input_shapes[i]->DimensionsCount(), concat_dimensions);
    for (int j = 0; j < concat_dimensions; j++) {
      if (j != axis) {
        MatchingDim(*input_shapes[i], j, output_shape, j);
      }
    }
    concat_size += input_shapes[i]->Dims(axis);
  }
  TFLITE_DCHECK_EQ(concat_size, output_shape.Dims(axis));
  int64_t outer_size = 1;
  for (int i = 0; i < axis; ++i) {
    outer_size *= output_shape.Dims(i);
  }
  // For all input arrays,
  // FlatSize() = outer_size * Dims(axis) * base_inner_size;
  int64_t base_inner_size = 1;
  for (int i = axis + 1; i < concat_dimensions; ++i) {
    base_inner_size *= output_shape.Dims(i);
  }

  Scalar* output_ptr = output_data;
  for (int k = 0; k < outer_size; k++) {
    for (int i = 0; i < inputs_count; ++i) {
      const int copy_size = input_shapes[i]->Dims(axis) * base_inner_size;
      memcpy(output_ptr, input_data[i] + k * copy_size,
             copy_size * sizeof(Scalar));
      output_ptr += copy_size;
    }
  }
}

// TODO(prabhumk): This is the same as the optimized implementation.
// TODO(prabhumk): The quantized implementation of concatentation isn't fully
// quantized as it takes scale as a floating point value. This should be fixed
// when optimizng this routine further.
inline void ConcatenationWithScaling(const ConcatenationParams& params,
                                     const RuntimeShape* const* input_shapes,
                                     const uint8* const* input_data,
                                     const RuntimeShape& output_shape,
                                     uint8* output_data) {
  int axis = params.axis;
  const int32* input_zeropoint = params.input_zeropoint;
  const float* input_scale = params.input_scale;
  int inputs_count = params.inputs_count;
  const int32 output_zeropoint = params.output_zeropoint;
  const float output_scale = params.output_scale;

  const int concat_dimensions = output_shape.DimensionsCount();
  TFLITE_DCHECK_LT(axis, concat_dimensions);

  int64_t concat_size = 0;
  for (int i = 0; i < inputs_count; i++) {
    TFLITE_DCHECK_EQ(input_shapes[i]->DimensionsCount(), concat_dimensions);
    for (int j = 0; j < concat_dimensions; j++) {
      if (j != axis) {
        MatchingDim(*input_shapes[i], j, output_shape, j);
      }
    }
    concat_size += input_shapes[i]->Dims(axis);
  }
  TFLITE_DCHECK_EQ(concat_size, output_shape.Dims(axis));
  int64_t outer_size = 1;
  for (int i = 0; i < axis; ++i) {
    outer_size *= output_shape.Dims(i);
  }
  // For all input arrays,
  // FlatSize() = outer_size * Dims(axis) * base_inner_size;
  int64_t base_inner_size = 1;
  for (int i = axis + 1; i < concat_dimensions; ++i) {
    base_inner_size *= output_shape.Dims(i);
  }

  const float inverse_output_scale = 1.f / output_scale;
  uint8* output_ptr = output_data;
  for (int k = 0; k < outer_size; k++) {
    for (int i = 0; i < inputs_count; ++i) {
      const int copy_size = input_shapes[i]->Dims(axis) * base_inner_size;
      const uint8* input_ptr = input_data[i] + k * copy_size;
      if (input_zeropoint[i] == output_zeropoint &&
          input_scale[i] == output_scale) {
        memcpy(output_ptr, input_ptr, copy_size);
      } else {
        const float scale = input_scale[i] * inverse_output_scale;
        const float bias = -input_zeropoint[i] * scale;
        for (int j = 0; j < copy_size; ++j) {
          const int32_t value =
              static_cast<int32_t>(round(input_ptr[j] * scale + bias)) +
              output_zeropoint;
          output_ptr[j] =
              static_cast<uint8_t>(std::max(std::min(255, value), 0));
        }
      }
      output_ptr += copy_size;
    }
  }
}

template <typename Scalar>
void Pack(const PackParams& params, const RuntimeShape* const* input_shapes,
          const Scalar* const* input_data, const RuntimeShape& output_shape,
          Scalar* output_data) {
  const int dimensions = output_shape.DimensionsCount();
  int axis = params.axis;
  int inputs_count = params.inputs_count;

  int outer_size = 1;
  for (int i = 0; i < axis; i++) {
    outer_size *= output_shape.Dims(i);
  }
  int copy_size = 1;
  for (int i = params.axis + 1; i < dimensions; i++) {
    copy_size *= output_shape.Dims(i);
  }
  TFLITE_DCHECK_EQ((**input_shapes).FlatSize(), copy_size * outer_size);

  for (int i = 0; i < inputs_count; ++i) {
    for (int k = 0; k < outer_size; k++) {
      const Scalar* input_ptr = input_data[i] + copy_size * k;
      int loc = k * inputs_count * copy_size + i * copy_size;
      memcpy(output_data + loc, input_ptr, copy_size * sizeof(Scalar));
    }
  }
}

template <typename Scalar>
void Unpack(const UnpackParams& params, const RuntimeShape& input_shape,
            const Scalar* input_data, const RuntimeShape& output_shape,
            Scalar* const* output_datas) {
  const int dimensions = input_shape.DimensionsCount();
  const int outputs_count = params.num_split;

  int outer_size = 1;
  for (int i = 0; i < params.axis; i++) {
    outer_size *= input_shape.Dims(i);
  }
  int copy_size = 1;
  for (int i = params.axis + 1; i < dimensions; i++) {
    copy_size *= input_shape.Dims(i);
  }
  TFLITE_DCHECK_EQ(output_shape.FlatSize(), copy_size * outer_size);

  for (int i = 0; i < outputs_count; ++i) {
    for (int k = 0; k < outer_size; k++) {
      Scalar* output_ptr = output_datas[i] + copy_size * k;
      int loc = k * outputs_count * copy_size + i * copy_size;
      memcpy(output_ptr, input_data + loc, copy_size * sizeof(Scalar));
    }
  }
}

template <typename Scalar>
void PackWithScaling(const PackParams& params,
                     const RuntimeShape* const* input_shapes,
                     const uint8* const* input_data,
                     const RuntimeShape& output_shape, uint8* output_data) {
  const int dimensions = output_shape.DimensionsCount();
  int axis = params.axis;
  const int32* input_zeropoint = params.input_zeropoint;
  const float* input_scale = params.input_scale;
  int inputs_count = params.inputs_count;
  const int32 output_zeropoint = params.output_zeropoint;
  const float output_scale = params.output_scale;

  int outer_size = 1;
  for (int i = 0; i < axis; i++) {
    outer_size *= output_shape.Dims(i);
  }
  int copy_size = 1;
  for (int i = axis + 1; i < dimensions; i++) {
    copy_size *= output_shape.Dims(i);
  }
  TFLITE_DCHECK_EQ((**input_shapes).FlatSize(), copy_size * outer_size);

  Scalar* output_ptr = output_data;
  const float inverse_output_scale = 1.f / output_scale;
  for (int k = 0; k < outer_size; k++) {
    for (int i = 0; i < inputs_count; ++i) {
      if (input_zeropoint[i] == output_zeropoint &&
          input_scale[i] == output_scale) {
        memcpy(output_ptr, input_data[i] + k * copy_size,
               copy_size * sizeof(Scalar));
      } else {
        assert(false);
        const float scale = input_scale[i] * inverse_output_scale;
        const float bias = -input_zeropoint[i] * scale;
        auto input_ptr = input_data[i];
        for (int j = 0; j < copy_size; ++j) {
          const int32_t value =
              static_cast<int32_t>(round(input_ptr[j] * scale + bias)) +
              output_zeropoint;
          output_ptr[j] =
              static_cast<uint8_t>(std::max(std::min(255, value), 0));
        }
      }
      output_ptr += copy_size;
    }
  }
}

template <typename Scalar>
void DepthConcatenation(const ConcatenationParams& params,
                        const RuntimeShape* const* input_shapes,
                        const Scalar* const* input_data,
                        const RuntimeShape& output_shape, Scalar* output_data) {
  auto params_copy = params;
  params_copy.axis = 3;
  Concatenation(params_copy, input_shapes, input_data, output_shape,
                output_data);
}

inline void LstmCell(
    const LstmCellParams& params, const RuntimeShape& unextended_input_shape,
    const float* input_data, const RuntimeShape& unextended_prev_activ_shape,
    const float* prev_activ_data, const RuntimeShape& weights_shape,
    const float* weights_data, const RuntimeShape& unextended_bias_shape,
    const float* bias_data, const RuntimeShape& unextended_prev_state_shape,
    const float* prev_state_data,
    const RuntimeShape& unextended_output_state_shape, float* output_state_data,
    const RuntimeShape& unextended_output_activ_shape, float* output_activ_data,
    const RuntimeShape& unextended_concat_temp_shape, float* concat_temp_data,
    const RuntimeShape& unextended_activ_temp_shape, float* activ_temp_data) {
  TFLITE_DCHECK_LE(unextended_input_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_prev_activ_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_bias_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_prev_state_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_output_state_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_output_activ_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_concat_temp_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_activ_temp_shape.DimensionsCount(), 4);
  const RuntimeShape input_shape =
      RuntimeShape::ExtendedShape(4, unextended_input_shape);
  const RuntimeShape prev_activ_shape =
      RuntimeShape::ExtendedShape(4, unextended_prev_activ_shape);
  const RuntimeShape bias_shape =
      RuntimeShape::ExtendedShape(4, unextended_bias_shape);
  const RuntimeShape prev_state_shape =
      RuntimeShape::ExtendedShape(4, unextended_prev_state_shape);
  const RuntimeShape output_state_shape =
      RuntimeShape::ExtendedShape(4, unextended_output_state_shape);
  const RuntimeShape output_activ_shape =
      RuntimeShape::ExtendedShape(4, unextended_output_activ_shape);
  const RuntimeShape concat_temp_shape =
      RuntimeShape::ExtendedShape(4, unextended_concat_temp_shape);
  const RuntimeShape activ_temp_shape =
      RuntimeShape::ExtendedShape(4, unextended_activ_temp_shape);
  TFLITE_DCHECK_GE(weights_shape.DimensionsCount(), 2);

  const int weights_dim_count = weights_shape.DimensionsCount();
  const int batches =
      MatchingDim(input_shape, 0, prev_activ_shape, 0, prev_state_shape, 0,
                  output_state_shape, 0, output_activ_shape, 0);
  const int height =
      MatchingDim(input_shape, 1, prev_activ_shape, 1, prev_state_shape, 1,
                  output_state_shape, 1, output_activ_shape, 1);
  const int width =
      MatchingDim(input_shape, 2, prev_activ_shape, 2, prev_state_shape, 2,
                  output_state_shape, 2, output_activ_shape, 2);
  const int input_depth = input_shape.Dims(3);
  const int prev_activ_depth = prev_activ_shape.Dims(3);
  const int total_input_depth = prev_activ_depth + input_depth;
  TFLITE_DCHECK_EQ(weights_shape.Dims(weights_dim_count - 1),
                   total_input_depth);
  TFLITE_DCHECK_EQ(FlatSizeSkipDim(bias_shape, 3), 1);
  const int intern_activ_depth =
      MatchingDim(weights_shape, weights_dim_count - 2, bias_shape, 3);
  TFLITE_DCHECK_EQ(weights_shape.FlatSize(),
                   intern_activ_depth * total_input_depth);
  TFLITE_DCHECK_EQ(intern_activ_depth % 4, 0);
  const int output_depth =
      MatchingDim(prev_state_shape, 3, prev_activ_shape, 3, output_state_shape,
                  3, output_activ_shape, 3);
  TFLITE_DCHECK_EQ(output_depth, intern_activ_depth / 4);

  // Concatenate prev_activ and input data together
  std::vector<float const*> concat_input_arrays_data;
  std::vector<RuntimeShape const*> concat_input_arrays_shapes;
  concat_input_arrays_data.push_back(input_data);
  concat_input_arrays_data.push_back(prev_activ_data);
  concat_input_arrays_shapes.push_back(&input_shape);
  concat_input_arrays_shapes.push_back(&prev_activ_shape);
  tflite::ConcatenationParams concat_params;
  concat_params.axis = 3;
  concat_params.inputs_count = concat_input_arrays_data.size();
  Concatenation(concat_params, &(concat_input_arrays_shapes[0]),
                &(concat_input_arrays_data[0]), concat_temp_shape,
                concat_temp_data);

  // Fully connected
  tflite::FullyConnectedParams fc_params;
  fc_params.float_activation_min = std::numeric_limits<float>::lowest();
  fc_params.float_activation_max = std::numeric_limits<float>::max();
  FullyConnected(fc_params, concat_temp_shape, concat_temp_data, weights_shape,
                 weights_data, bias_shape, bias_data, activ_temp_shape,
                 activ_temp_data);

  // Memory state update (the LSTM "guts")
  for (int b = 0; b < batches; ++b) {
    for (int w = 0; w < width; ++w) {
      for (int h = 0; h < height; ++h) {
        for (int c = 0; c < output_depth; ++c) {
          const float input_gate =
              1.f /
              (1.f + std::exp(-activ_temp_data[Offset(activ_temp_shape, b, h, w,
                                                      0 * output_depth + c)]));
          const float new_input = std::tanh(activ_temp_data[Offset(
              activ_temp_shape, b, h, w, 1 * output_depth + c)]);
          const float forget_gate =
              1.f /
              (1.f + std::exp(-activ_temp_data[Offset(activ_temp_shape, b, h, w,
                                                      2 * output_depth + c)]));
          const float output_gate =
              1.f /
              (1.f + std::exp(-activ_temp_data[Offset(activ_temp_shape, b, h, w,
                                                      3 * output_depth + c)]));
          const float new_state =
              input_gate * new_input +
              forget_gate *
                  prev_state_data[Offset(prev_state_shape, b, h, w, c)];
          output_state_data[Offset(output_state_shape, b, h, w, c)] = new_state;
          output_activ_data[Offset(output_activ_shape, b, h, w, c)] =
              output_gate * std::tanh(new_state);
        }
      }
    }
  }
}

