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apiWebGPU APIWebGPU APIapi resolvedResolved - waiting for a change to the API specificationResolved - waiting for a change to the API specificationcompatWebGPU Compatibility ModeWebGPU Compatibility ModewgslWebGPU Shading Language IssuesWebGPU Shading Language Issueswgsl resolvedResolved - waiting for a change to the WGSL specificationResolved - waiting for a change to the WGSL specification
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The initial proposal is below. This issue is a place to discuss
8. Disallow texture*() of a texture_depth_2d_array with an offset
Justification: OpenGL ES does not support textureOffset() on a sampler2DArrayShadow.
Alternatives considered:
- emulate with a
texture()call and use ALU for offset- pros:
- compatibility, performance
- cons:
- untried
- pros:
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apiWebGPU APIWebGPU APIapi resolvedResolved - waiting for a change to the API specificationResolved - waiting for a change to the API specificationcompatWebGPU Compatibility ModeWebGPU Compatibility ModewgslWebGPU Shading Language IssuesWebGPU Shading Language Issueswgsl resolvedResolved - waiting for a change to the WGSL specificationResolved - waiting for a change to the WGSL specification