//
// Copyright 2016 Pixar
//
// Licensed under the Apache License, Version 2.0 (the "Apache License")
// with the following modification; you may not use this file except in
// compliance with the Apache License and the following modification to it:
// Section 6. Trademarks. is deleted and replaced with:
//
// 6. Trademarks. This License does not grant permission to use the trade
//    names, trademarks, service marks, or product names of the Licensor
//    and its affiliates, except as required to comply with Section 4(c) of
//    the License and to reproduce the content of the NOTICE file.
//
// You may obtain a copy of the Apache License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the Apache License with the above modification is
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the Apache License for the specific
// language governing permissions and limitations under the Apache License.
//
#include "pxr/imaging/glf/uvTexture.h"

#include "pxr/base/tf/makePyConstructor.h"
#include "pxr/base/tf/pyPtrHelpers.h"

#include <boost/python/bases.hpp>
#include <boost/python/class.hpp>
#include <boost/python/overloads.hpp>

using namespace boost::python;

PXR_NAMESPACE_USING_DIRECTIVE

namespace {

static GlfUVTextureRefPtr _NewUVTexture(
    const std::string &filename)
{
    return GlfUVTexture::New(filename);
}

static GlfUVTextureRefPtr _NewUVTexture_2(
    const std::string &filename,
    unsigned int cropTop,
    unsigned int cropBottom,
    unsigned int cropLeft,
    unsigned int cropRight)
{
    return GlfUVTexture::New(
        filename, cropTop, cropBottom, cropLeft, cropRight);
}

} // anonymous namespace 

void wrapUVTexture()
{    
    typedef GlfUVTexture This;
    typedef GlfUVTexturePtr ThisPtr;

    scope thisScope = class_<This, bases<GlfBaseTexture>, ThisPtr, 
        boost::noncopyable>("UVTexture", no_init)
        .def(TfPyRefAndWeakPtr())
        .def("__init__",TfMakePyConstructor(&_NewUVTexture))
        .def("__init__",TfMakePyConstructor(&_NewUVTexture_2))

        .add_property( "textureInfo", make_function(
            &This::GetTextureInfo,
            return_value_policy<return_by_value>()))
        ;
}

TF_REFPTR_CONST_VOLATILE_GET(GlfUVTexture)
