# [name]

This class contains the parameters that define linear fog, i.e., that grows exponentially denser with the distance.

## Constructor

### [name]( [page:Integer hex], [page:Float density])

## Properties

### .[page:Integer hex]

Fog color in hexadecimal. Example: 0x000000 will render far away objects black.

### .[page:Float density]

Defines how fast the fog will grow dense.
Default is 0.00025.

## Source

[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]