==== Meshes: 1
- Mesh 'Cubes' vtx:16 face:12 loop:48 edge:24
    - 1 3 2 0 3 ... 12 13 15 11 9 
    - 1/3 2/3 0/2 0/1 3/7 ... 13/15 12/13 12/14 9/13 8/12 
  - attr 'position' FLOAT_VECTOR POINT
    - (-0.484, -0.484, -0.484)
    - (-0.484, -0.484, 0.484)
    - (-0.484, 0.484, -0.484)
      ...
    - (-0.446, -1.275, 1.551)
    - (-0.446, -0.307, 0.583)
    - (-0.446, -0.307, 1.551)
  - attr 'sharp_edge' BOOLEAN EDGE
    - 1 1 1 1 1 ... 1 1 1 1 1 
  - attr 'custom_normal' INT16_2D CORNER
    - (0, 0)
    - (0, 0)
    - (0, 0)
      ...
    - (0, 0)
    - (0, 0)
    - (0, 0)
  - vertex groups:
    - 1=1.000
    - 1=1.000
    - 1=1.000
    - 1=1.000
    - 1=1.000

==== Objects: 5
- Obj 'Armature' ARMATURE data:'Armature'
  - pos 0.000, 0.000, 0.000
  - rot 0.000, 0.000, 0.000 (XYZ)
  - scl 1.000, 1.000, 1.000
- Obj 'Armature.001' ARMATURE data:'Armature.001'
  - pos -0.737, -0.813, 0.695
  - rot 0.000, 0.000, 0.000 (XYZ)
  - scl 1.000, 1.000, 1.000
- Obj 'Camera' CAMERA data:'Camera'
  - pos 7.481, -6.508, 5.344
  - rot 2.032, -0.011, -2.327 (XYZ)
  - scl 1.000, 1.000, 1.000
- Obj 'Cubes' MESH data:'Cubes' par:'Armature.001'
  - pos 0.737, 0.813, -0.695
  - rot 0.000, 0.000, 0.000 (XYZ)
  - scl 1.000, 1.000, 1.000
  - 2 vertex groups
    - 'Bone_Top' 'Bone_Bottom' 
  - 2 modifiers
    - ARMATURE 'Armature.001'
    - ARMATURE 'Armature'
- Obj 'Lamp' LIGHT data:'Lamp'
  - pos 4.076, 1.005, 5.904
  - rot -2.491, 0.055, 1.866 (XYZ)
  - scl 1.000, 1.000, 1.000

==== Cameras: 1
- Cam 'Camera' PERSP lens:35.0 MILLIMETERS near:0.100 far:100.0 orthosize:7.3
  - fov 0.858 (h 0.858 v 0.503)
  - sensor 32.0x18.0 shift 0.000,0.000

==== Lights: 1
- Light 'Lamp' POINT col:(1.000, 1.000, 1.000) energy:1.000

==== Armatures: 2
- Armature 'Armature' 2 bones
  - bone 'Bone_Bottom' h:(0.000, 0.000, 0.000) t:(0.000, 0.000, 1.000) radius h:0.100 t:0.050
      1.000 0.000 0.000 0.000
      0.000 0.000 -1.000 0.000
      0.000 1.000 0.000 0.000
  - bone 'Bone_Bottom_end' parent:'Bone_Bottom' h:(0.000, 0.000, 0.000) t:(0.000, 1.000, 0.000) connect radius h:0.100 t:0.050
      1.000 0.000 0.000 0.000
      0.000 0.000 -1.000 0.000
      0.000 1.000 0.000 1.000

- Armature 'Armature.001' 2 bones
  - bone 'Bone_Top' h:(-0.193, 0.022, 0.372) t:(-0.193, 0.022, 1.372) radius h:0.100 t:0.050
      1.000 0.000 0.000 -0.193
      0.000 0.000 -1.000 0.022
      0.000 1.000 0.000 0.372
  - bone 'Bone_Top_end' parent:'Bone_Top' h:(0.000, 0.000, 0.000) t:(0.000, 1.000, 0.000) connect radius h:0.100 t:0.050
      1.000 0.000 0.000 -0.193
      0.000 0.000 -1.000 0.022
      0.000 1.000 0.000 1.372