// Quantized LSTM cell implementation.
// The quantization of the input, output arrays is as follows:
//  - The input activations are quantized as uint8 on the interval
//    [-1, 127/128].
//    The rationale for that is that is the natural interval for output
//    activations (see next point) and these need to be concatenated together.
//    We could accommodate different ranges by re-scaling, but we empirically
//    found that setting the input activations range to be [-1, 127/128] in the
//    first place, removing the need for re-scaling, greatly improves accuracy.
//  - The output activations are quantized as uint8 on the interval
//    [-1, 127/128].
//    The rationale for that is that the definition of a LSTM cell makes them
//    intrinsically constrained in [-1, 1]; tweaking that to [-1, 127/128]
//    makes for simpler, more accurate fixed-point arithmetic.
//  - The output-at-previous-timestep state array is obviously quantized as
//    the output activations.
//  - The internal LSTM memory (not the output-at-previous-timestep, the other
//    internal state array) is int16-quantized and may use any power-of-two,
//    symmetric range i.e. [-2^N, 2^N * 32767/32768] for any N, which we call
//    StateIntegerBits below, see the below discussion of that template
//    parameter ("The StateIntegerBits template parameter").
//  - The output of the internal fully-connected node is int16-quantized
//    on the interval [-8, 8 * 32767/32768], the rationale for which is
//    explained just below ("Why [-8, 8] for fully-connected output?").
//
//
// === The StateIntegerBits template parameter ===
//
// The StateIntegerBits template parameter controls the fixed-point format used
// to represent the internal memory of the LSTM cell (not the
// output-at-previous-timestep, the other internal state array). It's currently
// a template parameter so that the model can control that. The most typical
// value for StateIntegerBits is 4. Other plausible values are anywhere between
// 3 and 5. We might eventually standardize on a single supported value, e.g. 4,
// and drop that template parameter. The reason why it can't be a runtime
// parameter is that this controls the fixed-point format used, i.e. we need to
// generate actually different code based on it. In particular, we generate code
// for a fixed-point tanh() implementation for that format, which internally
// uses a fixed-point exp() implementation, which internally uses a
// barrel-shifter with a number of steps that depends on StateIntegerBits.
// Another consequence of that is that a higher value of StateIntegerBits
// results in a more expensive implementation (more barrel shifter steps
// needed).
//
//
// === Why [-8, 8] for fully-connected output? ===
//
// This array is only fed to Logistic and Tanh functions, for which
// the quantized implementation will want to use fixed-point arithmetic,
// requiring a power-of-two representation interval. Thus, we should right
// away quantize this array to a power-of-two interval; otherwise,
// implementation will need to rescale that, losing any benefit that a tighter
// representation interval might otherwise yield, while introducing some
// numerical error and computational overhead.
//
// Now, Logistic and Tanh
// are nearly constant (nearly equal to their horizontal asymptotes)
// outside of a small bounded interval around 0:
//
//   Logistic(4) = 1 - 1.8e-2     Tanh(4) = 1 - 6.7e-4
//   Logistic(8) = 1 - 3.4e-4     Tanh(8) = 1 - 2.3e-7
//   Logistic(16) = 1 - 1.1e-7    Tanh(16) = 1 - 2.5e-14
//
// From this, we see that clamping to [-4, 4] would be too inaccurate
// (the error of 1.8e-2 on Logistic would be felt even in 8bit precision)
// while clamping to [-16, 16] would make no difference even in float32.
// However, for a fixed-point implementation in 16-bit integers, using 5
// integer bits to represent the [-16, 16] range would leave only 11
// fractional bits, giving an increment of 2^-11 = 4.9e-4 between consecutive
// representable values. Notice that is higher than the
// worst-case clamping error with clamping to [-8, 8]: 3.4e-4 for Logistic.
// Using [-8, 8] thus seems like the better compromise overall, enjoying
// an increment of 2.4e-4 between representable values and a worst-case
// clamping error of 3.4e-4, both better than the increment of 4.9e-4 with
// [-16, 16].
//
// Moreover, all other things being equal, it is nice to choose the narrower
// representation range, as that makes the implementation of fixed-point
// math functions a little cheaper (each integer bit requires an additional
// barrel-shifter atep in the implementation of exp(-x)). That is further
// reason to prefer [-8, 8] over [-16, 16]. The choice of [-16, 16] would make
// sense for 32-bit float or 32-bit fixed-point quantization, but we are
// aiming for 16-bit fixed-point quantization of these internal nodes here.
//
template <int StateIntegerBits>
inline void LstmCell(
    const LstmCellParams& params, const RuntimeShape& unextended_input_shape,
    const uint8* input_data_uint8,
    const RuntimeShape& unextended_prev_activ_shape,
    const uint8* prev_activ_data_uint8, const RuntimeShape& weights_shape,
    const uint8* weights_data_uint8, const RuntimeShape& unextended_bias_shape,
    const int32* bias_data_int32,
    const RuntimeShape& unextended_prev_state_shape,
    const int16* prev_state_data_int16,
    const RuntimeShape& unextended_output_state_shape,
    int16* output_state_data_int16,
    const RuntimeShape& unextended_output_activ_shape,
    uint8* output_activ_data_uint8,
    const RuntimeShape& unextended_concat_temp_shape,
    uint8* concat_temp_data_uint8,
    const RuntimeShape& unextended_activ_temp_shape,
    int16* activ_temp_data_int16, gemmlowp::GemmContext* gemm_context) {
  (void)gemm_context;  // only used in optimized code.
  int32 weights_zero_point = params.weights_zero_point;
  int32 accum_multiplier = params.accum_multiplier;
  int accum_shift = params.accum_shift;
  TFLITE_DCHECK_LE(unextended_input_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_prev_activ_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_bias_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_prev_state_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_output_state_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_output_activ_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_concat_temp_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_activ_temp_shape.DimensionsCount(), 4);
  const RuntimeShape input_shape =
      RuntimeShape::ExtendedShape(4, unextended_input_shape);
  const RuntimeShape prev_activ_shape =
      RuntimeShape::ExtendedShape(4, unextended_prev_activ_shape);
  const RuntimeShape bias_shape =
      RuntimeShape::ExtendedShape(4, unextended_bias_shape);
  const RuntimeShape prev_state_shape =
      RuntimeShape::ExtendedShape(4, unextended_prev_state_shape);
  const RuntimeShape output_state_shape =
      RuntimeShape::ExtendedShape(4, unextended_output_state_shape);
  const RuntimeShape output_activ_shape =
      RuntimeShape::ExtendedShape(4, unextended_output_activ_shape);
  const RuntimeShape concat_temp_shape =
      RuntimeShape::ExtendedShape(4, unextended_concat_temp_shape);
  const RuntimeShape activ_temp_shape =
      RuntimeShape::ExtendedShape(4, unextended_activ_temp_shape);
  TFLITE_DCHECK_GE(weights_shape.DimensionsCount(), 2);

  // Gather dimensions information, and perform consistency checks.
  const int weights_dim_count = weights_shape.DimensionsCount();
  const int outer_size = MatchingFlatSizeSkipDim(
      input_shape, 3, prev_activ_shape, prev_state_shape, output_state_shape,
      output_activ_shape);
  const int input_depth = input_shape.Dims(3);
  const int prev_activ_depth = prev_activ_shape.Dims(3);
  const int total_input_depth = prev_activ_depth + input_depth;
  TFLITE_DCHECK_EQ(weights_shape.Dims(weights_dim_count - 1),
                   total_input_depth);
  const int intern_activ_depth =
      MatchingDim(weights_shape, weights_dim_count - 2, bias_shape, 3);
  TFLITE_DCHECK_EQ(weights_shape.FlatSize(),
                   intern_activ_depth * total_input_depth);
  TFLITE_DCHECK_EQ(FlatSizeSkipDim(bias_shape, 3), 1);
  TFLITE_DCHECK_EQ(intern_activ_depth % 4, 0);
  const int output_depth =
      MatchingDim(prev_state_shape, 3, prev_activ_shape, 3, output_state_shape,
                  3, output_activ_shape, 3);
  TFLITE_DCHECK_EQ(output_depth, intern_activ_depth / 4);
  const int fc_batches = FlatSizeSkipDim(activ_temp_shape, 3);
  const int fc_output_depth =
      MatchingDim(weights_shape, weights_dim_count - 2, activ_temp_shape, 3);
  const int fc_accum_depth = total_input_depth;
  TFLITE_DCHECK_EQ(fc_output_depth, 4 * output_depth);

  // Depth-concatenate prev_activ and input data together.
  uint8 const* concat_input_arrays_data[2] = {input_data_uint8,
                                              prev_activ_data_uint8};
  const RuntimeShape* concat_input_arrays_shapes[2] = {&input_shape,
                                                       &prev_activ_shape};
  tflite::ConcatenationParams concat_params;
  concat_params.axis = 3;
  concat_params.inputs_count = 2;
  Concatenation(concat_params, concat_input_arrays_shapes,
                concat_input_arrays_data, concat_temp_shape,
                concat_temp_data_uint8);

  // Implementation of the fully connected node inside the LSTM cell.
  // The operands are 8-bit integers, the accumulators are internally 32bit
  // integers, and the output is 16-bit fixed-point with 3 integer bits so
  // the output range is [-2^3, 2^3] == [-8, 8]. The rationale for that
  // is explained in the function comment above.
  for (int b = 0; b < fc_batches; ++b) {
    for (int out_c = 0; out_c < fc_output_depth; ++out_c) {
      // Internal accumulation.
      // Initialize accumulator with the bias-value.
      int32 accum = bias_data_int32[out_c];
      // Accumulation loop.
      for (int d = 0; d < fc_accum_depth; ++d) {
        int16 input_val = concat_temp_data_uint8[b * fc_accum_depth + d] - 128;
        int16 weights_val =
            weights_data_uint8[out_c * fc_accum_depth + d] - weights_zero_point;
        accum += input_val * weights_val;
      }
      // Down-scale the final int32 accumulator to the scale used by our
      // (16-bit, using 3 integer bits) fixed-point format. The quantized
      // multiplier and shift here have been pre-computed offline
      // (e.g. by toco).
      accum =
          MultiplyByQuantizedMultiplier(accum, accum_multiplier, accum_shift);
      // Saturate, cast to int16, and store to the temporary activations array.
      accum = std::max(-32768, std::min(32767, accum));
      activ_temp_data_int16[out_c + fc_output_depth * b] = accum;
    }
  }

  // Rest of the LSTM cell: tanh and logistic math functions, and some adds
  // and muls, all done in 16-bit fixed-point.
  for (int b = 0; b < outer_size; ++b) {
    for (int c = 0; c < output_depth; ++c) {
      // Define the fixed-point data types that we will use here. All use
      // int16 as the underlying integer type i.e. all are 16-bit fixed-point.
      // They only differ by the number of integral vs. fractional bits,
      // determining the range of values that they can represent.
      //
      // F0 uses 0 integer bits, range [-1, 1].
      // This is the return type of math functions such as tanh, logistic,
      // whose range is in [-1, 1].
      using F0 = gemmlowp::FixedPoint<std::int16_t, 0>;
      // F3 uses 3 integer bits, range [-8, 8].
      // This is the range of the previous fully-connected node's output,
      // which is our input here.
      using F3 = gemmlowp::FixedPoint<std::int16_t, 3>;
      // FS uses StateIntegerBits integer bits, range [-2^StateIntegerBits,
      // 2^StateIntegerBits]. It's used to represent the internal state, whose
      // number of integer bits is currently dictated by the model. See comment
      // on the StateIntegerBits template parameter above.
      using FS = gemmlowp::FixedPoint<std::int16_t, StateIntegerBits>;
      // Implementation of input gate, using fixed-point logistic function.
      F3 input_gate_input = F3::FromRaw(
          activ_temp_data_int16[b * fc_output_depth + 0 * output_depth + c]);
      F0 input_gate_output = gemmlowp::logistic(input_gate_input);
      // Implementation of input modulation gate, using fixed-point tanh
      // function.
      F3 input_modulation_gate_input = F3::FromRaw(
          activ_temp_data_int16[b * fc_output_depth + 1 * output_depth + c]);
      F0 input_modulation_gate_output =
          gemmlowp::tanh(input_modulation_gate_input);
      // Implementation of forget gate, using fixed-point logistic function.
      F3 forget_gate_input = F3::FromRaw(
          activ_temp_data_int16[b * fc_output_depth + 2 * output_depth + c]);
      F0 forget_gate_output = gemmlowp::logistic(forget_gate_input);
      // Implementation of output gate, using fixed-point logistic function.
      F3 output_gate_input = F3::FromRaw(
          activ_temp_data_int16[b * fc_output_depth + 3 * output_depth + c]);
      F0 output_gate_output = gemmlowp::logistic(output_gate_input);
      // Implementation of internal multiplication nodes, still in fixed-point.
      F0 input_times_input_modulation =
          input_gate_output * input_modulation_gate_output;
      FS prev_state = FS::FromRaw(prev_state_data_int16[b * output_depth + c]);
      FS prev_state_times_forget_state = forget_gate_output * prev_state;
      // Implementation of internal addition node, saturating.
      FS new_state = gemmlowp::SaturatingAdd(
          gemmlowp::Rescale<StateIntegerBits>(input_times_input_modulation),
          prev_state_times_forget_state);
      // Implementation of last internal Tanh node, still in fixed-point.
      // Since a Tanh fixed-point implementation is specialized for a given
      // number or integer bits, and each specialization can have a substantial
      // code size, and we already used above a Tanh on an input with 3 integer
      // bits, and per the table in the above function comment there is no
      // significant accuracy to be lost by clamping to [-8, +8] for a
      // 3-integer-bits representation, let us just do that. This helps people
      // porting this to targets where code footprint must be minimized.
      F3 new_state_f3 = gemmlowp::Rescale<3>(new_state);
      F0 output_activ_int16 = output_gate_output * gemmlowp::tanh(new_state_f3);
      // Store the new internal state back to memory, as 16-bit integers.
      // Note: here we store the original value with StateIntegerBits, not
      // the rescaled 3-integer-bits value fed to tanh.
      output_state_data_int16[b * output_depth + c] = new_state.raw();
      // Down-scale the output activations to 8-bit integers, saturating,
      // and store back to memory.
      int16 rescaled_output_activ =
          gemmlowp::RoundingDivideByPOT(output_activ_int16.raw(), 8);
      int16 clamped_output_activ =
          std::max<int16>(-128, std::min<int16>(127, rescaled_output_activ));
      output_activ_data_uint8[b * output_depth + c] =
          128 + clamped_output_activ;
    }
  }
}

template <typename Scalar>
void Split(const SplitParams& params, const RuntimeShape& input_shape,
           const Scalar* input_data, const RuntimeShape* const* output_shapes,
           Scalar* const* output_data) {
  const int concat_dimensions = input_shape.DimensionsCount();
  int axis = params.axis < 0 ? params.axis + concat_dimensions : params.axis;
  int outputs_count = params.num_split;
  TFLITE_DCHECK_LT(axis, concat_dimensions);

  int64_t concat_size = 0;
  for (int i = 0; i < outputs_count; i++) {
    TFLITE_DCHECK_EQ(output_shapes[i]->DimensionsCount(), concat_dimensions);
    for (int j = 0; j < concat_dimensions; j++) {
      if (j != axis) {
        MatchingDim(*output_shapes[i], j, input_shape, j);
      }
    }
    concat_size += output_shapes[i]->Dims(axis);
  }
  TFLITE_DCHECK_EQ(concat_size, input_shape.Dims(axis));
  int64_t outer_size = 1;
  for (int i = 0; i < axis; ++i) {
    outer_size *= input_shape.Dims(i);
  }
  // For all output arrays,
  // FlatSize() = outer_size * Dims(axis) * base_inner_size;
  int64_t base_inner_size = 1;
  for (int i = axis + 1; i < concat_dimensions; ++i) {
    base_inner_size *= input_shape.Dims(i);
  }

  const Scalar* input_ptr = input_data;
  for (int k = 0; k < outer_size; k++) {
    for (int i = 0; i < outputs_count; ++i) {
      const int copy_size = output_shapes[i]->Dims(axis) * base_inner_size;
      memcpy(output_data[i] + k * copy_size, input_ptr,
             copy_size * sizeof(Scalar));
      input_ptr += copy_size;
    }
  }
}

inline int NodeOffset(int b, int h, int w, int height, int width) {
  return (b * height + h) * width + w;
}

inline void AveragePool(const PoolParams& params,
                        const RuntimeShape& input_shape,
                        const float* input_data,
                        const RuntimeShape& output_shape, float* output_data) {
  TFLITE_DCHECK_EQ(input_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_EQ(output_shape.DimensionsCount(), 4);
  const int batches = MatchingDim(input_shape, 0, output_shape, 0);
  const int depth = MatchingDim(input_shape, 3, output_shape, 3);
  const int input_height = input_shape.Dims(1);
  const int input_width = input_shape.Dims(2);
  const int output_height = output_shape.Dims(1);
  const int output_width = output_shape.Dims(2);
  const int stride_height = params.stride_height;
  const int stride_width = params.stride_width;
  for (int batch = 0; batch < batches; ++batch) {
    for (int out_y = 0; out_y < output_height; ++out_y) {
      for (int out_x = 0; out_x < output_width; ++out_x) {
        for (int channel = 0; channel < depth; ++channel) {
          const int in_x_origin =
              (out_x * stride_width) - params.padding_values.width;
          const int in_y_origin =
              (out_y * stride_height) - params.padding_values.height;
          // Compute the boundaries of the filter region clamped so as to
          // ensure that the filter window fits in the input array.
          const int filter_x_start = std::max(0, -in_x_origin);
          const int filter_x_end =
              std::min(params.filter_width, input_width - in_x_origin);
          const int filter_y_start = std::max(0, -in_y_origin);
          const int filter_y_end =
              std::min(params.filter_height, input_height - in_y_origin);
          float total = 0.f;
          float filter_count = 0;
          for (int filter_y = filter_y_start; filter_y < filter_y_end;
               ++filter_y) {
            for (int filter_x = filter_x_start; filter_x < filter_x_end;
                 ++filter_x) {
              const int in_x = in_x_origin + filter_x;
              const int in_y = in_y_origin + filter_y;
              total +=
                  input_data[Offset(input_shape, batch, in_y, in_x, channel)];
              filter_count++;
            }
          }
          const float average = total / filter_count;
          output_data[Offset(output_shape, batch, out_y, out_x, channel)] =
              ActivationFunctionWithMinMax(average, params.float_activation_min,
                                           params.float_activation_max);
        }
      }
    }
  }
}

