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Description
Describe the bug
Hey there!
When sharing screen in Unity, it appears a bit washed out, is it supposed to be like this, or could this be changed/ configured?
This is not the case for camera sharing, camera sharing's colors are true and vivid.
Thanks in advance! :)
Client
- SDK: LiveKit WebGL SDK for Unity
- Version: [1.5.0]
To Reproduce
Steps to reproduce the behavior:
- A client is connected to the room
- A clients starts sharing screen by creating a streaming track
- Shared screen is a bit washed out (paler than expected)
Expected behavior
Screen share's colors should be true just like share webcam's
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