NeStA-Picker - A Steam Game Picker CLI built with spec-kit
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ImBIOS
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Hey everyone!
Note
I'm not expecting:
I wanted to share a project I've built using the spec-driven development approach with
spec-kit:NeStA-Picker.What is it?
NeStA-Pickeris a command-line tool to help solve the classic "what should I play next?" dilemma that many of us with large Steam libraries face. It analyzes your game library and achievements to suggest a game for you to play.How I used
spec-kitThis was my first finished and third project using
spec-kit, and it was a fantastic experience. The process of starting with a detailed specification, creating a development plan, and breaking everything down into manageable tasks was constructive.The
specs/directory in my project is a testament to this process. It kept me on track and ensured that I had a clear vision for the project from the get-go.Tech Stack
The CLI is built with TypeScript and Node.js. For testing, I followed a TDD approach, which resulted in a solid suite of unit, integration, and contract tests.
Why I'm sharing this
I'm delighted with how this turned out and wanted to share it as an example of a project built following the principles outlined in
spec-kit.I'd love to get your feedback!
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