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enhancementNew feature or requestNew feature or requestpriorityThis issue is something that should be focused onThis issue is something that should be focused onunit tests
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At the moment, testing the entire maze itself is a difficult process: There is no clean way to directly observe the effects of moving a player, nor do we have a clean way or representing the state of the maze for unit tests. Construct either a method that will directly observe the maze game, or perhaps work on a small view class that can be used to directly observe the maze game which can later be used for primarily testing purposes.
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enhancementNew feature or requestNew feature or requestpriorityThis issue is something that should be focused onThis issue is something that should be focused onunit tests