inline void AveragePool(const PoolParams& params,
                        const RuntimeShape& input_shape,
                        const uint8* input_data,
                        const RuntimeShape& output_shape, uint8* output_data) {
  TFLITE_DCHECK_LE(params.quantized_activation_min,
                   params.quantized_activation_max);
  TFLITE_DCHECK_EQ(input_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_EQ(output_shape.DimensionsCount(), 4);
  const int batches = MatchingDim(input_shape, 0, output_shape, 0);
  const int depth = MatchingDim(input_shape, 3, output_shape, 3);
  const int input_height = input_shape.Dims(1);
  const int input_width = input_shape.Dims(2);
  const int output_height = output_shape.Dims(1);
  const int output_width = output_shape.Dims(2);
  const int stride_height = params.stride_height;
  const int stride_width = params.stride_width;
  for (int batch = 0; batch < batches; ++batch) {
    for (int out_y = 0; out_y < output_height; ++out_y) {
      for (int out_x = 0; out_x < output_width; ++out_x) {
        for (int channel = 0; channel < depth; ++channel) {
          const int in_x_origin =
              (out_x * stride_width) - params.padding_values.width;
          const int in_y_origin =
              (out_y * stride_height) - params.padding_values.height;
          // Compute the boundaries of the filter region clamped so as to
          // ensure that the filter window fits in the input array.
          const int filter_x_start = std::max(0, -in_x_origin);
          const int filter_x_end =
              std::min(params.filter_width, input_width - in_x_origin);
          const int filter_y_start = std::max(0, -in_y_origin);
          const int filter_y_end =
              std::min(params.filter_height, input_height - in_y_origin);
          int32 acc = 0;
          int filter_count = 0;
          for (int filter_y = filter_y_start; filter_y < filter_y_end;
               ++filter_y) {
            for (int filter_x = filter_x_start; filter_x < filter_x_end;
                 ++filter_x) {
              const int in_x = in_x_origin + filter_x;
              const int in_y = in_y_origin + filter_y;
              acc +=
                  input_data[Offset(input_shape, batch, in_y, in_x, channel)];
              filter_count++;
            }
          }
          acc = (acc + filter_count / 2) / filter_count;
          acc = std::max(acc, params.quantized_activation_min);
          acc = std::min(acc, params.quantized_activation_max);
          output_data[Offset(output_shape, batch, out_y, out_x, channel)] =
              static_cast<uint8>(acc);
        }
      }
    }
  }
}

inline void L2Pool(const PoolParams& params, const RuntimeShape& input_shape,
                   const float* input_data, const RuntimeShape& output_shape,
                   float* output_data) {
  TFLITE_DCHECK_EQ(input_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_EQ(output_shape.DimensionsCount(), 4);
  const int batches = MatchingDim(input_shape, 0, output_shape, 0);
  const int depth = MatchingDim(input_shape, 3, output_shape, 3);
  const int input_height = input_shape.Dims(1);
  const int input_width = input_shape.Dims(2);
  const int output_height = output_shape.Dims(1);
  const int output_width = output_shape.Dims(2);
  const int stride_height = params.stride_height;
  const int stride_width = params.stride_width;
  for (int batch = 0; batch < batches; ++batch) {
    for (int out_y = 0; out_y < output_height; ++out_y) {
      for (int out_x = 0; out_x < output_width; ++out_x) {
        for (int channel = 0; channel < depth; ++channel) {
          const int in_x_origin =
              (out_x * stride_width) - params.padding_values.width;
          const int in_y_origin =
              (out_y * stride_height) - params.padding_values.height;
          // Compute the boundaries of the filter region clamped so as to
          // ensure that the filter window fits in the input array.
          const int filter_x_start = std::max(0, -in_x_origin);
          const int filter_x_end =
              std::min(params.filter_width, input_width - in_x_origin);
          const int filter_y_start = std::max(0, -in_y_origin);
          const int filter_y_end =
              std::min(params.filter_height, input_height - in_y_origin);
          float sum_squares = 0.f;
          int filter_count = 0;
          for (int filter_y = filter_y_start; filter_y < filter_y_end;
               ++filter_y) {
            for (int filter_x = filter_x_start; filter_x < filter_x_end;
                 ++filter_x) {
              const int in_x = in_x_origin + filter_x;
              const int in_y = in_y_origin + filter_y;
              const float val =
                  input_data[Offset(input_shape, batch, in_y, in_x, channel)];
              sum_squares += val * val;
              filter_count++;
            }
          }
          const float l2pool_result = std::sqrt(sum_squares / filter_count);
          output_data[Offset(output_shape, batch, out_y, out_x, channel)] =
              ActivationFunctionWithMinMax(l2pool_result,
                                           params.float_activation_min,
                                           params.float_activation_max);
        }
      }
    }
  }
}

inline void MaxPool(const PoolParams& params, const RuntimeShape& input_shape,
                    const float* input_data, const RuntimeShape& output_shape,
                    float* output_data) {
  TFLITE_DCHECK_EQ(input_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_EQ(output_shape.DimensionsCount(), 4);
  const int batches = MatchingDim(input_shape, 0, output_shape, 0);
  const int depth = MatchingDim(input_shape, 3, output_shape, 3);
  const int input_height = input_shape.Dims(1);
  const int input_width = input_shape.Dims(2);
  const int output_height = output_shape.Dims(1);
  const int output_width = output_shape.Dims(2);
  const int stride_height = params.stride_height;
  const int stride_width = params.stride_width;
  for (int batch = 0; batch < batches; ++batch) {
    for (int out_y = 0; out_y < output_height; ++out_y) {
      for (int out_x = 0; out_x < output_width; ++out_x) {
        for (int channel = 0; channel < depth; ++channel) {
          const int in_x_origin =
              (out_x * stride_width) - params.padding_values.width;
          const int in_y_origin =
              (out_y * stride_height) - params.padding_values.height;
          // Compute the boundaries of the filter region clamped so as to
          // ensure that the filter window fits in the input array.
          const int filter_x_start = std::max(0, -in_x_origin);
          const int filter_x_end =
              std::min(params.filter_width, input_width - in_x_origin);
          const int filter_y_start = std::max(0, -in_y_origin);
          const int filter_y_end =
              std::min(params.filter_height, input_height - in_y_origin);
          float max = std::numeric_limits<float>::lowest();
          for (int filter_y = filter_y_start; filter_y < filter_y_end;
               ++filter_y) {
            for (int filter_x = filter_x_start; filter_x < filter_x_end;
                 ++filter_x) {
              const int in_x = in_x_origin + filter_x;
              const int in_y = in_y_origin + filter_y;
              max = std::max(
                  max,
                  input_data[Offset(input_shape, batch, in_y, in_x, channel)]);
            }
          }
          output_data[Offset(output_shape, batch, out_y, out_x, channel)] =
              ActivationFunctionWithMinMax(max, params.float_activation_min,
                                           params.float_activation_max);
        }
      }
    }
  }
}

inline void MaxPool(const PoolParams& params, const RuntimeShape& input_shape,
                    const uint8* input_data, const RuntimeShape& output_shape,
                    uint8* output_data) {
  TFLITE_DCHECK_LE(params.quantized_activation_min,
                   params.quantized_activation_max);
  TFLITE_DCHECK_GE(params.quantized_activation_min, 0);
  TFLITE_DCHECK_LE(params.quantized_activation_max, 255);
  TFLITE_DCHECK_EQ(input_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_EQ(output_shape.DimensionsCount(), 4);
  const int batches = MatchingDim(input_shape, 0, output_shape, 0);
  const int depth = MatchingDim(input_shape, 3, output_shape, 3);
  const int input_height = input_shape.Dims(1);
  const int input_width = input_shape.Dims(2);
  const int output_height = output_shape.Dims(1);
  const int output_width = output_shape.Dims(2);
  const int stride_height = params.stride_height;
  const int stride_width = params.stride_width;
  for (int batch = 0; batch < batches; ++batch) {
    for (int out_y = 0; out_y < output_height; ++out_y) {
      for (int out_x = 0; out_x < output_width; ++out_x) {
        for (int channel = 0; channel < depth; ++channel) {
          const int in_x_origin =
              (out_x * stride_width) - params.padding_values.width;
          const int in_y_origin =
              (out_y * stride_height) - params.padding_values.height;
          // Compute the boundaries of the filter region clamped so as to
          // ensure that the filter window fits in the input array.
          const int filter_x_start = std::max(0, -in_x_origin);
          const int filter_x_end =
              std::min(params.filter_width, input_width - in_x_origin);
          const int filter_y_start = std::max(0, -in_y_origin);
          const int filter_y_end =
              std::min(params.filter_height, input_height - in_y_origin);
          uint8 max = 0;
          for (int filter_y = filter_y_start; filter_y < filter_y_end;
               ++filter_y) {
            for (int filter_x = filter_x_start; filter_x < filter_x_end;
                 ++filter_x) {
              const int in_x = in_x_origin + filter_x;
              const int in_y = in_y_origin + filter_y;
              max = std::max(
                  max,
                  input_data[Offset(input_shape, batch, in_y, in_x, channel)]);
            }
          }
          max = std::max<uint8>(max, params.quantized_activation_min);
          max = std::min<uint8>(max, params.quantized_activation_max);
          output_data[Offset(output_shape, batch, out_y, out_x, channel)] =
              static_cast<uint8>(max);
        }
      }
    }
  }
}

inline void LocalResponseNormalization(
    const tflite::LocalResponseNormalizationParams& op_params,
    const RuntimeShape& input_shape, const float* input_data,
    const RuntimeShape& output_shape, float* output_data) {
  const int trailing_dim = input_shape.DimensionsCount() - 1;
  const int outer_size =
      MatchingFlatSizeSkipDim(input_shape, trailing_dim, output_shape);
  const int depth =
      MatchingDim(input_shape, trailing_dim, output_shape, trailing_dim);

  for (int i = 0; i < outer_size; ++i) {
    for (int c = 0; c < depth; ++c) {
      const int begin_input_c = std::max(0, c - op_params.range);
      const int end_input_c = std::min(depth, c + op_params.range);
      float accum = 0.f;
      for (int input_c = begin_input_c; input_c < end_input_c; ++input_c) {
        const float input_val = input_data[i * depth + input_c];
        accum += input_val * input_val;
      }
      const float multiplier =
          std::pow(op_params.bias + op_params.alpha * accum, -op_params.beta);
      output_data[i * depth + c] = input_data[i * depth + c] * multiplier;
    }
  }
}

inline void LogSoftmax(const SoftmaxParams& params,
                       const RuntimeShape& input_shape, const float* input_data,
                       const RuntimeShape& output_shape, float* output_data) {
  const int trailing_dim = input_shape.DimensionsCount() - 1;
  const int outer_size =
      MatchingFlatSizeSkipDim(input_shape, trailing_dim, output_shape);
  const int depth =
      MatchingDim(input_shape, trailing_dim, output_shape, trailing_dim);

  for (int i = 0; i < outer_size; ++i) {
    // Find max element value which we'll use to ensure numerical stability
    // taking advantage of the following equality:
    // log(exp(x[i])/sum(exp(x[i]))) == log(exp(x[i]+C)/sum(exp(x[i]+C)))
    float max = std::numeric_limits<float>::lowest();
    for (int c = 0; c < depth; ++c) {
      max = std::max(max, input_data[i * depth + c]);
    }

    // Compute sum.
    float sum = 0.f;
    for (int c = 0; c < depth; ++c) {
      sum += std::exp(input_data[i * depth + c] - max);
    }

    // Compute result.
    const float log_sum = std::log(sum);
    for (int c = 0; c < depth; ++c) {
      output_data[i * depth + c] = input_data[i * depth + c] - max - log_sum;
    }
  }
}

// Although currently the name of this function says that it cannot handle
// values less than 1, in practice it can handle as low as 1/x_max, where
// x_max is the largest representable input.  In other words, the output range
// is symmetric.
template <int OutputIntegerBits, int InputIntegerBits>
inline gemmlowp::FixedPoint<int32, OutputIntegerBits>
log_x_for_x_greater_than_or_equal_to_1_impl(
    gemmlowp::FixedPoint<int32, InputIntegerBits> input_val) {
  using FixedPoint0 = gemmlowp::FixedPoint<int32, 0>;
  // The reason for accumulating the result with an extra bit of headroom is
  // that z_pow_2_adj * log_2 might be saturated, and adding num_scaled *
  // recip_denom will otherwise introduce an error.
  static constexpr int kAccumIntegerBits = OutputIntegerBits + 1;
  using FixedPointAccum = gemmlowp::FixedPoint<int32, kAccumIntegerBits>;

  const FixedPoint0 log_2 = GEMMLOWP_CHECKED_FIXEDPOINT_CONSTANT(
      FixedPoint0, 1488522236, std::log(2.0));
  const FixedPoint0 sqrt_sqrt_half = GEMMLOWP_CHECKED_FIXEDPOINT_CONSTANT(
      FixedPoint0, 1805811301, std::sqrt(std::sqrt(0.5)));
  const FixedPoint0 sqrt_half = GEMMLOWP_CHECKED_FIXEDPOINT_CONSTANT(
      FixedPoint0, 1518500250, std::sqrt(0.5));
  const FixedPoint0 one_quarter =
      GEMMLOWP_CHECKED_FIXEDPOINT_CONSTANT(FixedPoint0, 536870912, 1.0 / 4.0);

  const FixedPoint0 alpha_n = GEMMLOWP_CHECKED_FIXEDPOINT_CONSTANT(
      FixedPoint0, 117049297, 11.0 / 240.0 * std::sqrt(std::sqrt(2.0)));
  const FixedPoint0 alpha_d = GEMMLOWP_CHECKED_FIXEDPOINT_CONSTANT(
      FixedPoint0, 127690142, 1.0 / 20.0 * std::sqrt(std::sqrt(2.0)));
  const FixedPoint0 alpha_i = GEMMLOWP_CHECKED_FIXEDPOINT_CONSTANT(
      FixedPoint0, 1057819769,
      2.0 / std::sqrt(std::sqrt(2.0)) - std::sqrt(std::sqrt(2.0)));
  const FixedPoint0 alpha_f = GEMMLOWP_CHECKED_FIXEDPOINT_CONSTANT(
      FixedPoint0, 638450708, 1.0 / 4.0 * std::sqrt(std::sqrt(2.0)));

  const FixedPointAccum shifted_quarter =
      gemmlowp::Rescale<kAccumIntegerBits>(one_quarter);

