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compatWebGPU Compatibility ModeWebGPU Compatibility Mode
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WebGPU allows using copyTextureToTexture to copy multsampled textures to other multisampled texture sof the same sample count. @shrekshao noticed GLES 3.1 provides no way to this. glBlitFramebuffer
specifically disallows it
from section 16.2.1
An
INVALID_OPERATION
error is generated if the draw framebuffer is multisampled
There doesn't appear to be any way to work around this either as there is no way to access individual samples in GLES 3.1
So, it looks like we'll need to validate this out.
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compatWebGPU Compatibility ModeWebGPU Compatibility Mode