/*
 * Copyright (C) 2012 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package org.emdev.ui.gl;

import javax.microedition.khronos.opengles.GL11;

// This mimics corresponding GL functions.
public class GLId {

    static int sNextId = 1;

    public synchronized static void glGenTextures(int n, final int[] textures, final int offset) {
        while (n-- > 0) {
            textures[offset + n] = sNextId++;
        }
    }

    public synchronized static void glGenBuffers(int n, final int[] buffers, final int offset) {
        while (n-- > 0) {
            buffers[offset + n] = sNextId++;
        }
    }

    public synchronized static void glDeleteTextures(final GL11 gl, final int n, final int[] textures, final int offset) {
        gl.glDeleteTextures(n, textures, offset);
    }

    public synchronized static void glDeleteBuffers(final GL11 gl, final int n, final int[] buffers, final int offset) {
        gl.glDeleteBuffers(n, buffers, offset);
    }
}