  // Reinterpret the input value as Q0.31, because we will figure out the
  // required shift "ourselves" instead of using, say, Rescale.
  FixedPoint0 z_a = FixedPoint0::FromRaw(input_val.raw());
  // z_a_pow_2 = input_integer_bits - z_a_headroom;
  int z_a_headroom_plus_1 = CountLeadingZeros(static_cast<uint32>(z_a.raw()));
  FixedPoint0 r_a_tmp =
      SaturatingRoundingMultiplyByPOTParam(z_a, (z_a_headroom_plus_1 - 1));
  const int32 r_a_raw =
      SaturatingRoundingMultiplyByPOTParam((r_a_tmp * sqrt_half).raw(), 1);
  // z_pow_2_adj = max(z_pow_2_a - 0.75, z_pow_2_b - 0.25);
  // z_pow_2_adj = max(InputIntegerBits - z_a_headroom_plus_1 + 0.25,
  //                   InputIntegerBits - z_b_headroom - 0.25);
  const FixedPointAccum z_a_pow_2_adj = SaturatingAddNonGemmlowp(
      FixedPointAccum::FromRaw(SaturatingRoundingMultiplyByPOTParam(
          InputIntegerBits - z_a_headroom_plus_1, 31 - kAccumIntegerBits)),
      shifted_quarter);

  // z_b is treated like z_a, but premultiplying by sqrt(0.5).
  FixedPoint0 z_b = z_a * sqrt_half;
  int z_b_headroom = CountLeadingZeros(static_cast<uint32>(z_b.raw())) - 1;
  const int32 r_b_raw =
      SaturatingRoundingMultiplyByPOTParam(z_a.raw(), z_b_headroom);
  const FixedPointAccum z_b_pow_2_adj = SaturatingSub(
      FixedPointAccum::FromRaw(SaturatingRoundingMultiplyByPOTParam(
          InputIntegerBits - z_b_headroom, 31 - kAccumIntegerBits)),
      shifted_quarter);

  const FixedPoint0 r = FixedPoint0::FromRaw(std::min(r_a_raw, r_b_raw));
  const FixedPointAccum z_pow_2_adj = FixedPointAccum::FromRaw(
      std::max(z_a_pow_2_adj.raw(), z_b_pow_2_adj.raw()));

  const FixedPoint0 p = gemmlowp::RoundingHalfSum(r, sqrt_sqrt_half);
  FixedPoint0 q = r - sqrt_sqrt_half;
  q = q + q;

  const FixedPoint0 common_sq = q * q;
  const FixedPoint0 num = q * r + q * common_sq * alpha_n;
  const FixedPoint0 denom_minus_one_0 =
      p * (alpha_i + q + alpha_d * common_sq) + alpha_f * q;
  const FixedPoint0 recip_denom =
      one_over_one_plus_x_for_x_in_0_1(denom_minus_one_0);

  const FixedPointAccum num_scaled = gemmlowp::Rescale<kAccumIntegerBits>(num);
  return gemmlowp::Rescale<OutputIntegerBits>(z_pow_2_adj * log_2 +
                                              num_scaled * recip_denom);
}

// Minimum output bits to accommodate log of maximum input range.  It actually
// does not matter if one considers, say, [-64,64] or [-64,64).
//
// For example, run this through Octave:
// [0:127; ...
//  ceil(log(abs( log(2.^(0:127))+1 ))/log(2)); ...
//  ceil(log(abs( log(2.^(0:127))+1 ))/log(2))]
constexpr int min_log_x_output_bits(int input_bits) {
  return input_bits > 90
             ? 7
             : input_bits > 44
                   ? 6
                   : input_bits > 21
                         ? 5
                         : input_bits > 10
                               ? 4
                               : input_bits > 4 ? 3 : input_bits > 1 ? 2 : 1;
}

template <int OutputIntegerBits, int InputIntegerBits>
inline gemmlowp::FixedPoint<int32, OutputIntegerBits>
log_x_for_x_greater_than_or_equal_to_1(
    gemmlowp::FixedPoint<int32, InputIntegerBits> input_val) {
  static_assert(
      OutputIntegerBits >= min_log_x_output_bits(InputIntegerBits),
      "Output integer bits must be sufficent to accommodate logs of inputs.");
  return log_x_for_x_greater_than_or_equal_to_1_impl<OutputIntegerBits,
                                                     InputIntegerBits>(
      input_val);
}

inline void LogSoftmax(const SoftmaxParams& params,
                       const RuntimeShape& input_shape, const uint8* input_data,
                       const RuntimeShape& output_shape, uint8* output_data) {
  const int32 input_multiplier = params.input_multiplier;
  const int32 input_left_shift = params.input_left_shift;
  const int32 reverse_scaling_divisor = params.reverse_scaling_divisor;
  const int32 reverse_scaling_right_shift = params.reverse_scaling_right_shift;
  const int diff_min = params.diff_min;
  // The representation chosen for the input to the exp() function is Q5.26.
  // We need to leave extra space since values that we skip might be as large
  // as -32 before multiplying by input_beta_multiplier, and therefore as
  // large as -16 afterwards.  Note that exp(-8) is definitely not
  // insignificant to accumulation, but exp(-16) definitely is.
  static constexpr int kScaledDiffIntegerBits = 5;
  static constexpr int kAccumulationIntegerBits = 12;
  static constexpr int kOutputIntegerBits = 4;
  using FixedPointScaledDiff =
      gemmlowp::FixedPoint<int32, kScaledDiffIntegerBits>;
  using FixedPointAccum = gemmlowp::FixedPoint<int32, kAccumulationIntegerBits>;
  using FixedPoint0 = gemmlowp::FixedPoint<int32, 0>;

  const int trailing_dim = input_shape.DimensionsCount() - 1;
  const int outer_size =
      MatchingFlatSizeSkipDim(input_shape, trailing_dim, output_shape);
  const int depth =
      MatchingDim(input_shape, trailing_dim, output_shape, trailing_dim);

  for (int i = 0; i < outer_size; ++i) {
    uint8 max_in_row = 0;
    for (int c = 0; c < depth; ++c) {
      max_in_row = std::max(max_in_row, input_data[i * depth + c]);
    }

    FixedPointAccum sum_of_exps = FixedPointAccum::Zero();
    for (int c = 0; c < depth; ++c) {
      int32 input_diff =
          static_cast<int32>(input_data[i * depth + c]) - max_in_row;
      if (input_diff >= diff_min) {
        const int32 input_diff_rescaled =
            MultiplyByQuantizedMultiplierGreaterThanOne(
                input_diff, input_multiplier, input_left_shift);
        const FixedPointScaledDiff scaled_diff_f8 =
            FixedPointScaledDiff::FromRaw(input_diff_rescaled);
        sum_of_exps = sum_of_exps + gemmlowp::Rescale<kAccumulationIntegerBits>(
                                        exp_on_negative_values(scaled_diff_f8));
      }
    }

    const int32 fixed_log_sum_of_exps =
        log_x_for_x_greater_than_or_equal_to_1<kScaledDiffIntegerBits>(
            sum_of_exps)
            .raw();

    // rescaled_diff_min is smallest representable in
    // Q(kScaledDiffIntegerBits).(31-kScaledDiffIntegerBits) plus the
    // log-sub-exps that will be subtracted in the loop.
    //
    // The thresholds diff_min, etc are negative.
    const int rescaled_diff_min =
        fixed_log_sum_of_exps + std::numeric_limits<int32>::lowest();
    const int adjusted_diff_min =
        std::max(diff_min - 1,  // Note use of > below instead of >= above.
                 MultiplyByQuantizedMultiplierSmallerThanOneExp(
                     rescaled_diff_min, reverse_scaling_divisor,
                     -reverse_scaling_right_shift));

    for (int c = 0; c < depth; ++c) {
      int32 input_diff =
          static_cast<int32>(input_data[i * depth + c]) - max_in_row;
      if (input_diff > adjusted_diff_min) {
        const int32 input_diff_rescaled =
            MultiplyByQuantizedMultiplierGreaterThanOne(
                input_diff, input_multiplier, input_left_shift);
        int32 unsat_output =
            gemmlowp::RoundingDivideByPOT(
                (input_diff_rescaled - fixed_log_sum_of_exps),
                31 - kScaledDiffIntegerBits - kOutputIntegerBits) +
            255;

        output_data[i * depth + c] = static_cast<uint8>(
            std::max(std::min(unsat_output, static_cast<int32>(255)), 0));
      } else {
        // Set output to smallest value.
        output_data[i * depth + c] = 0;
      }
    }
  }
}

inline void Logistic(const RuntimeShape& input_shape, const float* input_data,
                     const RuntimeShape& output_shape, float* output_data) {
  const int flat_size = MatchingFlatSize(input_shape, output_shape);

  for (int i = 0; i < flat_size; i++) {
    float val = input_data[i];
    float result = 1.f / (1.f + std::exp(-val));
    output_data[i] = result;
  }
}

// Convenience version that allows, for example, generated-code calls to be
// uniform between data types.
inline void Logistic(const LogisticParams&, const RuntimeShape& input_shape,
                     const float* input_data, const RuntimeShape& output_shape,
                     float* output_data) {
  // Drop params: not needed.
  Logistic(input_shape, input_data, output_shape, output_data);
}

inline void Logistic(const LogisticParams& params,
                     const RuntimeShape& input_shape, const uint8* input_data,
                     const RuntimeShape& output_shape, uint8* output_data) {
  const int32 input_zero_point = params.input_zero_point;
  const int32 input_range_radius = params.input_range_radius;
  const int32 input_multiplier = params.input_multiplier;
  const int input_left_shift = params.input_left_shift;
  const int flat_size = MatchingFlatSize(input_shape, output_shape);

  for (int i = 0; i < flat_size; i++) {
    const uint8 input_val_u8 = input_data[i];
    const int32 input_val_centered =
        static_cast<int32>(input_val_u8) - input_zero_point;
    uint8 output_val;
    if (input_val_centered <= -input_range_radius) {
      output_val = 0;
    } else if (input_val_centered >= input_range_radius) {
      output_val = 255;
    } else {
      const int32 input_val_rescaled =
          MultiplyByQuantizedMultiplierGreaterThanOne(
              input_val_centered, input_multiplier, input_left_shift);
      using FixedPoint4 = gemmlowp::FixedPoint<int32, 4>;
      using FixedPoint0 = gemmlowp::FixedPoint<int32, 0>;
      const FixedPoint4 input_val_f4 = FixedPoint4::FromRaw(input_val_rescaled);
      const FixedPoint0 output_val_f0 = gemmlowp::logistic(input_val_f4);
      // Convert from Q0.31 to Q23.8.
      using gemmlowp::RoundingDivideByPOT;
      int32 output_val_s32 = RoundingDivideByPOT(output_val_f0.raw(), 23);
      if (output_val_s32 == 256) {
        output_val_s32 = 255;
      }
      // Reinterpret as U0.8.
      TFLITE_DCHECK_GE(output_val_s32, 0);
      TFLITE_DCHECK_LE(output_val_s32, 255);
      output_val = static_cast<uint8>(output_val_s32);
    }
    output_data[i] = output_val;
  }
}

inline void Logistic(const LogisticParams& params,
                     const RuntimeShape& input_shape, const int16* input_data,
                     const RuntimeShape& output_shape, int16* output_data) {
  const int flat_size = MatchingFlatSize(input_shape, output_shape);

  for (int i = 0; i < flat_size; i++) {
    // F0 uses 0 integer bits, range [-1, 1].
    // This is the return type of math functions such as tanh, logistic,
    // whose range is in [-1, 1].
    using F0 = gemmlowp::FixedPoint<std::int16_t, 0>;
    // F3 uses 3 integer bits, range [-8, 8], the input range expected here.
    using F3 = gemmlowp::FixedPoint<std::int16_t, 3>;

    const F3 input = F3::FromRaw(input_data[i]);
    F0 output = gemmlowp::logistic(input);
    output_data[i] = output.raw();
  }
}

inline void Tanh(const RuntimeShape& input_shape, const float* input_data,
                 const RuntimeShape& output_shape, float* output_data) {
  const int flat_size = MatchingFlatSize(input_shape, output_shape);

  for (int i = 0; i < flat_size; i++) {
    float val = input_data[i];
    float result = std::tanh(val);
    output_data[i] = result;
  }
}

// Convenience version that allows, for example, generated-code calls to be
// uniform between data types.
inline void Tanh(const TanhParams&, const RuntimeShape& input_shape,
                 const float* input_data, const RuntimeShape& output_shape,
                 float* output_data) {
  // Drop params: not needed.
  Tanh(input_shape, input_data, output_shape, output_data);
}

inline void Tanh(const TanhParams& params, const RuntimeShape& input_shape,
                 const uint8* input_data, const RuntimeShape& output_shape,
                 uint8* output_data) {
  const int32 input_zero_point = params.input_zero_point;
  const int32 input_range_radius = params.input_range_radius;
  const int32 input_multiplier = params.input_multiplier;
  const int input_left_shift = params.input_left_shift;
  const int32 output_zero_point = 128;
  const int flat_size = MatchingFlatSize(input_shape, output_shape);

  for (int i = 0; i < flat_size; i++) {
    const uint8 input_val_u8 = input_data[i];
    const int32 input_val_centered =
        static_cast<int32>(input_val_u8) - input_zero_point;
    uint8 output_val;
    if (input_val_centered <= -input_range_radius) {
      output_val = 0;
    } else if (input_val_centered >= input_range_radius) {
      output_val = 255;
    } else {
      const int32 input_val_rescaled =
          MultiplyByQuantizedMultiplierGreaterThanOne(
              input_val_centered, input_multiplier, input_left_shift);
      using FixedPoint4 = gemmlowp::FixedPoint<int32, 4>;
      using FixedPoint0 = gemmlowp::FixedPoint<int32, 0>;
      const FixedPoint4 input_val_f4 = FixedPoint4::FromRaw(input_val_rescaled);
      const FixedPoint0 output_val_f0 = gemmlowp::tanh(input_val_f4);
      // Convert from Q0.31 to Q24.7.
      using gemmlowp::RoundingDivideByPOT;
      int32 output_val_s32 = RoundingDivideByPOT(output_val_f0.raw(), 24);
      output_val_s32 += output_zero_point;
      if (output_val_s32 == 256) {
        output_val_s32 = 255;
      }
      // Reinterpret as Q0.7, encoded in uint8.
      TFLITE_DCHECK_GE(output_val_s32, 0);
      TFLITE_DCHECK_LE(output_val_s32, 255);
      output_val = static_cast<uint8>(output_val_s32);
    }
    output_data[i] = output_val;
  }
}

inline void Tanh(const TanhParams& params, const RuntimeShape& input_shape,
                 const int16* input_data, const RuntimeShape& output_shape,
                 int16* output_data) {
  const int input_left_shift = params.input_left_shift;
  // Support for shifts is limited until we have a parameterized version of
  // SaturatingRoundingMultiplyByPOT().
  TFLITE_DCHECK_GE(input_left_shift, 0);
  TFLITE_DCHECK_LE(input_left_shift, 1);

  const int flat_size = MatchingFlatSize(input_shape, output_shape);

  // F0 uses 0 integer bits, range [-1, 1].
  // This is the return type of math functions such as tanh, logistic,
  // whose range is in [-1, 1].
  using F0 = gemmlowp::FixedPoint<std::int16_t, 0>;
  // F3 uses 3 integer bits, range [-8, 8], the input range expected here.
  using F3 = gemmlowp::FixedPoint<std::int16_t, 3>;

  if (input_left_shift == 0) {
    for (int i = 0; i < flat_size; i++) {
      F3 input = F3::FromRaw(input_data[i]);
      F0 output = gemmlowp::tanh(input);
      output_data[i] = output.raw();
    }
  } else {
    for (int i = 0; i < flat_size; i++) {
      F3 input = F3::FromRaw(
          gemmlowp::SaturatingRoundingMultiplyByPOT<1>(input_data[i]));
      F0 output = gemmlowp::tanh(input);
      output_data[i] = output.raw();
    }
  }
}

inline void Dequantize(const tflite::DequantizationParams& op_params,
                       const RuntimeShape& input_shape, const uint8* input_data,
                       const RuntimeShape& output_shape, float* output_data) {
  int32 zero_point = op_params.zero_point;
  double scale = op_params.scale;
  const int flat_size = MatchingFlatSize(input_shape, output_shape);

  for (int i = 0; i < flat_size; i++) {
    int32 val = input_data[i];
    float result = static_cast<float>(scale * (val - zero_point));
    output_data[i] = result;
  }
}

inline void FakeQuant(const tflite::FakeQuantParams& op_params,
                      const RuntimeShape& input_shape, const float* input_data,
                      const RuntimeShape& output_shape, float* output_data) {
  float rmin = op_params.minmax.min;
  float rmax = op_params.minmax.max;
  int num_bits = op_params.num_bits;
  // 0 should always be a representable value. Let's assume that the initial
  // min,max range contains 0.
  TFLITE_DCHECK_LE(rmin, 0.0f);
  TFLITE_DCHECK_GE(rmax, 0.0f);
  TFLITE_DCHECK_LT(rmin, rmax);

