[page:Object3D] →

# [name]

Scenes allow you to set up what and where is to be rendered by three.js. This is where you place objects, lights and cameras.

## Constructor

### [name]()

## Properties

### .[page:Fog fog]

A [page:Fog fog] instance defining the type of fog that affects everything rendered in the scene. Default is null.

### .[page:Material overrideMaterial]

If not null, it will force everything in the scene to be rendered with that material. Default is null.

### .[page:Boolean matrixAutoUpdate]

??? - Default is false.

## Source

[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]