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LiveKit simulation and microphone fail in Unity Editor due to browser restrictions #76

@Algo-Sanket

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@Algo-Sanket

`When running LiveKit in the Unity Editor:

LiveKit simulation fails with the error:

Simulated LiveKit functionality is unavailable due to browser restrictions or incompatibility.
UnityEngine.Debug:LogError (object)
LiveKitEditorErrors:Start () (at Assets/NewMonoBehaviourScript.cs:12)

The microphone cannot be accessed, preventing audio input.`

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