  // Code matches tensorflow's FakeQuantWithMinMaxArgsFunctor.
  int quant_min = 0;
  int quant_max = (1 << num_bits) - 1;
  float nudged_min, nudged_max, nudged_scale;
  NudgeQuantizationRange(rmin, rmax, quant_min, quant_max, &nudged_min,
                         &nudged_max, &nudged_scale);
  const int flat_size = MatchingFlatSize(input_shape, output_shape);
  FakeQuantizeArray(nudged_scale, nudged_min, nudged_max, input_data,
                    output_data, flat_size);
}

template <typename SrcT, typename DstT>
inline void Cast(const RuntimeShape& input_shape, const SrcT* input_data,
                 const RuntimeShape& output_shape, DstT* output_data) {
  const int flat_size = MatchingFlatSize(input_shape, output_shape);

  for (int i = 0; i < flat_size; i++) {
    int offset = i;
    output_data[offset] = static_cast<DstT>(input_data[offset]);
  }
}

inline void Floor(const RuntimeShape& input_shape, const float* input_data,
                  const RuntimeShape& output_shape, float* output_data) {
  const int flat_size = MatchingFlatSize(input_shape, output_shape);

  for (int i = 0; i < flat_size; i++) {
    int offset = i;
    output_data[offset] = std::floor(input_data[offset]);
  }
}

template <typename T>
inline void Gather(const tflite::GatherParams& op_params,
                   const RuntimeShape& unextended_input_shape,
                   const T* input_data, const RuntimeShape& coords_shape,
                   const int32* coords_data,
                   const RuntimeShape& unextended_output_shape,
                   T* output_data) {
  TFLITE_DCHECK_LE(unextended_input_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_output_shape.DimensionsCount(), 4);
  const RuntimeShape input_shape =
      RuntimeShape::ExtendedShape(4, unextended_input_shape);
  const RuntimeShape output_shape =
      RuntimeShape::ExtendedShape(4, unextended_output_shape);

  const int input_rank = op_params.input_rank;
  const int gather_dimensions = output_shape.DimensionsCount();
  TFLITE_DCHECK_GE(input_shape.DimensionsCount(), gather_dimensions);
  const int axis = gather_dimensions - input_rank;
  TFLITE_DCHECK_LT(axis, gather_dimensions);
  TFLITE_DCHECK_GE(axis, 0);
  const int coords_count = coords_shape.FlatSize();
  TFLITE_DCHECK_EQ(coords_count, output_shape.Dims(axis));

  int64_t stride = 1;
  for (int i = axis + 1; i < gather_dimensions; ++i) {
    stride *= input_shape.Dims(i);
  }
  T* out = output_data;

  for (int i = 0; i < coords_count; ++i) {
    TFLITE_DCHECK_GE(coords_data[i], 0);
    TFLITE_DCHECK_LT(coords_data[i], input_shape.Dims(axis));
    const T* in = input_data + coords_data[i] * stride;
    memcpy(out, in, sizeof(T) * stride);
    out += stride;
  }
}

template <typename T>
inline void ResizeBilinear(const tflite::ResizeBilinearParams& op_params,
                           const RuntimeShape& unextended_input_shape,
                           const T* input_data,
                           const RuntimeShape& unextended_output_size_shape,
                           const int32* output_size_data,
                           const RuntimeShape& unextended_output_shape,
                           T* output_data) {
  TFLITE_DCHECK_LE(unextended_input_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_output_size_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_output_shape.DimensionsCount(), 4);
  const RuntimeShape input_shape =
      RuntimeShape::ExtendedShape(4, unextended_input_shape);
  const RuntimeShape output_size_shape =
      RuntimeShape::ExtendedShape(4, unextended_output_size_shape);
  const RuntimeShape output_shape =
      RuntimeShape::ExtendedShape(4, unextended_output_shape);

  int32 batches = MatchingDim(input_shape, 0, output_shape, 0);
  int32 input_height = input_shape.Dims(1);
  int32 input_width = input_shape.Dims(2);
  int32 depth = MatchingDim(input_shape, 3, output_shape, 3);

  TFLITE_DCHECK_EQ(output_size_shape.Dims(0), 1);
  TFLITE_DCHECK_EQ(output_size_shape.Dims(1), 1);
  TFLITE_DCHECK_EQ(output_size_shape.Dims(2), 1);
  TFLITE_DCHECK_EQ(output_size_shape.Dims(3), 2);
  int32 output_height = output_size_data[Offset(output_size_shape, 0, 0, 0, 0)];
  int32 output_width = output_size_data[Offset(output_size_shape, 0, 0, 0, 1)];

  float height_scale = static_cast<float>(input_height) / output_height;
  float width_scale = static_cast<float>(input_width) / output_width;
  if (op_params.align_corners && output_height > 1) {
    height_scale = static_cast<float>(input_height - 1) / (output_height - 1);
  }
  if (op_params.align_corners && output_width > 1) {
    width_scale = static_cast<float>(input_width - 1) / (output_width - 1);
  }

  for (int b = 0; b < batches; ++b) {
    for (int y = 0; y < output_height; ++y) {
      float input_y = y * height_scale;
      int32 y0 = static_cast<int32>(std::floor(input_y));
      int32 y1 = std::min(y0 + 1, input_height - 1);
      for (int x = 0; x < output_width; ++x) {
        float input_x = x * width_scale;
        int32 x0 = static_cast<int32>(std::floor(input_x));
        int32 x1 = std::min(x0 + 1, input_width - 1);
        for (int c = 0; c < depth; ++c) {
          T interpolation =
              static_cast<T>(input_data[Offset(input_shape, b, y0, x0, c)] *
                                 (1 - (input_y - y0)) * (1 - (input_x - x0)) +
                             input_data[Offset(input_shape, b, y1, x0, c)] *
                                 (input_y - y0) * (1 - (input_x - x0)) +
                             input_data[Offset(input_shape, b, y0, x1, c)] *
                                 (1 - (input_y - y0)) * (input_x - x0) +
                             input_data[Offset(input_shape, b, y1, x1, c)] *
                                 (input_y - y0) * (input_x - x0));
          output_data[Offset(output_shape, b, y, x, c)] = interpolation;
        }
      }
    }
  }
}

template <typename T>
inline void SpaceToBatchND(
    const SpaceToBatchParams& params,
    const RuntimeShape& unextended_input1_shape, const T* input1_data,
    const RuntimeShape& unextended_input2_shape, const int32* block_shape_data,
    const RuntimeShape& unextended_input3_shape, const int32* paddings_data,
    const RuntimeShape& unextended_output_shape, T* output_data) {
  TFLITE_DCHECK_LE(unextended_input1_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_output_shape.DimensionsCount(), 4);
  const RuntimeShape input1_shape =
      RuntimeShape::ExtendedShape(4, unextended_input1_shape);
  const RuntimeShape output_shape =
      RuntimeShape::ExtendedShape(4, unextended_output_shape);

  const int depth = input1_shape.Dims(3);
  const int input_width = input1_shape.Dims(2);
  const int input_height = input1_shape.Dims(1);
  const int input_batch_size = input1_shape.Dims(0);

  const int output_width = output_shape.Dims(2);
  const int output_height = output_shape.Dims(1);
  const int output_batch_size = output_shape.Dims(0);

  const int block_shape_height = block_shape_data[0];
  const int block_shape_width = block_shape_data[1];
  const int padding_top = paddings_data[0];
  const int padding_left = paddings_data[2];

  // For uint8 quantized, the correct padding "zero value" is the output offset.
  const int32_t pad_value = params.output_offset;

  for (int out_b = 0; out_b < output_batch_size; ++out_b) {
    int input_batch = out_b % input_batch_size;
    int shift_w = (out_b / input_batch_size) % block_shape_width;
    int shift_h = (out_b / input_batch_size) / block_shape_width;
    for (int out_h = 0; out_h < output_height; ++out_h) {
      for (int out_w = 0; out_w < output_width; ++out_w) {
        T* out = output_data + Offset(output_shape, out_b, out_h, out_w, 0);
        if (out_h * block_shape_height + shift_h < padding_top ||
            out_h * block_shape_height + shift_h >=
                padding_top + input_height ||
            out_w * block_shape_width + shift_w < padding_left ||
            out_w * block_shape_width + shift_w >= padding_left + input_width) {
          // This may not execute correctly when pad_value != 0 and T != uint8.
          memset(out, pad_value, depth * sizeof(T));
        } else {
          const T* in =
              input1_data +
              Offset(input1_shape, input_batch,
                     (out_h * block_shape_height + shift_h) - padding_top,
                     (out_w * block_shape_width + shift_w) - padding_left, 0);
          memcpy(out, in, depth * sizeof(T));
        }
      }
    }
  }
}

template <typename T>
inline void BatchToSpaceND(
    const RuntimeShape& unextended_input1_shape, const T* input1_data,
    const RuntimeShape& unextended_input2_shape, const int32* block_shape_data,
    const RuntimeShape& unextended_input3_shape, const int32* crops_data,
    const RuntimeShape& unextended_output_shape, T* output_data) {
  TFLITE_DCHECK_LE(unextended_input1_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_output_shape.DimensionsCount(), 4);
  const RuntimeShape input1_shape =
      RuntimeShape::ExtendedShape(4, unextended_input1_shape);
  const RuntimeShape output_shape =
      RuntimeShape::ExtendedShape(4, unextended_output_shape);

  const int output_width = output_shape.Dims(2);
  const int output_height = output_shape.Dims(1);
  const int output_batch_size = output_shape.Dims(0);

  const int depth = input1_shape.Dims(3);
  const int input_width = input1_shape.Dims(2);
  const int input_height = input1_shape.Dims(1);
  const int input_batch_size = input1_shape.Dims(0);

  const int block_shape_width = block_shape_data[1];
  const int block_shape_height = block_shape_data[0];
  const int crops_top = crops_data[0];
  const int crops_left = crops_data[2];

  for (int in_batch = 0; in_batch < input_batch_size; ++in_batch) {
    const int out_batch = in_batch % output_batch_size;
    const int spatial_offset = in_batch / output_batch_size;
    for (int in_h = 0; in_h < input_height; ++in_h) {
      const int out_h = in_h * block_shape_height +
                        spatial_offset / block_shape_width - crops_top;
      if (out_h < 0 || out_h >= output_height) {
        continue;
      }
      for (int in_w = 0; in_w < input_width; ++in_w) {
        const int out_w = in_w * block_shape_width +
                          spatial_offset % block_shape_width - crops_left;

        if (out_w < 0 || out_w >= output_width) {
          continue;
        }
        T* out = output_data + Offset(output_shape, out_batch, out_h, out_w, 0);
        const T* in =
            input1_data + Offset(input1_shape, in_batch, in_h, in_w, 0);
        memcpy(out, in, depth * sizeof(T));
      }
    }
  }
}

// There are two versions of pad: Pad and PadV2.  In PadV2 there is a second
// scalar input that provides the padding value.  Therefore pad_value_ptr can be
// equivalent to a simple input1_data.  For Pad, it should point to a zero
// value.
//
// Note that two typenames are required, so that T=P=int32 is considered a
// specialization distinct from P=int32.
template <typename T, typename P>
inline void PadImpl(const tflite::PadParams& op_params,
                    const RuntimeShape& input_shape, const T* input_data,
                    const P* pad_value_ptr, const RuntimeShape& output_shape,
                    T* output_data) {
  const RuntimeShape ext_input_shape =
      RuntimeShape::ExtendedShape(4, input_shape);
  const RuntimeShape ext_output_shape =
      RuntimeShape::ExtendedShape(4, output_shape);
  TFLITE_DCHECK_LE(op_params.left_padding_count, 4);
  TFLITE_DCHECK_LE(op_params.right_padding_count, 4);

  // Runtime calls are currently fixed at 4 dimensions. Copy inputs so
  // we can pad them to 4 dims (yes, we are "padding the padding").
  std::vector<int> left_padding_copy(4, 0);
  for (int i = 0; i < op_params.left_padding_count; ++i) {
    left_padding_copy[i] = op_params.left_padding[i];
  }
  std::vector<int> right_padding_copy(4, 0);
  for (int i = 0; i < op_params.right_padding_count; ++i) {
    right_padding_copy[i] = op_params.right_padding[i];
  }

  const int output_batch = ext_output_shape.Dims(0);
  const int output_height = ext_output_shape.Dims(1);
  const int output_width = ext_output_shape.Dims(2);
  const int output_depth = ext_output_shape.Dims(3);

  const int left_b_padding = left_padding_copy[0];
  const int left_h_padding = left_padding_copy[1];
  const int left_w_padding = left_padding_copy[2];
  const int left_d_padding = left_padding_copy[3];

  const int right_b_padding = right_padding_copy[0];
  const int right_h_padding = right_padding_copy[1];
  const int right_w_padding = right_padding_copy[2];
  const int right_d_padding = right_padding_copy[3];

  const T pad_value = *pad_value_ptr;

  const T* in_ptr = input_data;
  T* out_ptr = output_data;
  for (int out_b = 0; out_b < output_batch; ++out_b) {
    for (int out_h = 0; out_h < output_height; ++out_h) {
      for (int out_w = 0; out_w < output_width; ++out_w) {
        for (int out_d = 0; out_d < output_depth; ++out_d) {
          if (out_b < left_b_padding ||
              out_b >= output_batch - right_b_padding ||
              out_h < left_h_padding ||
              out_h >= output_height - right_h_padding ||
              out_w < left_w_padding ||
              out_w >= output_width - right_w_padding ||
              out_d < left_d_padding ||
              out_d >= output_depth - right_d_padding) {
            *out_ptr++ = pad_value;
          } else {
            *out_ptr++ = *in_ptr++;
          }
        }
      }
    }
  }
}

template <typename T, typename P>
inline void Pad(const tflite::PadParams& op_params,
                const RuntimeShape& input_shape, const T* input_data,
                const P* pad_value_ptr, const RuntimeShape& output_shape,
                T* output_data) {
  PadImpl(op_params, input_shape, input_data, pad_value_ptr, output_shape,
          output_data);
}

// The second (pad-value) input can be int32 when, say, the first is uint8.
template <typename T>
inline void Pad(const tflite::PadParams& op_params,
                const RuntimeShape& input_shape, const T* input_data,
                const int32* pad_value_ptr, const RuntimeShape& output_shape,
                T* output_data) {
  const T converted_pad_value = static_cast<T>(*pad_value_ptr);
  PadImpl(op_params, input_shape, input_data, &converted_pad_value,
          output_shape, output_data);
}

// This version avoids conflicting template matching.
template <>
inline void Pad(const tflite::PadParams& op_params,
                const RuntimeShape& input_shape, const int32* input_data,
                const int32* pad_value_ptr, const RuntimeShape& output_shape,
                int32* output_data) {
  PadImpl(op_params, input_shape, input_data, pad_value_ptr, output_shape,
          output_data);
}

template <typename T>
inline void StridedSlice(const tflite::StridedSliceParams& op_params,
                         const RuntimeShape& unextended_input_shape,
                         const T* input_data,
                         const RuntimeShape& unextended_output_shape,
                         T* output_data) {
  // Note that the output_shape is not used herein.
  tflite::StridedSliceParams params_copy = op_params;

