You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
It'd be nice not to have all API function tied to some context object. Right now, since the API is context-based, it more or less makes sense, but, for example, in Metal we aren't tied to context objects (or, IIRC, event to a device object) so much. We can create buffers, shader libraries and textures w/o need to explicitly reference a context. Necessity of passing gl context sometimes creates not so nice constructs in code (for example, three.js).