/******************************************************************************
 * Copyright 2023 NVIDIA Corporation. All rights reserved.
 *****************************************************************************/
/// \file
/// \brief Debug settings to configure NVIDIA IndeX.

#ifndef NVIDIA_INDEX_IINDEX_DEBUG_CONFIGURATION_H
#define NVIDIA_INDEX_IINDEX_DEBUG_CONFIGURATION_H

#include <mi/dice.h>
#include <mi/base/interface_declare.h>

namespace nv
{
namespace index
{
/// Interface to set debug options for the NVIDIA IndeX library.
///
/// \ingroup nv_index_configuration
///
class IIndex_debug_configuration :
        public mi::base::Interface_declare<0x7d1a4588,0x9458,0x4459,0x87,0x45,0x1d,0xa9,0x03,0x95,0x98,0x24>
{
public:
    /// Sets a debug option.
    /// The option has to be of the form "key=value".
    ///
    /// \param[in] option The option "key=value" to be set.
    /// \return 0: Success. -1: The option could not be successfully
    /// parsed. This happens for example if the option is not of the
    /// form "key=value".
    virtual mi::Sint32 set_option(const char* option) = 0;
};

} // namespace index
} // namespace nv

#endif // NVIDIA_INDEX_IINDEX_DEBUG_CONFIGURATION_H