  TFLITE_DCHECK_LE(unextended_input_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_output_shape.DimensionsCount(), 4);
  const RuntimeShape input_shape =
      RuntimeShape::ExtendedShape(4, unextended_input_shape);
  const RuntimeShape output_shape =
      RuntimeShape::ExtendedShape(4, unextended_output_shape);

  // Reverse and pad to 4 dimensions because that is what the runtime code
  // requires (ie. all shapes must be 4D and are given backwards).
  strided_slice::StridedSlicePadIndices(&params_copy, 4);

  const int start_b = strided_slice::StartForAxis(params_copy, input_shape, 0);
  const int stop_b =
      strided_slice::StopForAxis(params_copy, input_shape, 0, start_b);
  const int start_h = strided_slice::StartForAxis(params_copy, input_shape, 1);
  const int stop_h =
      strided_slice::StopForAxis(params_copy, input_shape, 1, start_h);
  const int start_w = strided_slice::StartForAxis(params_copy, input_shape, 2);
  const int stop_w =
      strided_slice::StopForAxis(params_copy, input_shape, 2, start_w);
  const int start_d = strided_slice::StartForAxis(params_copy, input_shape, 3);
  const int stop_d =
      strided_slice::StopForAxis(params_copy, input_shape, 3, start_d);

  T* out_ptr = output_data;
  for (int in_b = start_b;
       !strided_slice::LoopCondition(in_b, stop_b, params_copy.strides[0]);
       in_b += params_copy.strides[0]) {
    for (int in_h = start_h;
         !strided_slice::LoopCondition(in_h, stop_h, params_copy.strides[1]);
         in_h += params_copy.strides[1]) {
      for (int in_w = start_w;
           !strided_slice::LoopCondition(in_w, stop_w, params_copy.strides[2]);
           in_w += params_copy.strides[2]) {
        for (int in_d = start_d; !strided_slice::LoopCondition(
                 in_d, stop_d, params_copy.strides[3]);
             in_d += params_copy.strides[3]) {
          *out_ptr++ = input_data[Offset(input_shape, in_b, in_h, in_w, in_d)];
        }
      }
    }
  }
}

template <typename T>
inline void Slice(const tflite::SliceParams& op_params,
                  const RuntimeShape& input_shape, const T* input_data,
                  const RuntimeShape& output_shape, T* output_data) {
  const RuntimeShape ext_shape = RuntimeShape::ExtendedShape(4, input_shape);
  // TODO(dkalenichenko): This op only supports 4D tensors or smaller.
  TFLITE_DCHECK_LE(op_params.begin_count, 4);
  TFLITE_DCHECK_LE(op_params.size_count, 4);
  const int begin_count = op_params.begin_count;
  const int size_count = op_params.size_count;
  // We front-pad the begin and size vectors.
  const int start_b = 4 - begin_count > 0 ? 0 : op_params.begin[0];
  const int stop_b = (4 - size_count > 0 || op_params.size[0] == -1)
                         ? ext_shape.Dims(0) - start_b
                         : start_b + op_params.size[0];
  const int start_h = begin_count < 3 ? 0 : op_params.begin[begin_count - 3];
  const int stop_h = (size_count < 3 || op_params.size[size_count - 3] == -1)
                         ? ext_shape.Dims(1) - start_h
                         : start_h + op_params.size[size_count - 3];
  const int start_w = begin_count < 2 ? 0 : op_params.begin[begin_count - 2];
  const int stop_w = (size_count < 2 || op_params.size[size_count - 2] == -1)
                         ? ext_shape.Dims(2) - start_w
                         : start_w + op_params.size[size_count - 2];
  const int start_d = begin_count < 1 ? 0 : op_params.begin[begin_count - 1];
  const int stop_d = (size_count < 1 || op_params.size[size_count - 1] == -1)
                         ? ext_shape.Dims(3) - start_d
                         : start_d + op_params.size[size_count - 1];

  T* out_ptr = output_data;
  for (int in_b = start_b; in_b < stop_b; ++in_b) {
    for (int in_h = start_h; in_h < stop_h; ++in_h) {
      for (int in_w = start_w; in_w < stop_w; ++in_w) {
        for (int in_d = start_d; in_d < stop_d; ++in_d) {
          *out_ptr++ = input_data[Offset(ext_shape, in_b, in_h, in_w, in_d)];
        }
      }
    }
  }
}

template <typename T>
inline void Exp(const T* input_data, const size_t num_elements,
                T* output_data) {
  for (size_t idx = 0; idx < num_elements; ++idx) {
    output_data[idx] = exp(input_data[idx]);
  }
}

// A generic reduce method that can be used for reduce_sum, reduce_mean, etc.
// This method iterates through input data and reduce elements along the
// dimensions given in axis.
template <typename In, typename Out>
inline bool Reduce(const In* input_data, const int* input_dims,
                   const int* output_dims, const int input_num_dims,
                   const int output_num_dims, const int* axis,
                   const int num_axis, int* input_iter,
                   Out reducer(const Out current, const In in),
                   Out* output_data) {
  // Reset input iterator.
  for (int idx = 0; idx < input_num_dims; ++idx) {
    input_iter[idx] = 0;
  }
  // Iterate through input_data.
  do {
    size_t input_offset =
        ReducedOutputOffset(input_num_dims, input_dims, input_iter, 0, nullptr);
    size_t output_offset = ReducedOutputOffset(input_num_dims, input_dims,
                                               input_iter, num_axis, axis);
    output_data[output_offset] =
        reducer(output_data[output_offset], input_data[input_offset]);
  } while (NextIndex(input_num_dims, input_dims, input_iter));
  return true;
}

inline bool ResolveAxis(const int num_dims, const int* axis,
                        const int64_t num_axis, int* out_axis,
                        int* out_num_axis) {
  *out_num_axis = 0;  // Just in case.
  // Short-circuit axis resolution for scalars; the axis will go unused.
  if (num_dims == 0) {
    return true;
  }
  // o(n^2) is fine since out_num_axis should be really small, mostly <= 4
  for (int64_t idx = 0; idx < num_axis; ++idx) {
    // Handle negative index.
    int current = axis[idx] < 0 ? (axis[idx] + num_dims) : axis[idx];
    TFLITE_DCHECK(current >= 0 && current < num_dims);
    bool is_dup = false;
    for (int j = 0; j < *out_num_axis; ++j) {
      if (out_axis[j] == current) {
        is_dup = true;
        break;
      }
    }
    if (!is_dup) {
      out_axis[*out_num_axis] = current;
      *out_num_axis += 1;
    }
  }
  return true;
}

// This method expects that output_data has been initialized.
template <typename In, typename Out>
inline bool ReduceSumImpl(const In* input_data, const int* input_dims,
                          const int* output_dims, const int input_num_dims,
                          const int output_num_dims, const int* axis,
                          const int num_axis, int* input_iter,
                          Out* output_data) {
  auto reducer = [](const Out current, const In in) -> Out {
    const Out actual_in = static_cast<Out>(in);
    return current + actual_in;
  };
  return Reduce<In, Out>(input_data, input_dims, output_dims, input_num_dims,
                         output_num_dims, axis, num_axis, input_iter, reducer,
                         output_data);
}

template <typename T>
inline bool InitTensorDataForReduce(const int* dims, const int num_dims,
                                    const T init_value, T* data) {
  size_t num_elements = 1;
  for (int idx = 0; idx < num_dims; ++idx) {
    size_t current = static_cast<size_t>(dims[idx]);
    // Overflow prevention.
    if (num_elements > std::numeric_limits<size_t>::max() / current) {
      return false;
    }
    num_elements *= current;
  }
  for (size_t idx = 0; idx < num_elements; ++idx) {
    data[idx] = init_value;
  }
  return true;
}

// Computes the generic value (i.e., sum/max/min/prod) of elements across
// dimensions given in axis. It needs to pass in init_value and reducer.
template <typename T>
inline bool ReduceGeneric(const T* input_data, const int* input_dims,
                          const int input_num_dims, T* output_data,
                          const int* output_dims, const int output_num_dims,
                          const int* axis, const int64_t num_axis_dimensions,
                          bool keep_dims, int* temp_index, int* resolved_axis,
                          T init_value,
                          T reducer(const T current, const T in)) {
  // Reset output data.
  if (!InitTensorDataForReduce(output_dims, output_num_dims, init_value,
                               output_data)) {
    return false;
  }

  // Resolve axis.
  int num_resolved_axis = 0;
  if (!ResolveAxis(input_num_dims, axis, num_axis_dimensions, resolved_axis,
                   &num_resolved_axis)) {
    return false;
  }

  return Reduce<T, T>(input_data, input_dims, output_dims, input_num_dims,
                      output_num_dims, resolved_axis, num_resolved_axis,
                      temp_index, reducer, output_data);
}

// Computes the mean of elements across dimensions given in axis.
// It does so in two stages, first calculates the sum of elements along the axis
// then divides it by the number of element in axis.
template <typename T, typename U>
inline bool Mean(const T* input_data, const int* input_dims,
                 const int input_num_dims, T* output_data,
                 const int* output_dims, const int output_num_dims,
                 const int* axis, const int num_axis_dimensions, bool keep_dims,
                 int* temp_index, int* resolved_axis, U* temp_sum) {
  // Reset output data.
  size_t num_outputs = 1;
  for (int idx = 0; idx < output_num_dims; ++idx) {
    size_t current = static_cast<size_t>(output_dims[idx]);
    // Overflow prevention.
    if (num_outputs > std::numeric_limits<size_t>::max() / current) {
      return false;
    }
    num_outputs *= current;
  }
  for (size_t idx = 0; idx < num_outputs; ++idx) {
    output_data[idx] = T();
    temp_sum[idx] = U();
  }

  // Resolve axis.
  int num_resolved_axis = 0;
  if (!ResolveAxis(input_num_dims, axis, num_axis_dimensions, resolved_axis,
                   &num_resolved_axis)) {
    return false;
  }

  if (!ReduceSumImpl<T, U>(input_data, input_dims, output_dims, input_num_dims,
                           output_num_dims, resolved_axis, num_resolved_axis,
                           temp_index, temp_sum)) {
    return false;
  }

  // Calculate mean by dividing output_data by num of aggregated element.
  U num_elements_in_axis = 1;
  for (int idx = 0; idx < num_resolved_axis; ++idx) {
    size_t current = static_cast<size_t>(input_dims[resolved_axis[idx]]);
    // Overflow prevention.
    if (current > (std::numeric_limits<U>::max() / num_elements_in_axis)) {
      return false;
    }
    num_elements_in_axis *= current;
  }

  if (num_elements_in_axis > 0) {
    for (size_t idx = 0; idx < num_outputs; ++idx) {
      output_data[idx] =
          static_cast<T>(temp_sum[idx] / static_cast<U>(num_elements_in_axis));
    }
  }
  return true;
}

template <typename T>
inline void Mean(const tflite::MeanParams& op_params,
                 const RuntimeShape& unextended_input_shape,
                 const T* input_data,
                 const RuntimeShape& unextended_output_shape, T* output_data) {
  gemmlowp::ScopedProfilingLabel label("Mean");

  TFLITE_DCHECK_LE(unextended_input_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_output_shape.DimensionsCount(), 4);
  const RuntimeShape input_shape =
      RuntimeShape::ExtendedShape(4, unextended_input_shape);
  const RuntimeShape output_shape =
      RuntimeShape::ExtendedShape(4, unextended_output_shape);

  const int output_batch = output_shape.Dims(0);
  const int output_height = output_shape.Dims(1);
  const int output_width = output_shape.Dims(2);
  const int output_depth = output_shape.Dims(3);

  const int input_height = input_shape.Dims(1);
  const int input_width = input_shape.Dims(2);

  // The current implementation only supports simultaneous reduction over
  // width and height.
  TFLITE_DCHECK_EQ(op_params.axis_count, 2);
  TFLITE_DCHECK((op_params.axis[0] == 1 && op_params.axis[1] == 2) ||
                (op_params.axis[0] == 2 && op_params.axis[1] == 1));
  TFLITE_DCHECK_EQ(output_height, 1);
  TFLITE_DCHECK_EQ(output_width, 1);

  for (int out_b = 0; out_b < output_batch; ++out_b) {
    for (int out_d = 0; out_d < output_depth; ++out_d) {
      float value = 0;
      for (int in_h = 0; in_h < input_height; ++in_h) {
        for (int in_w = 0; in_w < input_width; ++in_w) {
          value += input_data[Offset(input_shape, out_b, in_h, in_w, out_d)];
        }
      }
      output_data[Offset(output_shape, out_b, 0, 0, out_d)] =
          value / (input_width * input_height);
    }
  }
}

// Computes the mean of elements across dimensions given in axis.
// It does so in two stages, first calculates the sum of elements along the axis
// then divides it by the number of element in axis for quantized values.
template <typename T, typename U>
inline bool QuantizedMeanOrSum(const T* input_data, int32 input_zero_point,
                               float input_scale, const int* input_dims,
                               const int input_num_dims, T* output_data,
                               int32 output_zero_point, float output_scale,
                               const int* output_dims,
                               const int output_num_dims, const int* axis,
                               const int num_axis_dimensions, bool keep_dims,
                               int* temp_index, int* resolved_axis, U* temp_sum,
                               bool compute_sum) {
  // Reset output data.
  size_t num_outputs = 1;
  for (int idx = 0; idx < output_num_dims; ++idx) {
    size_t current = static_cast<size_t>(output_dims[idx]);
    // Overflow prevention.
    if (num_outputs > std::numeric_limits<size_t>::max() / current) {
      return false;
    }
    num_outputs *= current;
  }
  for (size_t idx = 0; idx < num_outputs; ++idx) {
    output_data[idx] = T();
    temp_sum[idx] = U();
  }

  // Resolve axis.
  int num_resolved_axis = 0;
  if (!ResolveAxis(input_num_dims, axis, num_axis_dimensions, resolved_axis,
                   &num_resolved_axis)) {
    return false;
  }

  if (!ReduceSumImpl<T, U>(input_data, input_dims, output_dims, input_num_dims,
                           output_num_dims, resolved_axis, num_resolved_axis,
                           temp_index, temp_sum)) {
    return false;
  }

  // Calculate mean by dividing output_data by num of aggregated element.
  U num_elements_in_axis = 1;
  for (int idx = 0; idx < num_resolved_axis; ++idx) {
    size_t current = static_cast<size_t>(input_dims[resolved_axis[idx]]);
    // Overflow prevention.
    if (current > (std::numeric_limits<U>::max() / num_elements_in_axis)) {
      return false;
    }
    num_elements_in_axis *= current;
  }

  if (num_elements_in_axis > 0) {
    const float scale = input_scale / output_scale;
    if (compute_sum) {
      // TODO(b/116341117): Eliminate float and do this completely in 8bit.
      const float bias = -input_zero_point * scale * num_elements_in_axis + 0.5;
      for (size_t idx = 0; idx < num_outputs; ++idx) {
        const U value = static_cast<U>(round(temp_sum[idx] * scale + bias)) +
                        output_zero_point;
        output_data[idx] = static_cast<T>(value);
      }
    } else {
      const float bias = -input_zero_point * scale + 0.5;
      for (size_t idx = 0; idx < num_outputs; ++idx) {
        float float_mean = static_cast<float>(temp_sum[idx]) /
                           static_cast<float>(num_elements_in_axis);

