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[BUGFIX] Removed some unused nodes in *Imposter Texture ROP*. Changed…
… the default value of Remove Insides to off on *LOD Create SOP* as that functionality is sometimes producing unexpected results.
[BUGFIX] Removed some unused nodes in *Imposter Texture ROP*. Changed…
… the default value of Remove Insides to off on *LOD Create SOP* as that functionality is sometimes producing unexpected results.
[BUGFIX] Removed some unused nodes in *Imposter Texture ROP*. Changed…
… the default value of Remove Insides to off on *LOD Create SOP* as that functionality is sometimes producing unexpected results.
[UPDATE] Added support for the new Conditional VAT feature in *Vertex…
… Animation Textures ROP 3.0* so it can export a first-frame only texture to be used together with Render Targets in Unreal. Added a material function / shader sub graph output respectively to RBD mode and particle mode; it outputs the piece/particle final position, which takes into account any parameters that can affect the piece/particle position. Fixed a bug with RBD mode where if the max revolutions per frame was lower than 1, the derived max RPF was wrong. Updated docs and tooltips based on the aforementioned features and changes.
[UPDATE] Added the abiltity to override Display Frame parameter and g…
…et pivots from the rigid material function in *Vertex Animation Textures 3.0 ROP*. Updated VAT shader tooltips. Updated some tooltips for *Make Loop 2.1 SOP.*
[UPDATE] Added the abiltity to override Display Frame parameter and g…
…et pivots from the rigid material function in *Vertex Animation Textures 3.0 ROP*. Updated VAT shader tooltips. Updated some tooltips for *Make Loop 2.1 SOP.*
[UPDATE] Added the abiltity to override Display Frame parameter and g…
…et pivots from the rigid material function in *Vertex Animation Textures 3.0 ROP*. Updated VAT shader tooltips. Updated some tooltips for *Make Loop 2.1 SOP.*