/*
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * Copyright 2012, Blender Foundation.
 */

#include "COM_NormalizeOperation.h"

NormalizeOperation::NormalizeOperation() : NodeOperation()
{
  this->addInputSocket(COM_DT_VALUE);
  this->addOutputSocket(COM_DT_VALUE);
  this->m_imageReader = NULL;
  this->m_cachedInstance = NULL;
  this->setComplex(true);
}
void NormalizeOperation::initExecution()
{
  this->m_imageReader = this->getInputSocketReader(0);
  NodeOperation::initMutex();
}

void NormalizeOperation::executePixel(float output[4], int x, int y, void *data)
{
  /* using generic two floats struct to store x: min  y: mult */
  NodeTwoFloats *minmult = (NodeTwoFloats *)data;

  this->m_imageReader->read(output, x, y, NULL);

  output[0] = (output[0] - minmult->x) * minmult->y;

  /* clamp infinities */
  if (output[0] > 1.0f) {
    output[0] = 1.0f;
  }
  else if (output[0] < 0.0f) {
    output[0] = 0.0f;
  }
}

void NormalizeOperation::deinitExecution()
{
  this->m_imageReader = NULL;
  if (this->m_cachedInstance) {
    delete this->m_cachedInstance;
  }
  NodeOperation::deinitMutex();
}

bool NormalizeOperation::determineDependingAreaOfInterest(rcti * /*input*/,
                                                          ReadBufferOperation *readOperation,
                                                          rcti *output)
{
  rcti imageInput;
  if (this->m_cachedInstance) {
    return false;
  }

  NodeOperation *operation = getInputOperation(0);
  imageInput.xmax = operation->getWidth();
  imageInput.xmin = 0;
  imageInput.ymax = operation->getHeight();
  imageInput.ymin = 0;

  if (operation->determineDependingAreaOfInterest(&imageInput, readOperation, output)) {
    return true;
  }
  return false;
}

/* The code below assumes all data is inside range +- this, and that input buffer is single channel
 */
#define BLENDER_ZMAX 10000.0f

void *NormalizeOperation::initializeTileData(rcti *rect)
{
  lockMutex();
  if (this->m_cachedInstance == NULL) {
    MemoryBuffer *tile = (MemoryBuffer *)this->m_imageReader->initializeTileData(rect);
    /* using generic two floats struct to store x: min  y: mult */
    NodeTwoFloats *minmult = new NodeTwoFloats();

    float *buffer = tile->getBuffer();
    int p = tile->getWidth() * tile->getHeight();
    float *bc = buffer;

    float minv = 1.0f + BLENDER_ZMAX;
    float maxv = -1.0f - BLENDER_ZMAX;

    float value;
    while (p--) {
      value = bc[0];
      if ((value > maxv) && (value <= BLENDER_ZMAX)) {
        maxv = value;
      }
      if ((value < minv) && (value >= -BLENDER_ZMAX)) {
        minv = value;
      }
      bc++;
    }

    minmult->x = minv;
    /* The rare case of flat buffer  would cause a divide by 0 */
    minmult->y = ((maxv != minv) ? 1.0f / (maxv - minv) : 0.0f);

    this->m_cachedInstance = minmult;
  }

  unlockMutex();
  return this->m_cachedInstance;
}

void NormalizeOperation::deinitializeTileData(rcti * /*rect*/, void * /*data*/)
{
  /* pass */
}