        // Convert to float value.
        output_data[idx] = static_cast<T>(round(float_mean * scale + bias)) +
                           output_zero_point;
      }
    }
  }
  return true;
}

template <typename T>
void Minimum(const RuntimeShape& input1_shape, const T* input1_data,
             const T* input2_data, const RuntimeShape& output_shape,
             T* output_data) {
  const int flat_size = MatchingFlatSize(input1_shape, output_shape);

  auto min_value = input2_data[0];
  for (int i = 0; i < flat_size; i++) {
    output_data[i] = input1_data[i] > min_value ? min_value : input1_data[i];
  }
}

// Convenience version that allows, for example, generated-code calls to be
// the same as other binary ops.
template <typename T>
inline void Minimum(const RuntimeShape& input1_shape, const T* input1_data,
                    const RuntimeShape&, const T* input2_data,
                    const RuntimeShape& output_shape, T* output_data) {
  // Drop shape of second input: not needed.
  Minimum(input1_shape, input1_data, input2_data, output_shape, output_data);
}

template <typename T>
void Maximum(const RuntimeShape& input1_shape, const T* input1_data,
             const T* input2_data, const RuntimeShape& output_shape,
             T* output_data) {
  const int flat_size = MatchingFlatSize(input1_shape, output_shape);

  auto max_value = input2_data[0];
  for (int i = 0; i < flat_size; i++) {
    output_data[i] = input1_data[i] < max_value ? max_value : input1_data[i];
  }
}

// Convenience version that allows, for example, generated-code calls to be
// the same as other binary ops.
template <typename T>
inline void Maximum(const RuntimeShape& input1_shape, const T* input1_data,
                    const RuntimeShape&, const T* input2_data,
                    const RuntimeShape& output_shape, T* output_data) {
  // Drop shape of second input: not needed.
  Maximum(input1_shape, input1_data, input2_data, output_shape, output_data);
}

template <typename T, typename Op>
void MaximumMinimumBroadcast4DSlow(const RuntimeShape& unextended_input1_shape,
                                   const T* input1_data,
                                   const RuntimeShape& unextended_input2_shape,
                                   const T* input2_data,
                                   const RuntimeShape& unextended_output_shape,
                                   T* output_data, Op op) {
  TFLITE_DCHECK_LE(unextended_input1_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_input2_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_output_shape.DimensionsCount(), 4);
  const RuntimeShape output_shape =
      RuntimeShape::ExtendedShape(4, unextended_output_shape);

  NdArrayDesc<4> desc1;
  NdArrayDesc<4> desc2;
  NdArrayDescsForElementwiseBroadcast(unextended_input1_shape,
                                      unextended_input2_shape, &desc1, &desc2);

  for (int b = 0; b < output_shape.Dims(0); ++b) {
    for (int y = 0; y < output_shape.Dims(1); ++y) {
      for (int x = 0; x < output_shape.Dims(2); ++x) {
        for (int c = 0; c < output_shape.Dims(3); ++c) {
          auto out_idx = Offset(output_shape, b, y, x, c);
          auto in1_idx = SubscriptToIndex(desc1, b, y, x, c);
          auto in2_idx = SubscriptToIndex(desc2, b, y, x, c);
          auto in1_val = input1_data[in1_idx];
          auto in2_val = input2_data[in2_idx];
          output_data[out_idx] = op(in1_val, in2_val);
        }
      }
    }
  }
}

template <typename T1, typename T2, typename T3, typename Cmp>
void ArgMinMax(const RuntimeShape& input1_shape, const T1* input1_data,
               const T3* input2_data, const RuntimeShape& output_shape,
               T2* output_data, const Cmp& cmp) {
  // The current ArgMax implemention can only determine the index of the maximum
  // value in the last dimension. So the axis argument is ignored.

  // For ArgMax, the number of output dimensions = (number of input dimensions -
  // 1). For the sake of simplicity, the output dimensions are equal to the
  // input dimensions here. We enforce the constraint that the last dimension
  // must always be 1.
  const int trailing_dim = output_shape.DimensionsCount() - 1;
  TFLITE_DCHECK_EQ(input1_shape.DimensionsCount(),
                   output_shape.DimensionsCount());
  TFLITE_DCHECK_EQ(output_shape.Dims(trailing_dim), 1);
  const int outer_size =
      MatchingFlatSizeSkipDim(input1_shape, trailing_dim, output_shape);
  const int depth = input1_shape.Dims(trailing_dim);

  for (int i = 0; i < outer_size; ++i) {
    auto min_max_value = input1_data[i * depth];
    int min_max_index = 0;
    for (int d = 1; d < depth; ++d) {
      const auto& curr_value = input1_data[i * depth + d];
      if (cmp(curr_value, min_max_value)) {
        min_max_value = curr_value;
        min_max_index = d;
      }
    }
    output_data[i] = min_max_index;
  }
}

template <typename T1, typename T2, typename T3>
void ArgMax(const RuntimeShape& input1_shape, const T1* input1_data,
            const T3* input2_data, const RuntimeShape& output_shape,
            T2* output_data) {
  ArgMinMax(input1_shape, input1_data, input2_data, output_shape, output_data,
            std::greater<T1>());
}

// Convenience version that allows, for example, generated-code calls to be
// the same as other binary ops.
template <typename T1, typename T2, typename T3>
inline void ArgMax(const RuntimeShape& input1_shape, const T1* input1_data,
                   const RuntimeShape& input2_shape, const T3* input2_data,
                   const RuntimeShape& output_shape, T2* output_data) {
  // Drop shape of second input: not needed.
  ArgMax(input1_shape, input1_data, input2_data, output_shape, output_data);
}

template <typename T>
void Transpose(const TransposeParams& params,
               const RuntimeShape& unextended_input_shape, const T* input_data,
               const RuntimeShape& unextended_output_shape, T* output_data) {
  const int unextended_output_size = unextended_output_shape.DimensionsCount();
  TFLITE_DCHECK_LE(unextended_input_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_output_size, 4);
  TFLITE_DCHECK_EQ(unextended_output_size, params.perm_count);
  const RuntimeShape input_shape =
      RuntimeShape::ExtendedShape(4, unextended_input_shape);
  const RuntimeShape output_shape =
      RuntimeShape::ExtendedShape(4, unextended_output_shape);
  const int input_ext_size = 4 - unextended_input_shape.DimensionsCount();
  const int output_ext_size = 4 - unextended_output_size;

  // The perm data is extended to match the output, each index incremented by
  // the amount of front padding of the input shape.
  int extended_perm[4];
  for (int i = 0; i < output_ext_size; ++i) {
    extended_perm[i] = i;
  }
  for (int i = 0; i < unextended_output_size; ++i) {
    extended_perm[i + output_ext_size] = params.perm[i] + input_ext_size;
  }

  int out_sizes[4];
  // Compute the inverse permutation array so we can do an output centered
  // transpose. Also, check to make sure output_dims is matching input_dims.
  for (int k = 0; k < 4; k++) {
    out_sizes[k] = MatchingDim(input_shape, extended_perm[k], output_shape, k);
  }

  // Naive transpose loop (iterate on output index and compute input index).
  int o[4];  // loop index (on output).
  int i[4];
  for (o[3] = 0; o[3] < out_sizes[3]; o[3]++) {
    i[extended_perm[3]] = o[3];
    for (o[2] = 0; o[2] < out_sizes[2]; o[2]++) {
      i[extended_perm[2]] = o[2];
      for (o[1] = 0; o[1] < out_sizes[1]; o[1]++) {
        i[extended_perm[1]] = o[1];
        for (o[0] = 0; o[0] < out_sizes[0]; o[0]++) {
          i[extended_perm[0]] = o[0];
          output_data[Offset(output_shape, o)] =
              input_data[Offset(input_shape, i)];
        }
      }
    }
  }
}

inline void TransposeConv(
    const ConvParams& params, const RuntimeShape& input_shape,
    const float* input_data, const RuntimeShape& filter_shape,
    const float* filter_data, const RuntimeShape& output_shape,
    float* output_data, const RuntimeShape& im2col_shape, float* im2col_data) {
  const int stride_width = params.stride_width;
  const int stride_height = params.stride_height;
  const int pad_width = params.padding_values.width;
  const int pad_height = params.padding_values.height;
  TFLITE_DCHECK_EQ(input_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_EQ(filter_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_EQ(output_shape.DimensionsCount(), 4);
  (void)im2col_data;   // only used in optimized code.
  (void)im2col_shape;  // only used in optimized code.

  const int batches = MatchingDim(input_shape, 0, output_shape, 0);
  const int input_depth = MatchingDim(input_shape, 3, filter_shape, 3);
  const int output_depth = MatchingDim(filter_shape, 0, output_shape, 3);
  const int input_height = input_shape.Dims(1);
  const int input_width = input_shape.Dims(2);
  const int filter_height = filter_shape.Dims(1);
  const int filter_width = filter_shape.Dims(2);
  const int output_height = output_shape.Dims(1);
  const int output_width = output_shape.Dims(2);

  // Although transpose convolution simplifies to convolution with transposed
  // weights for strides of 1, non-unitary striding complicates matters. To
  // keep this reference implementation as clear as possible, we use a
  // "scatter" access pattern, where we loop through all the input elements,
  // computing their influence on the output, rather than looping through the
  // output elements in the typical "gather" access pattern of a conv. We
  // therefore must initialize the output array to zero.
  const int num_elements = output_shape.FlatSize();
  for (int i = 0; i < num_elements; i++) {
    output_data[i] = 0.0f;
  }

  // Loop through input elements one at a time.
  for (int batch = 0; batch < batches; ++batch) {
    for (int in_y = 0; in_y < input_height; ++in_y) {
      for (int in_x = 0; in_x < input_width; ++in_x) {
        for (int in_channel = 0; in_channel < input_depth; ++in_channel) {
          // Loop through the output elements it will influence
          const int out_x_origin = (in_x * stride_width) - pad_width;
          const int out_y_origin = (in_y * stride_height) - pad_height;
          for (int filter_y = 0; filter_y < filter_height; ++filter_y) {
            for (int filter_x = 0; filter_x < filter_width; ++filter_x) {
              for (int out_channel = 0; out_channel < output_depth;
                   ++out_channel) {
                // Compute output element location
                const int out_x = out_x_origin + filter_x;
                const int out_y = out_y_origin + filter_y;
                // We cannot accumulate out of bounds
                if ((out_x >= 0) && (out_x < output_width) && (out_y >= 0) &&
                    (out_y < output_height)) {
                  float input_value = input_data[Offset(
                      input_shape, batch, in_y, in_x, in_channel)];
                  float filter_value =
                      filter_data[Offset(filter_shape, out_channel, filter_y,
                                         filter_x, in_channel)];
                  output_data[Offset(output_shape, batch, out_y, out_x,
                                     out_channel)] +=
                      input_value * filter_value;
                }
              }
            }
          }
        }
      }
    }
  }
}

template <typename T>
inline bool EqualFn(T lhs, T rhs) {
  return lhs == rhs;
}

template <typename T>
inline bool NotEqualFn(T lhs, T rhs) {
  return lhs != rhs;
}

template <typename T>
inline bool GreaterFn(T lhs, T rhs) {
  return lhs > rhs;
}
template <typename T>
inline bool GreaterEqualFn(T lhs, T rhs) {
  return lhs >= rhs;
}
template <typename T>
inline bool LessFn(T lhs, T rhs) {
  return lhs < rhs;
}
template <typename T>
inline bool LessEqualFn(T lhs, T rhs) {
  return lhs <= rhs;
}

template <typename T>
using ComparisonFn = bool (*)(T, T);

template <typename T, ComparisonFn<T> F>
inline void ComparisonImpl(
    const ComparisonParams& op_params, const RuntimeShape& input1_shape,
    const T* input1_data, const RuntimeShape& input2_shape,
    const T* input2_data, const RuntimeShape& output_shape, bool* output_data) {
  const int64_t flatsize =
      MatchingFlatSize(input1_shape, input2_shape, output_shape);
  for (int64_t i = 0; i < flatsize; ++i) {
    output_data[i] = F(input1_data[i], input2_data[i]);
  }
}

template <ComparisonFn<float> F>
inline void Comparison(const ComparisonParams& op_params,
                       const RuntimeShape& input1_shape,
                       const float* input1_data,
                       const RuntimeShape& input2_shape,
                       const float* input2_data,
                       const RuntimeShape& output_shape, bool* output_data) {
  ComparisonImpl<float, F>(op_params, input1_shape, input1_data, input2_shape,
                           input2_data, output_shape, output_data);
}

template <typename T, ComparisonFn<int32> F>
inline void ComparisonWithScaling(
    const ComparisonParams& op_params, const RuntimeShape& input1_shape,
    const T* input1_data, const RuntimeShape& input2_shape,
    const T* input2_data, const RuntimeShape& output_shape, bool* output_data) {
  int left_shift = op_params.left_shift;
  int32 input1_offset = op_params.input1_offset;
  int32 input1_multiplier = op_params.input1_multiplier;
  int input1_shift = op_params.input1_shift;
  int32 input2_offset = op_params.input2_offset;
  int32 input2_multiplier = op_params.input2_multiplier;
  int input2_shift = op_params.input2_shift;

  const int64_t flatsize =
      MatchingFlatSize(input1_shape, input2_shape, output_shape);
  for (int64_t i = 0; i < flatsize; ++i) {
    const int32 input1_val = input1_offset + input1_data[i];
    const int32 input2_val = input2_offset + input2_data[i];
    const int32 shifted_input1_val = input1_val * (1 << left_shift);
    const int32 shifted_input2_val = input2_val * (1 << left_shift);
    const int32 scaled_input1_val =
        MultiplyByQuantizedMultiplierSmallerThanOneExp(
            shifted_input1_val, input1_multiplier, input1_shift);
    const int32 scaled_input2_val =
        MultiplyByQuantizedMultiplierSmallerThanOneExp(
            shifted_input2_val, input2_multiplier, input2_shift);
    output_data[i] = F(scaled_input1_val, scaled_input2_val);
  }
}

template <typename T, ComparisonFn<T> F>
inline void BroadcastComparison4DSlowImpl(
    const ComparisonParams& op_params,
    const RuntimeShape& unextended_input1_shape, const T* input1_data,
    const RuntimeShape& unextended_input2_shape, const T* input2_data,
    const RuntimeShape& unextended_output_shape, bool* output_data) {
  gemmlowp::ScopedProfilingLabel label("BroadcastComparison4DSlow");
  TFLITE_DCHECK_LE(unextended_input1_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_input2_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_output_shape.DimensionsCount(), 4);
  const RuntimeShape output_shape =
      RuntimeShape::ExtendedShape(4, unextended_output_shape);

  NdArrayDesc<4> desc1;
  NdArrayDesc<4> desc2;
  NdArrayDescsForElementwiseBroadcast(unextended_input1_shape,
                                      unextended_input2_shape, &desc1, &desc2);

  for (int b = 0; b < output_shape.Dims(0); ++b) {
    for (int y = 0; y < output_shape.Dims(1); ++y) {
      for (int x = 0; x < output_shape.Dims(2); ++x) {
        for (int c = 0; c < output_shape.Dims(3); ++c) {
          output_data[Offset(output_shape, b, y, x, c)] =
              F(input1_data[SubscriptToIndex(desc1, b, y, x, c)],
                input2_data[SubscriptToIndex(desc2, b, y, x, c)]);
        }
      }
    }
  }
}
template <ComparisonFn<float> F>
inline void BroadcastComparison4DSlow(const ComparisonParams& op_params,
                                      const RuntimeShape& input1_shape,
                                      const float* input1_data,
                                      const RuntimeShape& input2_shape,
                                      const float* input2_data,
                                      const RuntimeShape& output_shape,
                                      bool* output_data) {
  BroadcastComparison4DSlowImpl<float, F>(op_params, input1_shape, input1_data,
                                          input2_shape, input2_data,
                                          output_shape, output_data);
}

template <typename T, ComparisonFn<int32> F>
inline void BroadcastComparison4DSlowWithScaling(
    const ComparisonParams& op_params,
    const RuntimeShape& unextended_input1_shape, const T* input1_data,
    const RuntimeShape& unextended_input2_shape, const T* input2_data,
    const RuntimeShape& unextended_output_shape, bool* output_data) {
  gemmlowp::ScopedProfilingLabel label("BroadcastComparison4DSlowWithScaling");
  TFLITE_DCHECK_LE(unextended_input1_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_input2_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_output_shape.DimensionsCount(), 4);
  const RuntimeShape output_shape =
      RuntimeShape::ExtendedShape(4, unextended_output_shape);

