You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Looking at the spec, I was not able to find information on how big work group memory can be or any barrier commands within a compute shader for writes in work group memory to be visible to other items of the same local work group.
Or did I just miss it? Or am I asking about this too soon?