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Description
Is your feature request related to a problem? Please describe.
When participant has low network or poor network connection, room participant is no longer to receive and send tracks until reconnected again, it can not be shown to other participant in room, some time voice/video is not coming, if participant is having reconnecting state we can show to opponent user that currently user state is reconnecting and he/ she can identify that it has connection problem and reconnecting, actually ConnectionQualityChanged event is not received when participant lost conenction to room and reconnecting again.
Describe the solution you'd like
In a room event RoomEvent.ParticipantStateChanged has more event state like "Reconecting" state of participant, so we can identify and show to other users of Room that This participant is Reconnecting.
Describe alternatives you've considered
if room event like RoomEvent.ParticipantReconnecting that can also be possible to identify that the user is reconnecting in room.
or ConnectionQualityChanged may received as "LOST" when participant lost connection and reconnecting again in room.
Additional context
Main problem is that other room members don't have identification or state that low network user is reconnecting again in room. After reconnected user is able to identify that it was network problem ,but we need to specifically show in room members that this perticular member is reconnecting and currently trying to reconnect. so We need to have every Room Member identification of every user reconnecting state.