  NdArrayDesc<4> desc1;
  NdArrayDesc<4> desc2;
  NdArrayDescsForElementwiseBroadcast(unextended_input1_shape,
                                      unextended_input2_shape, &desc1, &desc2);

  int left_shift = op_params.left_shift;
  int32 input1_offset = op_params.input1_offset;
  int32 input1_multiplier = op_params.input1_multiplier;
  int input1_shift = op_params.input1_shift;
  int32 input2_offset = op_params.input2_offset;
  int32 input2_multiplier = op_params.input2_multiplier;
  int input2_shift = op_params.input2_shift;

  for (int b = 0; b < output_shape.Dims(0); ++b) {
    for (int y = 0; y < output_shape.Dims(1); ++y) {
      for (int x = 0; x < output_shape.Dims(2); ++x) {
        for (int c = 0; c < output_shape.Dims(3); ++c) {
          const int32 input1_val =
              input1_offset + input1_data[SubscriptToIndex(desc1, b, y, x, c)];
          const int32 input2_val =
              input2_offset + input2_data[SubscriptToIndex(desc2, b, y, x, c)];
          const int32 shifted_input1_val = input1_val * (1 << left_shift);
          const int32 shifted_input2_val = input2_val * (1 << left_shift);
          const int32 scaled_input1_val =
              MultiplyByQuantizedMultiplierSmallerThanOneExp(
                  shifted_input1_val, input1_multiplier, input1_shift);
          const int32 scaled_input2_val =
              MultiplyByQuantizedMultiplierSmallerThanOneExp(
                  shifted_input2_val, input2_multiplier, input2_shift);
          output_data[Offset(output_shape, b, y, x, c)] =
              F(scaled_input1_val, scaled_input2_val);
        }
      }
    }
  }
}

#define TFLITE_COMPARISON_OP(name)                                             \
  inline void name(const ComparisonParams& op_params,                          \
                   const RuntimeShape& input1_shape, const float* input1_data, \
                   const RuntimeShape& input2_shape, const float* input2_data, \
                   const RuntimeShape& output_shape, bool* output_data) {      \
    gemmlowp::ScopedProfilingLabel label(#name);                               \
    Comparison<name##Fn>(op_params, input1_shape, input1_data, input2_shape,   \
                         input2_data, output_shape, output_data);              \
  }                                                                            \
  template <typename T>                                                        \
  inline void name##NoScaling(                                                 \
      const ComparisonParams& op_params, const RuntimeShape& input1_shape,     \
      const T* input1_data, const RuntimeShape& input2_shape,                  \
      const T* input2_data, const RuntimeShape& output_shape,                  \
      bool* output_data) {                                                     \
    gemmlowp::ScopedProfilingLabel label(#name "NoScaling");                   \
    ComparisonImpl<T, name##Fn>(op_params, input1_shape, input1_data,          \
                                input2_shape, input2_data, output_shape,       \
                                output_data);                                  \
  }                                                                            \
  template <typename T>                                                        \
  inline void name##WithScaling(                                               \
      const ComparisonParams& op_params, const RuntimeShape& input1_shape,     \
      const T* input1_data, const RuntimeShape& input2_shape,                  \
      const T* input2_data, const RuntimeShape& output_shape,                  \
      bool* output_data) {                                                     \
    gemmlowp::ScopedProfilingLabel label(#name "WithScaling/8bit");            \
    ComparisonWithScaling<T, name##Fn>(op_params, input1_shape, input1_data,   \
                                       input2_shape, input2_data,              \
                                       output_shape, output_data);             \
  }                                                                            \
  template <typename T>                                                        \
  inline void Broadcast4DSlow##name##NoScaling(                                \
      const ComparisonParams& op_params, const RuntimeShape& input1_shape,     \
      const T* input1_data, const RuntimeShape& input2_shape,                  \
      const T* input2_data, const RuntimeShape& output_shape,                  \
      bool* output_data) {                                                     \
    gemmlowp::ScopedProfilingLabel label("Broadcast4DSlow" #name "NoScaling"); \
    BroadcastComparison4DSlowImpl<T, name##Fn>(                                \
        op_params, input1_shape, input1_data, input2_shape, input2_data,       \
        output_shape, output_data);                                            \
  }                                                                            \
  inline void Broadcast4DSlow##name(                                           \
      const ComparisonParams& op_params, const RuntimeShape& input1_shape,     \
      const float* input1_data, const RuntimeShape& input2_shape,              \
      const float* input2_data, const RuntimeShape& output_shape,              \
      bool* output_data) {                                                     \
    gemmlowp::ScopedProfilingLabel label("Broadcast4DSlow" #name);             \
    BroadcastComparison4DSlow<name##Fn>(op_params, input1_shape, input1_data,  \
                                        input2_shape, input2_data,             \
                                        output_shape, output_data);            \
  }                                                                            \
  template <typename T>                                                        \
  inline void Broadcast4DSlow##name##WithScaling(                              \
      const ComparisonParams& op_params, const RuntimeShape& input1_shape,     \
      const T* input1_data, const RuntimeShape& input2_shape,                  \
      const T* input2_data, const RuntimeShape& output_shape,                  \
      bool* output_data) {                                                     \
    gemmlowp::ScopedProfilingLabel label("Broadcast4DSlow" #name "/8bit");     \
    BroadcastComparison4DSlowWithScaling<T, name##Fn>(                         \
        op_params, input1_shape, input1_data, input2_shape, input2_data,       \
        output_shape, output_data);                                            \
  }
TFLITE_COMPARISON_OP(Equal);
TFLITE_COMPARISON_OP(NotEqual);
TFLITE_COMPARISON_OP(Greater);
TFLITE_COMPARISON_OP(GreaterEqual);
TFLITE_COMPARISON_OP(Less);
TFLITE_COMPARISON_OP(LessEqual);
#undef TFLITE_COMPARISON_OP

template <typename D, typename T>
void Select(const RuntimeShape& input_condition_shape,
            const D* input_condition_data, const RuntimeShape& input_x_shape,
            const T* input_x_data, const RuntimeShape& input_y_shape,
            const T* input_y_data, const RuntimeShape& output_shape,
            T* output_data) {
  const int64_t flatsize = MatchingFlatSize(
      input_condition_shape, input_x_shape, input_y_shape, output_shape);
  for (int64_t i = 0; i < flatsize; ++i) {
    output_data[i] =
        input_condition_data[i] ? input_x_data[i] : input_y_data[i];
  }
}

template <typename D, typename T>
void RankOneSelect(const RuntimeShape& input_condition_shape,
                   const D* input_condition_data,
                   const RuntimeShape& input_x_shape, const T* input_x_data,
                   const RuntimeShape& input_y_shape, const T* input_y_data,
                   const RuntimeShape& output_shape, T* output_data) {
  const int64_t outer_size = input_condition_shape.FlatSize();
  TFLITE_DCHECK_EQ(
      MatchingDim(input_x_shape, 0, input_y_shape, 0, output_shape, 0),
      outer_size);
  const int64_t inner_size =
      MatchingFlatSizeSkipDim(input_x_shape, 0, input_y_shape, output_shape);

  int64_t offset = 0;
  for (int64_t i = 0; i < outer_size; i++) {
    const T* input_data = input_condition_data[i] ? input_x_data : input_y_data;
    memcpy(output_data + offset, input_data + offset, inner_size * sizeof(T));
    offset += inner_size;
  }
}

// For easy implementation, the indices is always a vector of size-4 vectors.
template <typename T, typename TI>
inline void SparseToDense(const std::vector<std::vector<TI>>& indices,
                          const T* values, T default_value,
                          bool value_is_scalar,
                          const RuntimeShape& unextended_output_shape,
                          T* output_data) {
  TFLITE_DCHECK_LE(unextended_output_shape.DimensionsCount(), 4);
  const RuntimeShape output_shape =
      RuntimeShape::ExtendedShape(4, unextended_output_shape);
  const int value_count = indices.size();

  // First fill the output_data with default value.
  const int num_elements = output_shape.FlatSize();
  for (int i = 0; i < num_elements; ++i) {
    output_data[i] = default_value;
  }

  // Special handle for value is scalar case to avoid checking the boolean
  // condition within the loop every time.
  if (value_is_scalar) {
    for (int i = 0; i < value_count; ++i) {
      const std::vector<TI>& index = indices[i];
      TFLITE_DCHECK_EQ(index.size(), 4);
      const T value = *values;  // just use the first value.
      output_data[Offset(output_shape, index[0], index[1], index[2],
                         index[3])] = value;
    }
    return;
  }

  // Go through the values and indices to fill the sparse values.
  for (int i = 0; i < value_count; ++i) {
    const std::vector<TI>& index = indices[i];
    TFLITE_DCHECK_EQ(index.size(), 4);
    const T value = values[i];
    output_data[Offset(output_shape, index[0], index[1], index[2], index[3])] =
        value;
  }
}

template <typename T>
inline void Pow(const RuntimeShape& input1_shape, const T* input1_data,
                const RuntimeShape& input2_shape, const T* input2_data,
                const RuntimeShape& output_shape, T* output_data) {
  const int flat_size =
      MatchingFlatSize(input1_shape, input2_shape, output_shape);
  for (int i = 0; i < flat_size; ++i) {
    output_data[i] = std::pow(input1_data[i], input2_data[i]);
  }
}

template <typename T>
inline void BroadcastPow4DSlow(const RuntimeShape& unextended_input1_shape,
                               const T* input1_data,
                               const RuntimeShape& unextended_input2_shape,
                               const T* input2_data,
                               const RuntimeShape& unextended_output_shape,
                               T* output_data) {
  TFLITE_DCHECK_LE(unextended_input1_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_input2_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_output_shape.DimensionsCount(), 4);
  const RuntimeShape output_shape =
      RuntimeShape::ExtendedShape(4, unextended_output_shape);

  NdArrayDesc<4> desc1;
  NdArrayDesc<4> desc2;
  NdArrayDescsForElementwiseBroadcast(unextended_input1_shape,
                                      unextended_input2_shape, &desc1, &desc2);

  for (int b = 0; b < output_shape.Dims(0); ++b) {
    for (int y = 0; y < output_shape.Dims(1); ++y) {
      for (int x = 0; x < output_shape.Dims(2); ++x) {
        for (int c = 0; c < output_shape.Dims(3); ++c) {
          auto out_idx = Offset(output_shape, b, y, x, c);
          auto in1_idx = SubscriptToIndex(desc1, b, y, x, c);
          auto in2_idx = SubscriptToIndex(desc2, b, y, x, c);
          auto in1_val = input1_data[in1_idx];
          auto in2_val = input2_data[in2_idx];
          output_data[out_idx] = std::pow(in1_val, in2_val);
        }
      }
    }
  }
}

inline void Logical(const RuntimeShape& input1_shape, const bool* input1_data,
                    const RuntimeShape& input2_shape, const bool* input2_data,
                    const RuntimeShape& output_shape, bool* output_data,
                    const std::function<bool(bool, bool)>& func) {
  const int flat_size =
      MatchingFlatSize(input1_shape, input2_shape, output_shape);
  for (int i = 0; i < flat_size; ++i) {
    output_data[i] = func(input1_data[i], input2_data[i]);
  }
}

inline void BroadcastLogical4DSlow(
    const RuntimeShape& unextended_input1_shape, const bool* input1_data,
    const RuntimeShape& unextended_input2_shape, const bool* input2_data,
    const RuntimeShape& unextended_output_shape, bool* output_data,
    const std::function<bool(bool, bool)>& func) {
  TFLITE_DCHECK_LE(unextended_input1_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_input2_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_output_shape.DimensionsCount(), 4);
  const RuntimeShape output_shape =
      RuntimeShape::ExtendedShape(4, unextended_output_shape);

  NdArrayDesc<4> desc1;
  NdArrayDesc<4> desc2;
  NdArrayDescsForElementwiseBroadcast(unextended_input1_shape,
                                      unextended_input2_shape, &desc1, &desc2);

  for (int b = 0; b < output_shape.Dims(0); ++b) {
    for (int y = 0; y < output_shape.Dims(1); ++y) {
      for (int x = 0; x < output_shape.Dims(2); ++x) {
        for (int c = 0; c < output_shape.Dims(3); ++c) {
          auto out_idx = Offset(output_shape, b, y, x, c);
          auto in1_idx = SubscriptToIndex(desc1, b, y, x, c);
          auto in2_idx = SubscriptToIndex(desc2, b, y, x, c);
          auto in1_val = input1_data[in1_idx];
          auto in2_val = input2_data[in2_idx];
          output_data[out_idx] = func(in1_val, in2_val);
        }
      }
    }
  }
}

// TODO(ycling): Refactoring. Remove BroadcastLogical and use the more
// generalized and efficient BroadcastBinaryFunction.
//
// Also appears to duplicte MinimumMaximum.
//
// R: Result type. T1: Input 1 type. T2: Input 2 type.
template <typename R, typename T1, typename T2>
inline void BroadcastBinaryFunction4DSlow(
    const RuntimeShape& unextended_input1_shape, const T1* input1_data,
    const RuntimeShape& unextended_input2_shape, const T2* input2_data,
    const RuntimeShape& unextended_output_shape, R* output_data,
    R (*func)(T1, T2)) {
  TFLITE_DCHECK_LE(unextended_input1_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_input2_shape.DimensionsCount(), 4);
  TFLITE_DCHECK_LE(unextended_output_shape.DimensionsCount(), 4);
  const RuntimeShape output_shape =
      RuntimeShape::ExtendedShape(4, unextended_output_shape);

  NdArrayDesc<4> desc1;
  NdArrayDesc<4> desc2;
  NdArrayDescsForElementwiseBroadcast(unextended_input1_shape,
                                      unextended_input2_shape, &desc1, &desc2);

  for (int b = 0; b < output_shape.Dims(0); ++b) {
    for (int y = 0; y < output_shape.Dims(1); ++y) {
      for (int x = 0; x < output_shape.Dims(2); ++x) {
        for (int c = 0; c < output_shape.Dims(3); ++c) {
          auto out_idx = Offset(output_shape, b, y, x, c);
          auto in1_idx = SubscriptToIndex(desc1, b, y, x, c);
          auto in2_idx = SubscriptToIndex(desc2, b, y, x, c);
          auto in1_val = input1_data[in1_idx];
          auto in2_val = input2_data[in2_idx];
          output_data[out_idx] = func(in1_val, in2_val);
        }
      }
    }
  }
}

// R: Result type. T1: Input 1 type. T2: Input 2 type.
// TODO(renjieliu): Refactor other binary functions to use this one.
template <typename R, typename T1, typename T2>
inline void BinaryFunction(const RuntimeShape& input1_shape,
                           const T1* input1_data,
                           const RuntimeShape& input2_shape,
                           const T2* input2_data,
                           const RuntimeShape& output_shape, R* output_data,
                           R (*func)(T1, T2)) {
  const int flat_size =
      MatchingFlatSize(input1_shape, input2_shape, output_shape);
  for (int i = 0; i < flat_size; ++i) {
    output_data[i] = func(input1_data[i], input2_data[i]);
  }
}

}  // namespace reference_ops
}  // namespace tflite

#endif  // TENSORFLOW_CONTRIB_LITE_KERNELS_INTERNAL_REFERENCE_REFERENCE_OPS_H_
