-
Notifications
You must be signed in to change notification settings - Fork 329
Closed as not planned
Labels
apiWebGPU APIWebGPU APImoved-m0-to-m1(TEMPORARY) items moved from M0 to M1 while trying to make M0 = requirements for CR(TEMPORARY) items moved from M0 to M1 while trying to make M0 = requirements for CRquestion
Milestone
Description
In the Multisample Coverage investigation (#267) there was an agreement to emulate the sampleMask behaviour using the shader-output mask in Metal.
There were some concerns that there would be a problem with using both the alphaToCoverage and sampleMask at the same time, since some APIs are not allowing usage of both the alphaToCoverage and shader-output mask at the same time. The Metal spec seemed to say that it can be done there, but after some testing in Dawn I think it's not the case.
A possible workaround that was mentioned earlier was to implement alpha-to-coverage inside shaders too.
Metadata
Metadata
Assignees
Labels
apiWebGPU APIWebGPU APImoved-m0-to-m1(TEMPORARY) items moved from M0 to M1 while trying to make M0 = requirements for CR(TEMPORARY) items moved from M0 to M1 while trying to make M0 = requirements for CRquestion