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wgslWebGPU Shading Language IssuesWebGPU Shading Language Issues
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In our discussion of #26471, we said one reason for not having half-float suffixes was that you should be able to get by with just (generic) literals and type conversion functions. If so, does this extend to our existing suffixes? Do we actually get value from them? If we don't, then should we then remove them?
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wgslWebGPU Shading Language IssuesWebGPU Shading Language Issues