#ifndef EXTERNALLAYOUTSTOOLS_H
#define EXTERNALLAYOUTSTOOLS_H

#include <string>
#include "GDCpp/Runtime/String.h"

class RuntimeScene;

namespace ExternalLayoutsTools {
void GD_API
CreateObjectsFromExternalLayout(RuntimeScene& scene,
                                const gd::String& externalLayoutName,
                                float xOffset,
                                float yOffset);
};

#endif  // EXTERNALLAYOUTSTOOLS_H
