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Texture dimensions should be required to be >=1 (forbid zero-sized textures) #1200

@kdashg

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@kdashg

We need at least one pixel in each dimension in order to clamp for e.g. sampling.
This is consistent with our approaches to unsized arrays, and soon for sized arrays (#1195).

We resolved to do this on the 2020-11-03 call.

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