这是indexloc提供的服务,不要输入任何密码
Skip to content

Godot 3.6 breaks the plugin #467

@RockyMadio

Description

@RockyMadio

Describe the bug
Several scripts will break inside Godot 3.6 stable , such as load() in hterrain_loader script , it seems like more things are affected too.
But well, the entire engine feels slugish for some reasons, maybe we should not use it

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions