==== Meshes: 1
- Mesh 'cube4m_clamp_05' vtx:8 face:6 loop:24 edge:12
    - 3 2 1 0 0 ... 0 4 5 6 7 
    - 0/3 2/3 1/2 0/1 0/4 ... 2/6 5/6 3/7 6/7 4/7 
  - attr 'position' FLOAT_VECTOR POINT
    - (1.000, 1.000, 5.000)
    - (1.000, 5.000, 5.000)
    - (5.000, 5.000, 5.000)
      ...
    - (1.000, 5.000, 1.000)
    - (5.000, 5.000, 1.000)
    - (5.000, 1.000, 1.000)
  - attr 'material_index' INT FACE
    - 0 0 0 0 0 0 
  - attr 'sharp_face' BOOLEAN FACE
    - 1 1 1 1 1 1 

==== Objects: 1
- Obj 'cube4m_clamp_05' MESH data:'cube4m_clamp_05'
  - pos 0.000, 0.000, 0.000
  - rot 1.571, 0.000, 0.000 (XYZ)
  - scl 0.125, 0.125, 0.125

