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Request for compute: anyInvocation() and allInvocation() #2137

@krogovin

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@krogovin

PR's #954 and #1459 are super-sets of this request. However, this smaller request is to have available in a compute shader the functions anyInvocation() and allInvocation() in compute shader. For certain cases (for example mine) these make a big difference for performance, especially to prevent divergence within an SIMD group.

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    wgslWebGPU Shading Language Issues

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