Principal Graphics Programmer
Highlights
Myndex
Myndex
Research Lead & Creator of APCA, SAPC, & SACAM at Myndex. W3 Invited Expert, WCAG3 co-author. Hollywood-based Filmmaker, Typographer, Title Designer, & Animator
Myndex West Hollywood, California
Bozhidar Batsov
bbatsov
Hacker. Emacs fanatic. Author of RuboCop, CIDER, Projectile and others. I'm not the best, but I'm pretty good. ;-)
Toptal (@toptal) Bulgaria
Logseq
logseq
A privacy-first, open-source platform for knowledge management and collaboration.
Cosmo-CoDiOS, a new firmware for CoDi!
Cosmo-CoDiOS
This is the Cosmo-CoDiOS project, a new open-source ecosystem for Planet Computer's Cosmo Communicator's external display!
Luca Fascione
lfascione
Head of Technology and Research, Weta Digital
Weta Digital Wellington, New Zealand
Hugo Ledoux
hugoledoux
3D geoinformation processing, @cityjson, triangulations. I work at @tudelft3d
Delft University of Technology the Netherlands
SebH
sebh
Principal Engineer - Graphics - at Epic Games on Unreal Engine 5
Personal work Stockholm, Sweden
Luxon Pi°
luxonpi
Artist | Engineer
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Sirnic Interactive Germany
Vulkan made easy
vsg-dev
Open source project dedicated to developing high performance graphics and compute middle-ware.
Project lead @robertosfield
https://twitter.com/dev_vsg
Alessandro Nardini
alexnardini
Alessandro Nardini is an Italian artist and developer who spent most of his career serving the entertainment industry.
ITALY
Wenzel Jakob
wjakob
Associate professor leading EPFL's Realistic Graphics Lab. My research involves inverse graphics, material appearance modeling and physically based rendering.
EPFL Lausanne, Switzerland
Tomáš Skřivan
lecopivo
Mathematician interested in physics simulation, computer graphics and numerical methods.
Julien Valentin
julienvalentin
Senior Researcher at Google. Founding team member of PerceptiveIO. Oxford PhD.
Jovansonlee Cesar
ivanceras
Rust programmer, library creator, blockchain enthusiast.
Cebu, Philippines