# Roadmap

## Top-Level Goals

- Performance: run fast at low latency
- Extensibility: enable reusable components, shaders, and snippets
- Ecosystem: enable discovery and distribution of assets, components, scenes, shaders, and snippets

## Short-Term

- WebVR 1.0 support
- Better mobile video support
- Performance (geometry merging, asset management)
- Standard physics, template, text components
- Custom geometries

## Long-Term

- Scene editor and inspector
- Asset discovery service
- Multi-user support
