// This file is part of OpenCV project.
// It is subject to the license terms in the LICENSE file found in the top-level directory
// of this distribution and at http://opencv.org/license.html.
//
// Copyright (C) 2018-2019 Intel Corporation

#pragma once

#if !defined(GAPI_STANDALONE)

#include "opencv2/core.hpp"

namespace cv {
namespace gapi {
namespace fluid {

//----------------------------------
//
// Fluid kernels: RGB2Gray, BGR2Gray
//
//----------------------------------

void run_rgb2gray_impl(uchar out[], const uchar in[], int width,
                       float coef_r, float coef_g, float coef_b);

//--------------------------------------
//
// Fluid kernels: RGB-to-YUV, YUV-to-RGB
//
//--------------------------------------

void run_rgb2yuv_impl(uchar out[], const uchar in[], int width, const float coef[5]);

void run_yuv2rgb_impl(uchar out[], const uchar in[], int width, const float coef[4]);

//-------------------------
//
// Fluid kernels: sepFilter
//
//-------------------------

#define RUN_SEPFILTER3X3_IMPL(DST, SRC)                                     \
void run_sepfilter3x3_impl(DST out[], const SRC *in[], int width, int chan, \
                           const float kx[], const float ky[], int border,  \
                           float scale, float delta,                        \
                           float *buf[], int y, int y0);

RUN_SEPFILTER3X3_IMPL(uchar , uchar )
RUN_SEPFILTER3X3_IMPL( short, uchar )
RUN_SEPFILTER3X3_IMPL( float, uchar )
RUN_SEPFILTER3X3_IMPL(ushort, ushort)
RUN_SEPFILTER3X3_IMPL( short, ushort)
RUN_SEPFILTER3X3_IMPL( float, ushort)
RUN_SEPFILTER3X3_IMPL( short,  short)
RUN_SEPFILTER3X3_IMPL( float,  short)
RUN_SEPFILTER3X3_IMPL( float,  float)

#undef RUN_SEPFILTER3X3_IMPL

//-------------------------
//
// Fluid kernels: Filter 2D
//
//-------------------------

#define RUN_FILTER2D_3X3_IMPL(DST, SRC)                                     \
void run_filter2d_3x3_impl(DST out[], const SRC *in[], int width, int chan, \
                           const float kernel[], float scale, float delta);

RUN_FILTER2D_3X3_IMPL(uchar , uchar )
RUN_FILTER2D_3X3_IMPL(ushort, ushort)
RUN_FILTER2D_3X3_IMPL( short,  short)
RUN_FILTER2D_3X3_IMPL( float, uchar )
RUN_FILTER2D_3X3_IMPL( float, ushort)
RUN_FILTER2D_3X3_IMPL( float,  short)
RUN_FILTER2D_3X3_IMPL( float,  float)

#undef RUN_FILTER2D_3X3_IMPL

//-----------------------------
//
// Fluid kernels: Erode, Dilate
//
//-----------------------------

enum Morphology { M_ERODE, M_DILATE };

enum MorphShape { M_FULL, M_CROSS, M_UNDEF };

#define RUN_MORPHOLOGY3X3_IMPL(T)                                        \
void run_morphology3x3_impl(T out[], const T *in[], int width, int chan, \
                            const uchar k[], MorphShape k_type,          \
                            Morphology morphology);

RUN_MORPHOLOGY3X3_IMPL(uchar )
RUN_MORPHOLOGY3X3_IMPL(ushort)
RUN_MORPHOLOGY3X3_IMPL( short)
RUN_MORPHOLOGY3X3_IMPL( float)

#undef RUN_MORPHOLOGY3X3_IMPL

//---------------------------
//
// Fluid kernels: Median blur
//
//---------------------------

#define RUN_MEDBLUR3X3_IMPL(T) \
void run_medblur3x3_impl(T out[], const T *in[], int width, int chan);

RUN_MEDBLUR3X3_IMPL(uchar )
RUN_MEDBLUR3X3_IMPL(ushort)
RUN_MEDBLUR3X3_IMPL( short)
RUN_MEDBLUR3X3_IMPL( float)

#undef RUN_MEDBLUR3X3_IMPL

}  // namespace fluid
}  // namespace gapi
}  // namespace cv

#endif // !defined(GAPI_STANDALONE)
